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Forum Top: PvP

  1. Sticky Thread Sticky: Easier Reporting for PvP-related Incidents

    Greetings, Thank you all for your continued feedback regarding PvP. We have created an FAQ in-game under the Support Desk menu in order to...

    Started by Zhexos‎, 10-13-2017 04:52 AM
    • Replies: 0
    • Views: 22,916
    10-13-2017, 04:52 AM Go to last post
  2. Sticky Thread Sticky: Welcome to Forum: PvP!

    The purpose of this forum is for players to discuss various topics on PvP with other players. Please take time to read the following rules and the...

    Started by Gildrein‎, 12-20-2013 03:32 PM
    • Replies: 0
    • Views: 15,992
    12-20-2013, 03:32 PM Go to last post
  1. Automated in-game tournaments.

    Back in the day, some games used to have their own automated tournaments. Warcraft 3 had very often popping one (I think closer to daily) with some...

    Started by ThaCa‎, 07-01-2022 07:42 PM
    • Replies: 0
    • Views: 841
    07-01-2022, 07:42 PM Go to last post
  2. There needs to be far more game modes, and put them all on the Roulette

    What do we have right now? Frontlines, which having different maps with slightly different objectives but virtually are all the same Crystal...

    Started by YukikoKurosawa‎, 06-28-2022 02:35 AM
    • Replies: 8
    • Views: 2,516
    07-01-2022, 09:52 AM Go to last post
  3. Little guide to PvP

    LOCK your map to keep it open, and zoom out to see the entire map, so you can see what nodes spawn, and where the enemy is. DON'T go for...

    Started by OperaMorgana‎, 06-30-2022 12:43 AM
    pvp guide
    • Replies: 6
    • Views: 2,396
    06-30-2022, 04:15 PM Go to last post
  4. Will the Virtu gear be available after this season?

    Will the Virtu gear be available after this season is over?

    Started by jkris‎, 06-22-2022 11:31 AM
    pvp, pvp gear
    • Replies: 4
    • Views: 2,257
    06-30-2022, 01:32 AM Go to last post
  5. [EU] Crystalline Conflict Community Cup - Rules

    2022 FINAL FANTASY XIV ONLINE TOURNAMENT – CRYSTALLINE CONFLICT COMMUNITY CUP EUROPE 5v5 KNOCK-OUT TOURNAMENT (THE “PROMOTION”) OFFICIAL RULES ...

    Started by Alevercey‎, 06-28-2022 06:56 PM
    • Replies: 0
    • Views: 2,658
    06-28-2022, 06:56 PM Go to last post
  6. To people who Que up and ignore objectives / call outs

    Why? Do you genuinely enjoy losing 100% of the games you aren't being carried in? I understand mindlessly killing without any objective in Death...

    Started by YukikoKurosawa‎, 06-26-2022 11:54 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 4,163
    06-28-2022, 04:02 AM Go to last post
  7. Frontlines is an Unbearable Experience Now

    Between summoner premades nuking entire teams to Paladin's cover stealing nodes in Onsal To nodes near consistently spawning everywhere that...

    Started by YukikoKurosawa‎, 06-19-2022 03:09 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 51
    • Views: 11,195
    06-28-2022, 02:47 AM Go to last post
  8. Improving the UI Element for Crystalline Conflict

    I see a lot of people who struggle to understand what's going on during CC games, they have trouble telling who is winning, why teams win or lose,...

    Started by PangTong‎, 06-27-2022 07:48 PM
    • Replies: 1
    • Views: 1,343
    06-27-2022, 08:13 PM Go to last post
  9. Fist fighting style pvp

    Is it possible to have a mini game PvP where we Fist fight each other like wol n zenos. And then we can take gpose of highlights of the in-game...

    Started by kidknee‎, 06-25-2022 01:24 PM
    • Replies: 3
    • Views: 1,113
    06-25-2022, 03:10 PM Go to last post
  10. Battle Pass - Please don't.

    In the past Naoki Yoshida has repeatedly stated that he's perfectly fine with players taking extended breaks from FF14, and up until the introduction...

    Started by Chris310‎, 06-18-2022 10:27 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 4,658
    06-23-2022, 10:43 AM Go to last post
  11. Make the chat macro lines more useful.

    Currently when someone clicks "Attacking Target" it just spams the chat up and people will have to look at it to see the target's Job, not even their...

    Started by ThaCa‎, 06-18-2022 08:21 AM
    • Replies: 3
    • Views: 897
    06-19-2022, 10:13 AM Go to last post
  12. GNB Adjustments

    Right now, GNB has an identity issue. Tanks are supposed to be your fight initiators and frontline brawlers, but right now, GNB doesn't do that well...

    Started by waterboytkd‎, 06-14-2022 02:36 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 4,212
    06-19-2022, 01:17 AM Go to last post
  13. PvP has some Job aspects that id like to see outside of PvP!

    simply put, i love how Bard and Astrologian play in PvP and would love if how they played outside PvP better reflected that. Bard (and Machinist...

    Started by Inue‎, 06-16-2022 03:38 PM
    future content feedback, job changes, job concept, jobs class abilities, pvp abilities
    • Replies: 6
    • Views: 1,764
    06-18-2022, 11:07 AM Go to last post
  14. BLM idea to integrate and encourage usage of both Fire and Ice spells

    It's a little odd for BLM's job flavor that they're able to cast only ice/fire spells the entire time instead of switching between them. Instead of...

    Started by AtomicBomb‎, 06-17-2022 06:17 PM
    black mage, pvp
    • Replies: 1
    • Views: 1,517
    06-18-2022, 05:03 AM Go to last post
  15. [Feedback] Scholar in Crystalline Conflict (Patch 6.15)

    Hello everyone I'm a SCH main CC player , my best rank is 48 in elemental (4424 points ATM). After several games, I have some feedback. ...

    Started by Cytus‎, 06-10-2022 01:20 PM
    2 Pages
    1 2
    pvp, pvp abilities, pvp balance 1 Deleted Post(s)
    • Replies: 19
    • Views: 5,277
    06-17-2022, 01:51 PM Go to last post
  16. Can we please get a real map rotation?

    This playing the same map for 1.5 hours rotation is complete garbage. Just randomize the map so its a different map every time we queue. I hardly...

    Started by Ransu‎, 06-13-2022 10:17 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 3,581
    06-16-2022, 07:46 AM Go to last post
  17. Dancer’s Limit Break feels comparatively underwhelming

    Ninja can have two back-to-back limit break attacks that instantly kill an enemy away from them that’s under 50% health. Samurai’s limit break can...

    Started by MellowMink‎, 06-15-2022 04:43 AM
    dancer, job design, limit break, pvp
    • Replies: 5
    • Views: 2,163
    06-16-2022, 02:19 AM Go to last post
  18. There is zero matchmaking in crystal ranked.

    What's the point of the unique rating score tied to crystal rank if the game will not utilize it for actual matchmaking? I don't think I'm bad at...

    Started by Ransu‎, 06-08-2022 11:43 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 3,287
    06-14-2022, 03:28 AM Go to last post
  19. Let us use wathever class

    I know i'll just get hated without reason but this is my dream: I would like to be able to queue as a lvl 1 ARR class. For reasons that i won't...

    Started by Garten‎, 06-14-2022 01:41 AM
    • Replies: 0
    • Views: 896
    06-14-2022, 01:41 AM Go to last post
  20. Samurai needs love

    Samurai needs something to help with them living. They are the least likely to survive out of all the melees at the moment since sams unlike the...

    Started by RileyNoxus‎, 05-30-2022 03:13 PM
    4 Pages
    1 2 3 ... 4
    pvp changes
    • Replies: 30
    • Views: 8,311
    06-12-2022, 11:39 PM Go to last post

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