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Forum Top: Battle Mechanics

  1. Sticky Thread Sticky: Welcome to Forum: Battle Mechanics!

    The purpose of this forum is for players to discuss various topics on battle mechanics in FINAL FANTASY XIV with other players. Please take time...

    Started by Gildrein‎, 03-23-2011 07:24 PM
    • Replies: 0
    • Views: 38,802
    03-23-2011, 07:24 PM Go to last post
  1. Visible debuffs please ^^ READ! =D

    I was thinking how cool it would be if we had/could see visible debuffs on either or the monsters and the players. I'm sure any Final Fantasy fan...

    Started by SydeBeheln‎, 07-18-2011 12:06 PM
    • Replies: 9
    • Views: 2,977
    07-23-2011, 04:19 AM Go to last post
  2. FFXIV MMO?

    SE why dont u just go back to ffxi mechanics all at once your headed in that direction anyways. And when your done, "THEN" focus on single player. ...

    Started by Carzilla‎, 07-03-2011 03:47 AM
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 6,414
    07-22-2011, 11:44 AM Go to last post
  3. What is MRD now?

    A had this same question before 1.18, and now the question warrants a real response. MRD no longer is an AoE Tank or DD MRD is not the highest...

    Started by Holyomen‎, 07-22-2011 09:22 AM
    • Replies: 4
    • Views: 1,985
    07-22-2011, 10:24 AM Go to last post
  4. [dev1026] Changes to the Deaggro Range of Mobs

    I first want to start by saying that the deaggro range of mobs is absurd in its current state. By the deaggro range I mean the point at which a mob...

    Started by ClashBlades‎, 06-16-2011 06:53 AM
    5 Pages
    1 2 3 ... 5
    dev1024, dev1025, dev1026, development, monsters
    • Replies: 40
    • Views: 14,160
    07-22-2011, 05:50 AM Go to last post
  5. (DEV) Raise, are you sure?

    I am a little concerned about the 5 min. recast rate of raise, and raise 2, and I guess what would be raise 3(Rebirth). If a single party, let's...

    Started by SydeBeheln‎, 07-14-2011 07:02 PM
    4 Pages
    1 2 3 ... 4
    y u no like magic?
    • Replies: 32
    • Views: 9,700
    07-20-2011, 10:31 PM Go to last post
  6. Threshold Meter

    Anyone else think there should be a threshold meter to plainly see how much sp% youre getting? I just hate it when I fatigue out my conjurer:/.

    Started by Shniderio‎, 07-09-2011 02:06 PM
    • Replies: 3
    • Views: 1,855
    07-20-2011, 05:02 PM Go to last post
  7. Battle SP and skills from other classes

    As far as I know, after the first few levels, most people don't run around with a bar made of skills from only one class. So this got me thinking,...

    Started by Winterclaw‎, 07-19-2011 03:30 AM
    • Replies: 3
    • Views: 2,177
    07-19-2011, 11:43 PM Go to last post
  8. [dev1033] Job System mechanics

    hello all, I searched for the dev tag and other job related stuff but didn't really come across anything concrete. I think the information on...

    Started by Nixius‎, 07-19-2011 06:02 AM
    • Replies: 4
    • Views: 1,955
    07-19-2011, 03:45 PM Go to last post
  9. [dev1075] Limit Breaks or Overdrive Mode

    I know a lot of people wanted 2 hr abilities, but I was just curious how people felt towards Limit Breaks/Overdrive Modes. If you are unfamiliar with...

    Started by ClashBlades‎, 06-04-2011 08:19 AM
    13 Pages
    1 2 3 ... 13
    battle, dev1075, development 2 Deleted Post(s)
    • Replies: 126
    • Views: 37,336
    07-19-2011, 06:59 AM Go to last post
  10. Blood warp cheat.

    What's to stop players from blood warping with no gear, and purchasing a low level weapon just to equip for when they do blood warp? That would...

    Started by SydeBeheln‎, 07-14-2011 08:29 PM
    • Replies: 6
    • Views: 2,156
    07-19-2011, 03:25 AM Go to last post
  11. Battle Regime or Skillchain

    Which do you prefer?

    Started by Zangetsu‎, 07-17-2011 03:52 PM
    • Replies: 4
    • Views: 1,582
    07-18-2011, 04:34 AM Go to last post
  12. Will this game differentiate itself from other MMOs, post-changes?

    It is hard to argue that the game isn't in a better place now. However, I'd like to play devil's advocate since I've been thinking about this...

    Started by Riposte‎, 07-01-2011 08:46 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 4,484
    07-17-2011, 01:23 PM Go to last post
  13. Party sizes larger than 8..?

    Just wondering if this has been covered.. at all? i would one day like to have events that would require more than 8 people to participate with..Is...

    Started by mikefmc‎, 07-14-2011 11:58 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 3,432
    07-17-2011, 08:30 AM Go to last post
  14. Battle Reform: Animations/Motions/Graphical adjustments?

    I see Yoshi-P talking about chocobos, jumping(and related motions) but to me at least the combat aesthetical renovations are much more interesting...

    Started by Betelgeuzah‎, 07-16-2011 11:48 PM
    • Replies: 3
    • Views: 1,149
    07-17-2011, 02:12 AM Go to last post
  15. [sugestion] AUTO ATTACK IMPLEMENTATION

    I KNOW THERE ARE A LOT OF THIS POSTS and... I know SE dev team had a very serious tought when they were planning to add auto attack to FFXIV, but...

    Started by elreed‎, 05-26-2011 03:11 PM
    • Replies: 8
    • Views: 3,036
    07-15-2011, 12:14 AM Go to last post
  16. Glad special skills<can i have it> hate skills, hate control

    I was in another thread about the new hate control icon and came up with a couple ideas that id like to get some opinions on. With the new icon...

    Started by syntaxlies‎, 07-07-2011 12:00 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,203
    07-12-2011, 11:15 AM Go to last post
  17. [Suggestion] Position, Movement, and Timed Abilities

    I've had this idea since FF11. I'm not good at writing down my ideas and conveying them properly and they're usually cooler in my head so forgive me...

    Started by Kaizer‎, 07-11-2011 03:46 PM
    suggestion battle
    • Replies: 0
    • Views: 1,273
    07-11-2011, 03:46 PM Go to last post
  18. Enmity Generation - Blinking Red

    Just to clarify a couple of points in the Enmity Generation post on the main page... I'd like to know: * "This icon will appear to the left of the...

    Started by ChelseaPride‎, 07-06-2011 10:43 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 4,990
    07-08-2011, 10:52 PM Go to last post
  19. Buffs that last a bit longer

    I think buffing people is not perse fun and i would like it if buffs would stick on a while longer. Maybe adjust lenght of protect and shell to 30...

    Started by Veasna‎, 04-10-2011 11:54 PM
    9 Pages
    1 2 3 ... 9
    1 Deleted Post(s)
    • Replies: 80
    • Views: 19,166
    07-08-2011, 06:25 PM Go to last post
  20. Party sytem?

    Can anyone say if this is gonna be improved, fixed, etc. as currently tbh i like i'm guessing the majority of players have never used it. All i want...

    Started by bushybob‎, 07-04-2011 12:14 AM
    • Replies: 2
    • Views: 1,719
    07-07-2011, 07:10 PM Go to last post

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