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Forum Top: Items, Synthesis, and Gathering

  1. Sticky Thread Sticky: Welcome to Forum: Items, Synthesis, and Gathering!

    The purpose of this forum is for players to discuss various topics on items, synthesis and gathering in FINAL FANTASY XIV with other players. ...

    Started by Gildrein‎, 03-03-2011 03:19 PM
    • Replies: 0
    • Views: 40,726
    03-03-2011, 03:19 PM Go to last post
  1. [dev1017] Materia crafting system (name tentative)

    Cue the bitching.. :rolleyes::rolleyes::rolleyes:

    Started by tymora‎, 08-27-2011 09:41 AM
    • Replies: 0
    • Views: 1,251
    08-27-2011, 09:41 AM Go to last post
  2. [dev1130] "Coeurl Step" name under review

    I will admit that the name "Coeurl Step" is fun and playful, but perhaps it's a little too cutsie and vague for this game. After all, this isn't a...

    Started by Eva‎, 08-24-2011 11:37 AM
    coeurl step, [dev1130] 1 Deleted Post(s)
    • Replies: 11
    • Views: 3,063
    08-27-2011, 12:58 AM Go to last post
  3. [Dev1130] - Movement speed

    Is this really necessary? Granted, the point can be made that it is a tradeoff for being able to sneak in, and the argument can be made for...

    Started by DarkDepravity‎, 08-23-2011 12:28 AM
    dev1130, movemen speed, reduced, sneak, stealth
    • Replies: 9
    • Views: 3,108
    08-27-2011, 12:16 AM Go to last post
  4. Craftsmanship vs. Magic Craftsmanship

    We've been playing for a year and still there's not much information about which recipes use craftsmanship and which use magic craftsmanship. Last...

    Started by Jet‎, 08-02-2011 05:26 AM
    craftmanship, craftsmanship, magic craftmanship, magic craftsmanship
    • Replies: 28
    • Views: 9,976
    08-26-2011, 08:11 PM Go to last post
  5. Sutpid question on dark matter.

    Is it possible to get them for lower ranks by gathering? I'm currently level 43+ for all my gathering but I still need dark matter 1-3 for various...

    Started by wolfwing‎, 08-26-2011 04:50 AM
    • Replies: 4
    • Views: 1,504
    08-26-2011, 06:54 PM Go to last post
  6. Gathering +1 and +2 items

    I thought these were supposed to be phased out to save space in your inventory, but when gathering via my botanist i still get logs and branches and...

    Started by Shosasosa‎, 08-25-2011 06:55 PM
    • Replies: 1
    • Views: 940
    08-25-2011, 08:50 PM Go to last post
  7. Discussion of uses for crafting treatises

    Background Currently, the skill training treatises are purchased from the crafting guilds with guildmarks. Currently, some recipes list...

    Started by Amineri‎, 08-20-2011 12:56 PM
    dev1016
    • Replies: 14
    • Views: 8,150
    08-25-2011, 04:58 PM Go to last post
  8. Getting sweaty easier.

    I'm the kind of guy who will usually fill his bar with abilities just because he can. Today, I decided to experiment. I removed all gathering...

    Started by Catapult‎, 08-22-2011 12:04 AM
    • Replies: 9
    • Views: 2,830
    08-25-2011, 12:49 AM Go to last post
  9. is there a cap to states on craftmanship/mag. craftmanship, control

    I have a level 47 Weaver and just made myself a vintage robe +1 and was basiclly going over my gear. With all my gear on the amount of...

    Started by koryanders‎, 08-24-2011 02:34 AM
    • Replies: 4
    • Views: 1,422
    08-24-2011, 06:56 AM Go to last post
  10. [dev1130] Stealth will ultimately only work on mobs 50 and below?!?

    i know i am not the only player that cringed at the page about stealth abilities for DoL. the whole idea just does'nt sit well. indefinite stealth is...

    Started by Aguilla‎, 08-22-2011 11:34 PM
    • Replies: 14
    • Views: 3,909
    08-24-2011, 03:04 AM Go to last post
  11. Coeurl Step Music

    :D oh yeah, won't it be nice of the devs if that was added? while walking and gathering we'd hear a :cool: jazz-like music in the BG when Coeurl Step...

    Started by Dras6fin‎, 08-23-2011 04:18 AM
    dev1130, gathering 1 Deleted Post(s)
    • Replies: 5
    • Views: 2,408
    08-23-2011, 09:07 PM Go to last post
  12. Mail Box/Delivery System

    I'm keenly aware that there are many pressing concerns in development, but I would like to point out something that I think would add great quality...

    Started by RolandDebreton‎, 08-22-2011 01:10 AM
    • Replies: 4
    • Views: 1,769
    08-23-2011, 06:51 AM Go to last post
  13. [dev1016] Discussion

    http://forum.square-enix.com/ffxiv/threads/276 Let's discuss. At first I was happy. It was strange for me, that for r10 recipe i need a r30...

    Started by Yazoo‎, 08-18-2011 07:00 PM
    craft, dev1016
    • Replies: 22
    • Views: 6,426
    08-23-2011, 04:13 AM Go to last post
  14. Addressing "Risk"

    So we've all seen the list of ways crafting is about to be dumb-ed down, which I have mixed feelings about, but there are other threads on that. My...

    Started by VenusDoom‎, 08-23-2011 02:40 AM
    • Replies: 0
    • Views: 1,266
    08-23-2011, 02:40 AM Go to last post
  15. Repair System Request

    Hi there, I was wondering if we'd be able to get a feature where equipped gear could be repaired. I know we have a lot of inventory space, but if...

    Started by Gicker‎, 08-22-2011 05:38 AM
    inventory, inventory space, repair, repairing, repairs
    • Replies: 3
    • Views: 1,906
    08-22-2011, 10:57 PM Go to last post
  16. [dev1016] Synth Revisions: Middle Ground

    Is there no middle ground here? Don't do away with parts completely but lessen the diversity of parts needed for a recipe. Eg: no more glue to make a...

    Started by Godryc‎, 08-20-2011 01:45 AM
    • Replies: 2
    • Views: 1,470
    08-21-2011, 11:06 PM Go to last post
  17. [dev1016] new recipes and dying suggestion thread

    with dev1016 in the testing section speaking of the new simplified craft recipes, i think it the perfect time to make a simple suggestion. Please...

    Started by TessaJalloh‎, 08-18-2011 07:36 PM
    crafting, customisation, dye, fashion, suggestion
    • Replies: 2
    • Views: 1,678
    08-21-2011, 08:31 AM Go to last post
  18. [dev1068] I hope materia crafting is interesting

    I don't want to see a situation where people are equipping for example NQ Crab Bows to turn them into materia for their +2s and +3s because you can...

    Started by Xenor‎, 08-21-2011 02:28 AM
    • Replies: 0
    • Views: 1,024
    08-21-2011, 02:28 AM Go to last post
  19. Unstable Elements, especially Lightning, needs to be revised

    I feel that Unstable elements need a revision, especially on how long it takes to wait them out. This is especially true for Unstable Lightning,...

    Started by DoubleEcho‎, 08-20-2011 06:21 AM
    • Replies: 10
    • Views: 2,331
    08-20-2011, 09:57 PM Go to last post
  20. Material recycling

    With the changes to the crafting system coming up, maybe now would be a good time to add material recycling to the game. In short, let us take apart...

    Started by Winterclaw‎, 08-20-2011 02:35 AM
    • Replies: 4
    • Views: 1,635
    08-20-2011, 02:48 PM Go to last post

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