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Forum Top: Items, Synthesis, and Gathering

  1. Sticky Thread Sticky: Welcome to Forum: Items, Synthesis, and Gathering!

    The purpose of this forum is for players to discuss various topics on items, synthesis and gathering in FINAL FANTASY XIV with other players. ...

    Started by Gildrein‎, 03-03-2011 03:19 PM
    • Replies: 0
    • Views: 40,761
    03-03-2011, 03:19 PM Go to last post
  1. Wacky stats on new gear? Ul'dahn Longbow and Revolutionary's Bliaud, specifically...

    Some of the stat bonuses on some of the new gear have me scratching my head... specifically, the Ul'dahn Longbow, which gives a bonus to Piety, and...

    Started by Pes‎, 08-05-2011 10:02 PM
    • Replies: 18
    • Views: 3,890
    08-13-2011, 05:10 PM Go to last post
  2. unique/untradable gear

    Like many people I like to collect event gears. but they do take LOTS of storage room... so far I have been able to store them on a mule, but the...

    Started by reci‎, 08-12-2011 09:06 PM
    • Replies: 4
    • Views: 1,979
    08-13-2011, 04:30 PM Go to last post
  3. Thank you for Dark Matter :D!

    hello :) , I want to thank FFXIV developers team, especcially for implementing different repair mechanics while importing ranked Dark Matter. ...

    Started by AlBhedMoog‎, 07-29-2011 06:21 PM
    • Replies: 22
    • Views: 8,009
    08-13-2011, 05:03 AM Go to last post
  4. Gatherer's fatigue warning system

    The "secret gathering fatigue" is not so much a secret these days. The community reps were nice enough to explain what it is and how it worked. The...

    Started by Kio‎, 08-04-2011 12:09 PM
    disciples of the land, fatigue, gatering
    • Replies: 9
    • Views: 3,652
    08-12-2011, 07:10 AM Go to last post
  5. bronze nuggets as armorer

    Silly question but weren't armorers as well as blacksmiths able to make bronze nuggets?

    Started by Winterclaw‎, 08-10-2011 11:54 AM
    • Replies: 5
    • Views: 1,883
    08-12-2011, 06:07 AM Go to last post
  6. Seriously, fix the Elemental Destabilization..

    I just started a synth, used Standard synth once and destabilized lightning.. Not a big deal, makes crafting a little challenging.. Fourth...

    Started by Kiote‎, 07-31-2011 04:12 AM
    • Replies: 23
    • Views: 4,636
    08-11-2011, 04:02 PM Go to last post
  7. Equipment question

    Can someone please point to me to where SE talked about the equipment and what it does... I have a friend of mine who SWARES at Lv.20 his lv.50...

    Started by Exander‎, 08-09-2011 06:50 PM
    • Replies: 6
    • Views: 2,057
    08-11-2011, 12:31 PM Go to last post
  8. Eluder Explanation

    I have been looking for a detailed explanation for which mobs each "Eluder" ability works for, and couldn't find any. Each guild sells one and it...

    Started by AlphaLion‎, 07-27-2011 12:11 AM
    aggro, eluder ability, enemy behavior, game play, mobs
    • Replies: 18
    • Views: 5,783
    08-11-2011, 05:38 AM Go to last post
  9. Why such illogical choices for crafting?

    Hi I'm just new to the game, so I'm using a lot of websites to help me through the game. Though I have a question to ask. I'm trying to make a...

    Started by thRussted‎, 08-08-2011 04:21 AM
    • Replies: 7
    • Views: 2,508
    08-10-2011, 01:07 AM Go to last post
  10. MATERIA suggestion

    the materia system reminds me of enchanting From Elder scrolls oblivion. Maybe they can make a visual effect on the gear. Ex. lets say I use fire...

    Started by Carzilla‎, 07-31-2011 12:57 PM
    • Replies: 9
    • Views: 2,366
    08-09-2011, 07:28 AM Go to last post
  11. Have Treasure chests disappeared from DoL leves after 1.18 patch?

    I have done a total of 25 DoL leves (Miner & Botanist) and haven't seen a single chest after the 1.18 patch. I used to see a chest about 7/10 times....

    Started by WintersMoondancer‎, 08-05-2011 12:19 AM
    • Replies: 9
    • Views: 2,432
    08-08-2011, 06:16 PM Go to last post
  12. Wood Wailer's Jacket (Can I Have It?)

    http://ffxiv.yg.com/item/wood-wailers-jacket?id=8030916 It was a unique/untradeable that the player crafts during the r20 Leatherworking quest. ...

    Started by Jacien‎, 07-18-2011 02:56 AM
    • Replies: 24
    • Views: 16,961
    08-08-2011, 05:47 PM Go to last post
  13. Crafting abilities - Suggestion

    This has probably been said before, but I couldn't find a post on it. It would be nice if all the crafting abilities you have set were always...

    Started by GorthorKuj‎, 08-08-2011 09:05 AM
    crafting system
    • Replies: 1
    • Views: 1,543
    08-08-2011, 11:56 AM Go to last post
  14. Slots cost: yay or nay !?

    Hello again :) , what do you think about abolishing slot costs (usually ?/12) for accessoires? Imo, you will be pleased to have slot cost away,...

    Started by AlBhedMoog‎, 07-29-2011 06:37 PM
    accessoire, cost, item, slot
    • Replies: 22
    • Views: 7,996
    08-08-2011, 08:30 AM Go to last post
  15. Suggestions for Specialized Cross Class Weapons

    These are just simple ideas for weapons that could be implemented. These are mostly aimed at Cross Class masters, people who want to excel at certain...

    Started by Cairdeas‎, 07-29-2011 10:32 PM
    weapon ideas, weapon items, weapon stats
    • Replies: 6
    • Views: 2,437
    08-07-2011, 02:34 AM Go to last post
  16. Craft Mastery: A System for General, Advanced and Master craftsmen

    I believe we should be allowed to Rank any and ALL jobs to 50. But when it comes to DoL and DoH jobs you should be required to choose a focus. I...

    Started by Vesper‎, 08-04-2011 03:45 AM
    craft, dev1016, dev1017, dev1075, master
    • Replies: 18
    • Views: 8,804
    08-06-2011, 09:20 AM Go to last post
  17. Local Leve Distribution and Balancing

    It would be nice if there was more than ONE R40 Alchemy leve in the game. Weaver has about 98475767 leves available, which doesn't exactly seem um......

    Started by zzapp‎, 08-04-2011 10:13 PM
    • Replies: 4
    • Views: 1,554
    08-06-2011, 08:15 AM Go to last post
  18. HQ rate

    was it increased or has nobody noticed?

    Started by DaPhro‎, 08-06-2011 04:16 AM
    • Replies: 1
    • Views: 1,198
    08-06-2011, 05:55 AM Go to last post
  19. [dev1068] Repurpose Crystals when the materia system comes out

    As of writing, in the crafting system at least some form of crystal is needed in every recipe. I believe this is similar to FF11. Well when the...

    Started by Winterclaw‎, 08-02-2011 11:58 PM
    • Replies: 6
    • Views: 1,499
    08-05-2011, 04:19 AM Go to last post
  20. Questioning yellow vs. red

    Per Lodestone: Before this guide came out and we were all figuring things out on our own, some friends and I came to the conclusion that the...

    Started by VisionHolder‎, 08-01-2011 04:34 AM
    crafting guide
    • Replies: 4
    • Views: 2,178
    08-04-2011, 10:32 PM Go to last post

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