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Forum Top: Items, Synthesis, and Gathering

  1. Sticky Thread Sticky: Welcome to Forum: Items, Synthesis, and Gathering!

    The purpose of this forum is for players to discuss various topics on items, synthesis and gathering in FINAL FANTASY XIV with other players. ...

    Started by Gildrein‎, 03-03-2011 03:19 PM
    • Replies: 0
    • Views: 40,761
    03-03-2011, 03:19 PM Go to last post
  1. Vintage Crafting

    I apologize if this has been mentioned, but I tried a couple searches and it didn't look like it had been. For Vintage items, which are included...

    Started by Jericho‎, 02-10-2012 08:11 AM
    • Replies: 1
    • Views: 2,923
    02-10-2012, 08:47 AM Go to last post
  2. Crafted Items Vs Dropped items

    I think one of the biggest mistakes this game has made was the addition of materia. In 1.18... when darkhold was king, the gear u got from there was...

    Started by Shosasosa‎, 01-13-2012 12:25 PM
    1 Deleted Post(s)
    • Replies: 29
    • Views: 7,776
    02-10-2012, 07:28 AM Go to last post
  3. Revamping High-Quality Items

    Original post ] Thoughts? I'm happy to see they are planning to increase exp bonus for HQ items. One thing that annoys me a little is the...

    Started by Soukyuu‎, 02-07-2012 07:19 PM
    dev1237
    • Replies: 34
    • Views: 11,025
    02-10-2012, 03:34 AM Go to last post
  4. Old recipes for guildleves

    I didn't see it mentioned in the Letter from the Producer, XXIV that was posted today, so I'm hoping that the following request was either omitted,...

    Started by Raldo‎, 01-30-2012 11:37 PM
    1 Deleted Post(s)
    • Replies: 4
    • Views: 4,065
    02-10-2012, 02:51 AM Go to last post
  5. Suggestions for Primal Loot

    Yes, yes I know SE have the 0.10% drop rates and randomization because it is a effective way to make content last longer. But really it's a little...

    Started by Niqote‎, 02-05-2012 12:29 AM
    primal, primal loot droprate
    • Replies: 7
    • Views: 4,772
    02-10-2012, 02:03 AM Go to last post
  6. Crafting improvement suggestion: animation length & recipe difficulty

    The crafting animations really need to be faster/shorter when crafting something that is "easy" (as in, well below your crafting level). Crafting...

    Started by Vaen‎, 02-09-2012 07:44 PM
    • Replies: 0
    • Views: 1,978
    02-09-2012, 07:44 PM Go to last post
  7. Give us a reason to use anything but standard while synthing!

    So with the whole discussion on whether being afk and pressing "confirm" on a controller is considered botting and what not, it's pretty clear the...

    Started by Soukyuu‎, 02-02-2012 04:00 AM
    experience, experience points, reward, synth, synthesis
    • Replies: 23
    • Views: 7,251
    02-09-2012, 05:05 AM Go to last post
  8. Ifrit Weapons question

    I have a question for the dev team! atm only classes can equip Ifrit weapons..will we be able to use them on our Jobs?

    Started by Babydoll‎, 02-04-2012 11:33 AM
    • Replies: 12
    • Views: 8,375
    02-09-2012, 04:47 AM Go to last post
  9. [dev1244] Accessory Reform, discussion

    http://forum.square-enix.com/ffxiv/threads/31781 The arguement used to justify this change is that it will improve usability and balance. Players...

    Started by KumaAkuma‎, 02-03-2012 06:47 PM
    dev1244
    • Replies: 147
    • Views: 26,244
    02-08-2012, 07:23 PM Go to last post
  10. Exclusive Crafting Specialty

    Hello, I understand that the present crafting system was purposely made to be tedious and boring in order to ensure not everyone picks up...

    Started by Asiaine‎, 02-08-2012 06:23 PM
    • Replies: 0
    • Views: 1,855
    02-08-2012, 06:23 PM Go to last post
  11. Upcoming changes to HQ specifications

    In patch 1.21 the crafting system will see many changes and revamps such as adjustments to crafting quality, the rate in which finished goods result...

    Started by Rukkirii‎, 02-03-2012 08:59 AM
    dev1237
    • Replies: 23
    • Views: 9,377
    02-08-2012, 04:07 AM Go to last post
  12. Am I colorblind?

    Seriously... I went to make all red gear for my gathering class..... so I get all the red dye... make all the L48 raptor gear Dye it all Red... ...

    Started by Rydin‎, 02-05-2012 01:37 PM
    • Replies: 45
    • Views: 15,228
    02-08-2012, 01:55 AM Go to last post
  13. New idea for Materia...

    I love the whole materia idea, although I do think that possibly scaling down the materia to just 3 tiers instead of V is a system that could work...

    Started by Allistar‎, 02-01-2012 08:40 AM
    • Replies: 3
    • Views: 2,873
    02-06-2012, 05:28 AM Go to last post
  14. Offhand Crafting Tools

    Would be great if those got a revamp also, I find they mostly pointless. GSM offhand tool should be the only thing used for making jewels for...

    Started by Cichy‎, 02-04-2012 05:56 PM
    • Replies: 2
    • Views: 2,196
    02-06-2012, 02:41 AM Go to last post
  15. Noob question...how do I equip/use Materia?

    ...........................

    Started by Relic‎, 02-04-2012 10:15 AM
    • Replies: 3
    • Views: 2,539
    02-06-2012, 01:41 AM Go to last post
  16. Ability to Search for Repairs

    like stealth I-V but puts little arrows over ppl that need a repair from the craft your currently using

    Started by Overkill9000‎, 02-06-2012 12:52 AM
    • Replies: 0
    • Views: 1,714
    02-06-2012, 12:52 AM Go to last post
  17. Gathering Abilities

    SE, Can we PLEASE have gathering abilities proc like Crafting abilities? I sometimes go through 5 nodes 7 strikes each without having a single...

    Started by Ruri‎, 01-09-2012 08:46 AM
    gathering, miner
    • Replies: 15
    • Views: 7,876
    02-04-2012, 01:30 PM Go to last post
  18. Discipline of the Land reform

    Introduction While the current Discipline of the Land activities are enjoyable, it feels like they are missing something. I understand it is not...

    Started by Nakiamiie‎, 01-05-2012 05:14 PM
    botany, disciples of the land, fishing, mining, suggestions & improvement
    • Replies: 18
    • Views: 8,483
    02-04-2012, 08:20 AM Go to last post
  19. [DEV ????] Fatigue, sigh..

    Imo, gathering fatigue should be removed. Why can crafters craft all day without fatigue, while miners/botanists/fishers gets fatigued after 60...

    Started by Finalfreak‎, 01-20-2012 09:13 PM
    • Replies: 28
    • Views: 6,050
    02-04-2012, 02:13 AM Go to last post
  20. Suggestion! Item stats transfer for 2.0

    Howdy, partners! Alright... This idea is going to sound weird but I was wondering if perhaps something like this would be possible since other games...

    Started by Gospel‎, 02-01-2012 04:11 AM
    • Replies: 4
    • Views: 2,845
    02-03-2012, 08:06 PM Go to last post

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