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Forum Top: PvP

  1. Sticky Thread Sticky: Easier Reporting for PvP-related Incidents

    Greetings, Thank you all for your continued feedback regarding PvP. We have created an FAQ in-game under the Support Desk menu in order to...

    Started by Zhexos‎, 10-13-2017 04:52 AM
    • Replies: 0
    • Views: 22,850
    10-13-2017, 04:52 AM Go to last post
  2. Sticky Thread Sticky: Welcome to Forum: PvP!

    The purpose of this forum is for players to discuss various topics on PvP with other players. Please take time to read the following rules and the...

    Started by Gildrein‎, 12-20-2013 03:32 PM
    • Replies: 0
    • Views: 15,962
    12-20-2013, 03:32 PM Go to last post
  1. Battle Pass - Please don't.

    In the past Naoki Yoshida has repeatedly stated that he's perfectly fine with players taking extended breaks from FF14, and up until the introduction...

    Started by Chris310‎, 06-18-2022 10:27 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 4,571
    06-23-2022, 10:43 AM Go to last post
  2. Make the chat macro lines more useful.

    Currently when someone clicks "Attacking Target" it just spams the chat up and people will have to look at it to see the target's Job, not even their...

    Started by ThaCa‎, 06-18-2022 08:21 AM
    • Replies: 3
    • Views: 883
    06-19-2022, 10:13 AM Go to last post
  3. GNB Adjustments

    Right now, GNB has an identity issue. Tanks are supposed to be your fight initiators and frontline brawlers, but right now, GNB doesn't do that well...

    Started by waterboytkd‎, 06-14-2022 02:36 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 4,125
    06-19-2022, 01:17 AM Go to last post
  4. PvP has some Job aspects that id like to see outside of PvP!

    simply put, i love how Bard and Astrologian play in PvP and would love if how they played outside PvP better reflected that. Bard (and Machinist...

    Started by Inue‎, 06-16-2022 03:38 PM
    future content feedback, job changes, job concept, jobs class abilities, pvp abilities
    • Replies: 6
    • Views: 1,746
    06-18-2022, 11:07 AM Go to last post
  5. BLM idea to integrate and encourage usage of both Fire and Ice spells

    It's a little odd for BLM's job flavor that they're able to cast only ice/fire spells the entire time instead of switching between them. Instead of...

    Started by AtomicBomb‎, 06-17-2022 06:17 PM
    black mage, pvp
    • Replies: 1
    • Views: 1,451
    06-18-2022, 05:03 AM Go to last post
  6. [Feedback] Scholar in Crystalline Conflict (Patch 6.15)

    Hello everyone I'm a SCH main CC player , my best rank is 48 in elemental (4424 points ATM). After several games, I have some feedback. ...

    Started by Cytus‎, 06-10-2022 01:20 PM
    2 Pages
    1 2
    pvp, pvp abilities, pvp balance 1 Deleted Post(s)
    • Replies: 19
    • Views: 5,219
    06-17-2022, 01:51 PM Go to last post
  7. Can we please get a real map rotation?

    This playing the same map for 1.5 hours rotation is complete garbage. Just randomize the map so its a different map every time we queue. I hardly...

    Started by Ransu‎, 06-13-2022 10:17 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 3,532
    06-16-2022, 07:46 AM Go to last post
  8. Dancer’s Limit Break feels comparatively underwhelming

    Ninja can have two back-to-back limit break attacks that instantly kill an enemy away from them that’s under 50% health. Samurai’s limit break can...

    Started by MellowMink‎, 06-15-2022 04:43 AM
    dancer, job design, limit break, pvp
    • Replies: 5
    • Views: 2,094
    06-16-2022, 02:19 AM Go to last post
  9. There is zero matchmaking in crystal ranked.

    What's the point of the unique rating score tied to crystal rank if the game will not utilize it for actual matchmaking? I don't think I'm bad at...

    Started by Ransu‎, 06-08-2022 11:43 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 3,089
    06-14-2022, 03:28 AM Go to last post
  10. Let us use wathever class

    I know i'll just get hated without reason but this is my dream: I would like to be able to queue as a lvl 1 ARR class. For reasons that i won't...

    Started by Garten‎, 06-14-2022 01:41 AM
    • Replies: 0
    • Views: 869
    06-14-2022, 01:41 AM Go to last post
  11. Samurai needs love

    Samurai needs something to help with them living. They are the least likely to survive out of all the melees at the moment since sams unlike the...

    Started by RileyNoxus‎, 05-30-2022 03:13 PM
    4 Pages
    1 2 3 ... 4
    pvp changes
    • Replies: 30
    • Views: 8,241
    06-12-2022, 11:39 PM Go to last post
  12. Recommended Crystalline Conflict changes after a month of observation

    CC is pretty good, overall, but it needs some work. Most of that work needs to be on the actual systems and UX, and not really on class balance. ...

    Started by Gserpent‎, 06-10-2022 02:52 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 3,300
    06-12-2022, 11:14 PM Go to last post
  13. I think it is time for Yoshida to say something about PvP cheaters and the state of i

    I know that PvP for Yoshida is like Kaiten for samurais, but is it too perfect for him to admit that his sweet creation can be cheated on? Since...

    Started by OperaMorgana‎, 06-12-2022 01:46 AM
    pvp, pvp cheaters, wintrade 2 Deleted Post(s)
    • Replies: 3
    • Views: 1,473
    06-12-2022, 06:22 PM Go to last post
  14. Suggestion for helping communication in Crystalline Conflict

    One thing that I found very useful in PvP is the ability to tell my team, 'hey I'm attacking so-and-so', and my macro also adds a sign to the target....

    Started by Mahimahi‎, 06-12-2022 01:10 AM
    crystalline conflict, pvp, quality of life change, quick chat, signs
    • Replies: 0
    • Views: 914
    06-12-2022, 01:10 AM Go to last post
  15. Can the Crystalline Conflict HUD be edited?

    The HUD takes up a lot of screen space for me and I can't see any way to move or resize the party lists. Am I missing something or can it not be...

    Started by Iscah‎, 06-11-2022 05:32 PM
    • Replies: 2
    • Views: 1,924
    06-11-2022, 07:44 PM Go to last post
  16. Diminishing returns, Diminishing returns, Diminishing returns

    We need them.....now. So many of the crowd control abilities are on a extremely low CD compared to purify and its measly 5 seconds of immunity....

    Started by Ransu‎, 05-28-2022 10:49 AM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 6,250
    06-10-2022, 07:13 AM Go to last post
  17. I hate this from CC

    Why try to rank up on Diamond 4/3 I keep getting matched vs a full Crystal team with broken Red Mages and Black Mages, this is so frustrating, not...

    Started by ValkValkValk‎, 05-30-2022 12:02 PM
    • Replies: 9
    • Views: 2,668
    06-10-2022, 03:14 AM Go to last post
  18. PSA: [Some of] the unwritten 'laws' of crys-tier matches

    I've noticed that it's a coin toss whether or not the most effective strategies are employed by teammates & by no fault of their own. There are some...

    Started by KickRox‎, 06-06-2022 07:19 AM
    • Replies: 3
    • Views: 2,280
    06-10-2022, 03:08 AM Go to last post
  19. I think the primary problem with SMN in Frontline is Risk vs. Reward balance

    First off, I know it's annoying to have a million threads for random thoughts scattered everywhere, but I couldn't figure out which bigger thread...

    Started by Eorzean_username‎, 06-09-2022 03:48 AM
    • Replies: 2
    • Views: 1,220
    06-09-2022, 02:18 PM Go to last post
  20. CC's problem with CC

    Just tone down the amount of crowd control effects to half. Not every (except dragoon :^)) DPS needs a million fucking stuns and roots and silences,...

    Started by Karasio‎, 06-06-2022 12:53 AM
    • Replies: 9
    • Views: 2,802
    06-09-2022, 01:51 PM Go to last post

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