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Forum Top: Battle Environments

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XIV with other players. Please take time to...

    Started by Gildrein‎, 03-03-2011 03:22 PM
    • Replies: 0
    • Views: 35,802
    03-03-2011, 03:22 PM Go to last post
  1. Will Auto attack be implemented?

    I just want a firm answer on if it will be in the game or not. I saw on the producer's letter it is possible. Probably need to overhaul the whole...

    Started by Jennero‎, 03-08-2011 04:26 PM
    2 Pages
    1 2
    dev1022 1 Deleted Post(s)
    • Replies: 16
    • Views: 5,265
    03-09-2011, 05:24 AM Go to last post
  2. Automatic Statpoint Distribution

    Hey all, Was recently reading the results of the 2nd players poll and I believe one of the topics that needs to be touched on a bit more is the...

    Started by FeignDeath‎, 03-09-2011 01:24 AM
    allotment, bonus point, levelup, rankup, stat
    • Replies: 8
    • Views: 3,168
    03-09-2011, 05:18 AM Go to last post
  3. [Suggestion] Monster Arena Content

    Monster Arena - FFX We all know FFXIV is extremely lacking in content, so heres an idea to help change that, looking over the past FF games there...

    Started by Rimmer‎, 03-09-2011 02:11 AM
    battle, content
    • Replies: 5
    • Views: 2,673
    03-09-2011, 04:43 AM Go to last post
  4. [Game Suggestion] Auto-party for Behest

  5. Suggestion: Making stamina fun to use...

    A few ideas I have for making stamina a more enjoyable game mechanic... 1. Chargeable Actions Imagine pressing the key assigned to cast Fire...

    Started by RichardButte‎, 03-08-2011 04:15 PM
    actions, attacks, battle system, stamina 1 Deleted Post(s)
    • Replies: 6
    • Views: 2,840
    03-09-2011, 01:22 AM Go to last post
  6. [Game Suggestion] Thoughts on Targetting

    First off, I would like to say that I like the new targetting system! However, I think it needs more filters...either built in or customizable. ...

    Started by Jigg‎, 03-08-2011 10:46 PM
    • Replies: 2
    • Views: 1,615
    03-08-2011, 10:57 PM Go to last post
  7. Class Uniqueness: Varying stamina, Combos, Action bar for TP skills and regimen.

  8. Skill Point Distribution

  9. Suggestion for a theme and I would like to hear others ideas

    I am not sure if anyone would agree with me or maybe there isn't enough tech to support this idea. But maybe SE can add a type of Campaign like from...

    Started by VagabondPriest‎, 03-08-2011 07:26 PM
    • Replies: 2
    • Views: 1,563
    03-08-2011, 08:57 PM Go to last post
  10. Behest Queing

    I was thinking why couldn't their be a system where one could que up for a behest. He would have to stay in the zone of course, but he could run...

    Started by Hawk‎, 03-08-2011 08:15 PM
    • Replies: 1
    • Views: 1,819
    03-08-2011, 08:29 PM Go to last post

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