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Forum Top: Items, Synthesis, and Gathering

  1. Sticky Thread Sticky: Welcome to Forum: Items, Synthesis, and Gathering!

    The purpose of this forum is for players to discuss various topics on items, synthesis and gathering in FINAL FANTASY XIV with other players. ...

    Started by Gildrein‎, 03-03-2011 03:19 PM
    • Replies: 0
    • Views: 40,724
    03-03-2011, 03:19 PM Go to last post
  1. Fishing and the 'nothing bites'

    I think the whole 'pull your rod out of the water and look to see that obviously nothing hit then recast, which takes a good 10 seconds to do' needs...

    Started by Reika‎, 09-17-2011 10:17 AM
    • Replies: 2
    • Views: 7,035
    09-18-2011, 03:58 AM Go to last post
  2. New practical weapon ideas

    I didn't see a thread such as this, feel free to point me to it if there is one. I just figured that it would be nice to have a thread where we can...

    Started by Mudd‎, 09-17-2011 04:55 PM
    weapon
    • Replies: 0
    • Views: 1,346
    09-17-2011, 04:55 PM Go to last post
  3. [Dev] Repair system problems

    Annoyance, a gil sink, & a absurd reduction in character performance. Many of us often come at a conflict of repairs due to the fact whenever it...

    Started by Fouluryu‎, 07-28-2011 08:48 PM
    16 Pages
    1 2 3 ... 16
    repairs
    • Replies: 150
    • Views: 57,356
    09-17-2011, 12:52 PM Go to last post
  4. Robe model fixes please?

    SE has much more important things to work on, but if the item modeling team ever has a free moment: Could you please fix the robe models? 1....

    Started by Mikita‎, 09-16-2011 10:06 AM
    • Replies: 2
    • Views: 2,102
    09-16-2011, 05:25 PM Go to last post
  5. Lumber?

    It would be nice if we could get a dev comment on what's going to happen with lumber in the future. Nuggets are being removed so it would make sense...

    Started by Xenor‎, 09-11-2011 11:15 PM
    • Replies: 8
    • Views: 2,186
    09-15-2011, 07:43 AM Go to last post
  6. [dev1072] Abolishment of Physical Levels and food bonus

    Everyone seems to be enjoying (or complaining) about the abolishment of physical levels and point allotment. Unfortunately I have not heard anything...

    Started by SiaRiver‎, 09-05-2011 10:35 AM
    dev1072
    • Replies: 6
    • Views: 3,200
    09-15-2011, 06:20 AM Go to last post
  7. REQUEST: MIN FSH and BTN rare gear

    One thing that drew me into final fantasy XI so much was fishing, I don't know what it was but something about it made me love it. I just loved the...

    Started by Tenken‎, 09-12-2011 12:52 AM
    • Replies: 7
    • Views: 1,934
    09-15-2011, 02:24 AM Go to last post
  8. Let's make Accessories a bit more special

    While I was listening to the FF6 soundtrack at work today, I suddenly remembered how accessories in some of the older Final Fantasy games were so...

    Started by Zuellni‎, 09-14-2011 12:50 PM
    • Replies: 3
    • Views: 1,992
    09-14-2011, 11:39 PM Go to last post
  9. Horn and Hand Faction Leves Rewards

    Since game inception, Horn and Hand faction leves have always been rather insignificant in relation to the other two factions, in that no NM's and no...

    Started by zzapp‎, 09-11-2011 08:00 PM
    • Replies: 1
    • Views: 993
    09-11-2011, 08:09 PM Go to last post
  10. [dev1016] Post 1.20 HQ Crafting

    I am on the fence about this particular crafting change. The advantage of it is that it increases the inter-reliance of crafters, gathers, and...

    Started by Sorel‎, 08-24-2011 09:49 PM
    7 Pages
    1 2 3 ... 7
    dev1016, hq crafting, [dev1016]
    • Replies: 68
    • Views: 20,430
    09-11-2011, 02:21 PM Go to last post
  11. Black Pearl

    Quite some time ago, when I first looked this up on YG, I swear this showed as an off hand synth. Now, it shows as main hand. Also, there are...

    Started by zzapp‎, 09-10-2011 11:41 PM
    • Replies: 2
    • Views: 1,314
    09-11-2011, 01:49 AM Go to last post
  12. Fun for Non-Combat Classes - What do you want?

    At the overwhelming request of fellow ZAM posters, I copied the partial contents of a thread I created over on the ZAM boards titled: Fun for...

    Started by Ramsey‎, 08-29-2011 08:48 AM
    2 Pages
    1 2
    crafting, economy, fun, gameplay, gathering 1 Deleted Post(s)
    • Replies: 15
    • Views: 5,987
    09-10-2011, 04:03 PM Go to last post
  13. Hand Of The Gods

    You use an oak composite bow +2. You use a handful of iron spikes +1. You use a piece of red coral +3. You use a green megalocrab shell +3. You...

    Started by YuriSan‎, 08-17-2011 09:19 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 8,202
    09-09-2011, 10:55 PM Go to last post
  14. Rare, Very Rare, Ultra Rare Items...

    Personally I would love to see some type of system brought into the game that identified items are Rare, Very Rare, or Ultra Rare (perhaps other...

    Started by Delmontyb‎, 09-03-2011 02:50 AM
    colors, items, mark items as rare, rare items, very rare items
    • Replies: 7
    • Views: 3,618
    09-09-2011, 09:03 PM Go to last post
  15. 100% progress 0 durability.

    should succeed. i fail so many synths that require a billion mats and end up failling at around 600 quality when its 100%. crafting in this game...

    Started by Fixy‎, 09-08-2011 11:24 AM
    • Replies: 3
    • Views: 2,621
    09-09-2011, 01:58 AM Go to last post
  16. A Rude Awakening

    I am currently R42 both botanist and miner. Up until this point, I've mixed leves in with some grinding to get this far. It's become quickly evident...

    Started by zzapp‎, 09-07-2011 01:18 AM
    • Replies: 5
    • Views: 3,630
    09-08-2011, 03:01 PM Go to last post
  17. Offhand tools and stats

    So, I notice that my off-hand tool has different stats than my mainhand tool. If I'm using one tool, does it matter what the stats of the tool in my...

    Started by Urthdigger‎, 09-07-2011 10:54 AM
    • Replies: 0
    • Views: 1,018
    09-07-2011, 10:54 AM Go to last post
  18. Gathering Stats

    So in terms of gathering stats: Output, Gathering and Perception, which ones are more important that the others and which should i try to itemize...

    Started by Fixy‎, 09-03-2011 12:09 PM
    • Replies: 4
    • Views: 2,703
    09-07-2011, 10:50 AM Go to last post
  19. Exploration & Expeditions (Unite My Fellow Gatherers!)

    Tactical Strategy Gathering Missions: with the implement of a stealth abilities such as "coeurl step" explorations & expeditions are now possible....

    Started by Dras6fin‎, 08-31-2011 10:37 PM
    dev1003, dev1130, expedition, exploration, gathering
    • Replies: 8
    • Views: 4,236
    09-06-2011, 04:03 PM Go to last post
  20. [dev1017] Materia Fusion

    Since the devs are adding materia, how about a new system where you can fuse materia via crafting to get more powerful versions or versions that...

    Started by Winterclaw‎, 08-29-2011 03:16 AM
    • Replies: 4
    • Views: 3,192
    09-06-2011, 02:27 PM Go to last post

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