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Forum Top: Battle Environments

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XIV with other players. Please take time to...

    Started by Gildrein‎, 03-03-2011 03:22 PM
    • Replies: 0
    • Views: 36,076
    03-03-2011, 03:22 PM Go to last post
  1. [DEV] Make instanced/ non instanced events, Class and jobs should have more roles.

    ignore this post, wrong section.

    Started by Etienn‎, 07-10-2011 07:35 AM
    • Replies: 0
    • Views: 1,030
    07-10-2011, 07:35 AM Go to last post
  2. Please make the best drops from Instanced Notorious Monsters and not World NMs

    The idea of world Notorious Monsters was great, but after experiencing the bad side of it multiple times, I vote for having more Instanced Notorious...

    Started by Tenku‎, 06-21-2011 05:56 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 3,570
    07-10-2011, 04:38 AM Go to last post
  3. So beautiful so bland

    On top of the duplicated terrain which is painfully obvious there is a lack of wow factor when outside the cities. It seems like it would be an easy...

    Started by syntaxlies‎, 06-17-2011 08:29 AM
    2 Pages
    1 2
    1.18 patch graphics camps
    • Replies: 11
    • Views: 3,833
    07-09-2011, 05:47 PM Go to last post
  4. Lose SP on not engaging, that's really annoying for AOEs

    Hello, the topic is about you won't get any sp on non-engaged enemies. There are some leves have multiple groups stay together, and they can be...

    Started by xenowind‎, 07-02-2011 10:29 PM
    • Replies: 2
    • Views: 2,063
    07-03-2011, 10:13 AM Go to last post
  5. Please bring Interesting and Dangerous mobs back to FF!

    What ever happened to the interesting mobs? Examples: -Undead that agro to low health -Chigoes that couldn't be target until they agroed...

    Started by LifeStop‎, 06-27-2011 06:19 AM
    • Replies: 2
    • Views: 1,631
    06-27-2011, 08:56 AM Go to last post
  6. Open up the WORLD please

    Most MMOs have no boundaries. The world of Eorzea needs to be completely free to roam. Players should be able to jump off cliffs, onto rocks, and...

    Started by Tenku‎, 06-19-2011 01:12 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 3,604
    06-26-2011, 09:02 PM Go to last post
  7. New Mission leves

    Background, girding is slow in this game very slow, story and quests are so far removed from the leveling process this is not good at all. I...

    Started by matadoor‎, 06-20-2011 07:08 AM
    • Replies: 0
    • Views: 1,258
    06-20-2011, 07:08 AM Go to last post
  8. Add Randomized Roaming Boss Packs and Quests for a More Dynamic Erozea

    One of the major complaints about the world is that it is too static, too boring, and not dangerous enough. This suggestion aims to improve that with...

    Started by Rentahamster‎, 04-25-2011 06:50 PM
    4 Pages
    1 2 3 ... 4
    dev1028, dev1030
    • Replies: 39
    • Views: 16,085
    06-18-2011, 12:28 PM Go to last post
  9. [dev1029] Environment collision detection

    I think we need some collision detection in this game. To me Final Fantasy is about being immersed into the world, and when you can run right through...

    Started by ObeiKinstar‎, 04-11-2011 01:41 AM
    2 Pages
    1 2
    [dev 1078], [dev1029]
    • Replies: 10
    • Views: 5,061
    06-18-2011, 03:55 AM Go to last post
  10. [dev 1078] Sprint

    Good Morning I thought it would be a good idea to add a sprint ability. This would be an ability useable by all classes. Basically it would let...

    Started by ObeiKinstar‎, 06-15-2011 04:45 AM
    [dev 1078]
    • Replies: 4
    • Views: 2,169
    06-18-2011, 01:10 AM Go to last post
  11. NM idea : Synthesized Elements

    I think it would be a cool twist to make NM's that are a combination of 2 or more elements. These are just examples. They may not agree with the...

    Started by Zangetsu‎, 06-13-2011 04:17 PM
    dev 1031
    • Replies: 4
    • Views: 2,025
    06-14-2011, 06:57 AM Go to last post
  12. Dark creepy cave surroundings

    goin through a lot of caves in ffxiv i never felt the "creep". They look nice but are pretty similar and light everywhere. I would welcome...

    Started by Anty‎, 06-10-2011 08:56 AM
    • Replies: 2
    • Views: 2,186
    06-10-2011, 09:08 AM Go to last post
  13. Single Mob Fights

    With the initial direction of the game group fights have been the primary focus with leves and behests and so on, I personally find group battles to...

    Started by Raizen_Reyne‎, 05-31-2011 04:22 PM
    • Replies: 2
    • Views: 1,677
    06-09-2011, 11:54 PM Go to last post
  14. Fix behest!

    Remove the 8 people limit please, its so ANNOYING to be waiting to join and have a minimum of 20 to 25 people depending on the place mashing through...

    Started by Irana‎, 05-31-2011 01:32 PM
    • Replies: 3
    • Views: 2,793
    06-09-2011, 11:48 PM Go to last post
  15. PVP content idea

    Think there is portals you can enter a shadow world to the normal world where PVP is allowed it should be filled with same mob as the normal world...

    Started by Achi‎, 06-08-2011 06:14 PM
    • Replies: 4
    • Views: 2,096
    06-09-2011, 01:49 PM Go to last post
  16. Gathering enviroments

    With the landscape barren, it would be nice to have different type of minerals/trees/plants instead of just a beam of light showing. Possibly even...

    Started by Mushy‎, 05-28-2011 11:24 PM
    • Replies: 5
    • Views: 1,982
    06-09-2011, 04:47 AM Go to last post
  17. Party System

    I searched around and I did not see a post on this... The party system is practically useless. You could probably take it out and nobody would even...

    Started by Reoin‎, 06-01-2011 01:27 PM
    • Replies: 5
    • Views: 2,693
    06-06-2011, 12:45 AM Go to last post
  18. Various Suggestions

    I know I'm not the only one thinking it here, but what the heck is with the random high level aggressive mobs in low level areas? I mean, I'm killing...

    Started by Shozokui‎, 05-31-2011 05:20 PM
    • Replies: 1
    • Views: 2,022
    06-04-2011, 07:41 AM Go to last post
  19. [Dev 1031] Guildmarks Exchanged for BCNM

    Yoshi P... Devs... Whoever... Many of us currently have a plethora of Unused Guildmarks that once we reach a certain stage really have no use or...

    Started by Elkwood‎, 06-03-2011 02:30 AM
    • Replies: 8
    • Views: 3,406
    06-04-2011, 04:14 AM Go to last post
  20. A Complete NM Experience.

    From start to finish, I would like to outline my ideal experience of a NM hunt. Some of the ideas I will draw from have come from other games or...

    Started by Roaran‎, 04-29-2011 04:13 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 6,047
    06-02-2011, 02:26 AM Go to last post

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