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Forum Top: Battle Mechanics

  1. Sticky Thread Sticky: Welcome to Forum: Battle Mechanics!

    The purpose of this forum is for players to discuss various topics on battle mechanics in FINAL FANTASY XIV with other players. Please take time...

    Started by Gildrein‎, 03-23-2011 07:24 PM
    • Replies: 0
    • Views: 38,799
    03-23-2011, 07:24 PM Go to last post
  1. please PLEASE help us understand

    It has been over a year now and numerous threads have been created asking about the actual affects of stats; a little while back we were promised a...

    Started by Sontawila‎, 12-13-2011 03:44 AM
    • Replies: 7
    • Views: 2,944
    12-14-2011, 12:22 AM Go to last post
  2. Wait... What. [dev1206]

    EDIT: I misunderstood the protect/shell changes, and am not sure how I feel about them, personally I don't think it needed changing. And Fire I,...

    Started by Bongeh1986‎, 12-13-2011 02:04 AM
    dev1206
    • Replies: 3
    • Views: 2,823
    12-13-2011, 02:25 AM Go to last post
  3. PLD vrs WAR

    so who will be the better tank?you decide. Disclaimer This thread is based on given data and player speculation, only time will reveal the true...

    Started by syntaxlies‎, 11-19-2011 12:46 AM
    • Replies: 22
    • Views: 7,637
    12-12-2011, 04:14 PM Go to last post
  4. Weaponskill design guidelines

    I know the subject of bland looking skills have been discussed already and that a revamp of graphical assets is planned on the dev team TODO list,...

    Started by Maxwell‎, 12-12-2011 02:27 AM
    animations, dev1032, effects, visuals, weapon skill animations
    • Replies: 1
    • Views: 2,948
    12-12-2011, 04:07 AM Go to last post
  5. Battle system.

    Hello fellow adventurers! Just wondering.... Do you guys like the fighting system as it is now? I think its good. But i'm so used to the FFXI...

    Started by Blitzace‎, 12-09-2011 08:54 AM
    • Replies: 10
    • Views: 4,693
    12-11-2011, 12:05 AM Go to last post
  6. Is there partying in this game similar to FFXI?

    I miss Valkurm Dunes... I never thought I'd say that. So, I've never had a party in this game. I've teamed up with another person a few times, but...

    Started by Eyervan‎, 12-10-2011 03:22 PM
    battle, group, party, partying, skillchains
    • Replies: 3
    • Views: 3,155
    12-10-2011, 03:40 PM Go to last post
  7. Line of sight and ranged attacks

    I was wondering if, with the new servers and 2.0, there is any plan to adjust the line of sight and ranged attacks in regards to being able to shoot...

    Started by Nakiamiie‎, 12-10-2011 11:49 AM
    line of sight, ranged attack
    • Replies: 0
    • Views: 2,123
    12-10-2011, 11:49 AM Go to last post
  8. petition to return the glad block ability

    So SE has removed the gladiator block ability in favor of auto-block, great right? No, it sucks. we longer control the pace of our blocks. I for one...

    Started by syntaxlies‎, 11-11-2011 01:37 AM
    1 Deleted Post(s)
    • Replies: 31
    • Views: 11,655
    12-09-2011, 01:06 AM Go to last post
  9. Attack Ranges, Archery/Throwing & Magic.

    It baffles me that long range attacks in this game are not quite so long range. You're more likely to aggro a mob than get into range to cast on it...

    Started by Halvaard_Vidan‎, 12-08-2011 04:48 AM
    attack range, dev1032, pulling, ranged attack, targeting
    • Replies: 1
    • Views: 2,958
    12-08-2011, 08:59 AM Go to last post
  10. Targeting idea

    To make targeting easier it should change, or at least be made an option to have cone targeting. Being able to select targets from closest to...

    Started by ChiefCurrahee‎, 10-07-2011 09:44 AM
    • Replies: 10
    • Views: 6,577
    12-07-2011, 09:37 PM Go to last post
  11. Ummmmm HELP!!!

    So i just started to play this game again since like June 2011. Im loving it so far, i picked gladiator since i want to be a tank but this class...

    Started by Hrithmus‎, 12-01-2011 08:00 AM
    • Replies: 7
    • Views: 3,983
    12-07-2011, 01:19 AM Go to last post
  12. Explain Strength, Please help

    Hello all well just making a quick question about STR , for example im a Lancer 50 and i have a +0 Hart Guisarme and i have ("naked") Atack Power...

    Started by Lauro‎, 11-17-2011 11:29 AM
    • Replies: 25
    • Views: 6,768
    12-05-2011, 05:10 AM Go to last post
  13. I really dislike the concept of PLing in this game.

    I don't like the fact that when you pick up a full party more often than not there are people with level 50 classes in them (naturally) and then it...

    Started by Betelgeuzah‎, 11-07-2011 12:48 AM
    • Replies: 43
    • Views: 10,614
    11-28-2011, 02:56 AM Go to last post
  14. is it just me or it just got harder to level up low level classes?

    tried to level my lvl 10 lancer. so I went to camp drybone in thanalan, and Its been so hard to finish some leves. I get destroyed if not almost dead...

    Started by giottoV‎, 10-19-2011 02:27 PM
    • Replies: 59
    • Views: 16,411
    11-26-2011, 11:43 PM Go to last post
  15. Light Strike and Pummel MP

    Why do these actions still require MP? I thought they took out the mp cost of most abilities unless they has some kind of elemental or magical effect...

    Started by Shosasosa‎, 11-17-2011 02:05 PM
    • Replies: 10
    • Views: 6,189
    11-24-2011, 12:44 PM Go to last post
  16. question about combos

    can you only execute combos by yourself or will you be able to cross-class combos with other party members? i realize se hasn't posted about combos...

    Started by desslok‎, 11-19-2011 04:57 AM
    • Replies: 69
    • Views: 17,743
    11-24-2011, 11:47 AM Go to last post
  17. SHOW SUPPORT FOR ARCANIST<mage skills> <can i have it>

    With the news of the mage classes losing so many skills one can only assume that many of these essential skills will be related to the arcanist class...

    Started by syntaxlies‎, 11-24-2011 01:14 AM
    • Replies: 11
    • Views: 4,239
    11-24-2011, 05:19 AM Go to last post
  18. Consideration for Instant Cast Spells

    Hello. I noticed that the game does not have instant cast spells at the moment. I thought I might ask if SE could consider instant cast spells...

    Started by Fiosha_Maureiba‎, 11-23-2011 10:12 PM
    magic, spells
    • Replies: 1
    • Views: 2,498
    11-23-2011, 10:21 PM Go to last post
  19. Reactive Combat

    Let's talk about Reactive Combat Skills. I honestly think making Feint, Jarring Strike, Fracture, and Phalanx class specific is going to be very...

    Started by Kiote‎, 11-23-2011 12:50 AM
    battle system reform, class changes, dev, dev 1206
    • Replies: 32
    • Views: 10,320
    11-23-2011, 05:45 AM Go to last post
  20. can se start hox fixing and not waiting so long for this crap

    there are simple things in the game that need to be fixed and im sick of waiting 3 months for everything. 1 mythril drop rate 2 ifrit mage...

    Started by syntaxlies‎, 11-23-2011 12:37 AM
    • Replies: 4
    • Views: 2,747
    11-23-2011, 02:31 AM Go to last post

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