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Forum Top: Battle Environments

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XIV with other players. Please take time to...

    Started by Gildrein‎, 03-03-2011 03:22 PM
    • Replies: 0
    • Views: 36,076
    03-03-2011, 03:22 PM Go to last post
  1. That pot in the Golden Bazaar Hamlet Defense

    Would it be possible to move it to the other side of that rock? Where it is now is rather annoying, and I'm sure most DoL can agree with this,...

    Started by Ruisu‎, 06-26-2012 07:55 PM
    • Replies: 12
    • Views: 5,307
    06-29-2012, 01:54 PM Go to last post
  2. Fast way to level?

    I keep giving this game chances.. This is the 3rd chance I'm giving the game after launch. I read people writing in posts of leveling from 1-50 in 7...

    Started by Messatsu‎, 05-18-2012 01:28 PM
    • Replies: 24
    • Views: 10,500
    06-29-2012, 02:54 AM Go to last post
  3. [Suggestion] PvP battles

    I love PvP. I don't live and breath it, but I greatly appreciate when PvP is done well. In MMOs, the PvP i've had the most fun with is small...

    Started by Onisake‎, 06-20-2012 03:23 AM
    • Replies: 12
    • Views: 5,146
    06-27-2012, 11:44 PM Go to last post
  4. Rotting Zombies and Decaying Animations

    Hi. Saw the word, "beaten to death" and also thinking, "topic keeps coming up" and thought "zombie". I know we have the zombie NPCs from some...

    Started by Fiosha_Maureiba‎, 06-15-2012 10:50 PM
    enemies, monsters, undead, zombie, zombies
    • Replies: 0
    • Views: 4,496
    06-15-2012, 10:50 PM Go to last post
  5. "Speed Run" trend

    This is not a platform game. Speed run: doing everything hastily. A RPG is not about that. I liked the idea of speedruns at first, just because of...

    Started by Moiren‎, 04-19-2012 07:05 AM
    dungeons, platform game, raids, speed run, speedrun
    • Replies: 17
    • Views: 12,949
    05-31-2012, 08:12 AM Go to last post
  6. Darklight Drop Rate Formulas

    With the introduction of Hamlet Defense and the point-based reward system (higher % chances anyway), this has lead to some of my linkshell wondering...

    Started by Darkshot‎, 05-26-2012 02:25 AM
    aurum vale, cutter's cry, darklight, drop rates
    • Replies: 4
    • Views: 5,308
    05-26-2012, 04:56 AM Go to last post
  7. Stupid easy way to add content before 2.0: Make unused gates a (H)NM hunting ground

    I recently worked like crazy to get the "Been there, done that" achievement and in the process I naturally saw all the unused areas of the game and...

    Started by Riposte‎, 05-24-2012 07:14 AM
    • Replies: 4
    • Views: 4,172
    05-24-2012, 10:38 AM Go to last post
  8. Hamlet battle phase question

    Hello Do you know if the buffs stack on the npc's? Like if I turn in two def+s or two ap+s at the same time.. Thanks

    Started by Sartori‎, 05-21-2012 08:52 AM
    • Replies: 2
    • Views: 4,059
    05-21-2012, 10:02 PM Go to last post
  9. A Question To The 'Are drop rates till 2.0?' crowd

    Just really curious; a lot of the complaints nowadays ask the question or propose the idea that the bad drop rates/really low chance of rewards thing...

    Started by Darkvalkyr‎, 05-15-2012 07:07 AM
    drop, random, rate
    • Replies: 1
    • Views: 4,596
    05-15-2012, 07:22 AM Go to last post
  10. Ifrit - I'm a little sick of the lag

    So is there any plans before 2.0 to sort this issue out with the server not updating the players positions ? I play from the UK and feel that I am...

    Started by Jinko‎, 05-13-2012 10:08 AM
    • Replies: 15
    • Views: 6,536
    05-14-2012, 09:49 PM Go to last post
  11. A Toto-rak farming guide

    Basic Toto-Rak Speed Run Guide This guide is meant for a duo of r50 THM/BLM to run through the r25 dungeon with the goal of getting a complete...

    Started by Magnesium02‎, 05-10-2012 11:24 PM
    • Replies: 21
    • Views: 17,873
    05-14-2012, 06:08 PM Go to last post
  12. Devs are Asking for Monster Suggestions, List Them Here (no joke suggestions please)

    " I can't promise anything specific, but I will collect and forward all your suggestions to the dev team, and they will use that as a reference when...

    Started by Rentahamster‎, 05-31-2011 03:40 AM
    bestiary, dev1028, dev1031, monster suggestions, モンスター
    • Replies: 180
    • Views: 83,559
    05-11-2012, 10:51 PM Go to last post
  13. Raid Idea (Added pressure)

    I was thinking that it might be neat to have a raid, in like tunnels or something, where you're constantly getting pushed forward. (Wall closing in,...

    Started by ESAR‎, 04-28-2012 01:39 PM
    added pressure, idea, raid
    • Replies: 6
    • Views: 6,059
    05-11-2012, 11:17 AM Go to last post
  14. Status Effect Fields

    The multiverse post in General got me thinking about throwing some previous elements into the current FFXIV. Granted, I would still like to see...

    Started by Fiosha_Maureiba‎, 05-05-2012 03:31 AM
    environments, status effects
    • Replies: 2
    • Views: 4,708
    05-11-2012, 03:10 AM Go to last post
  15. Boss cutscenes--Don't let the fight start until the cutscene is finished!

    The boss spawns before the cutscene ends and anyone who skips the cutscene is free to engage them while others are watching. This is a problem...

    Started by smithdag‎, 05-04-2012 06:22 AM
    • Replies: 6
    • Views: 4,961
    05-08-2012, 05:41 PM Go to last post
  16. [Suggestion] Hamlet defense / Task board noticifaction

    A pretty simple idea/suggestion. Would it be possible to add the time of battle/gathering pahses to the task board in each city. Currently when...

    Started by Jinko‎, 05-02-2012 12:55 AM
    • Replies: 4
    • Views: 4,481
    05-06-2012, 08:29 AM Go to last post
  17. Help me I'm new

    I've had my FF XIV since release and after watching a lets play on youtube decided it was worth installing. Now I'm wondering what levels the first...

    Started by Tenethis‎, 04-14-2012 12:05 PM
    • Replies: 11
    • Views: 7,178
    05-06-2012, 07:47 AM Go to last post
  18. Toto-Rak problem

    Hallo. I've been doing Toto-rak speedrun duo for a while now with a friend. Since the 1.22 update, there's been some weird problems getting 5...

    Started by Ayamia‎, 05-01-2012 06:30 PM
    • Replies: 10
    • Views: 8,051
    05-05-2012, 11:28 PM Go to last post
  19. /sigh, Hamlet Defense isn't like Campaign then

    Was really looking forward to this, seemed like an enhanced Campaign system .. but it turns out yet more 8-man instanced crap that can't be accessed...

    Started by Kraggy‎, 04-27-2012 04:33 PM
    1 Deleted Post(s)
    • Replies: 12
    • Views: 6,559
    05-03-2012, 06:40 PM Go to last post
  20. Critical Garuda Aerial Blast delay bug

    When Garuda reaches the point in her battle script where she summons large numbers of razor plumes prior to Aerial Blast, she is unable to transition...

    Started by Raikki‎, 04-30-2012 08:32 PM
    • Replies: 4
    • Views: 4,398
    04-30-2012, 10:05 PM Go to last post

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