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		<title>FINAL FANTASY XIV Forum - General Discussion</title>
		<link>https://forum.square-enix.com/ffxiv/</link>
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		<lastBuildDate>Fri, 24 Jul 2026 23:18:34 GMT</lastBuildDate>
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			<title>FINAL FANTASY XIV Forum - General Discussion</title>
			<link>https://forum.square-enix.com/ffxiv/</link>
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			<title>Job Idea: Bringing the Monster Fantasy to Standard Content inspired in Gau</title>
			<link>https://forum.square-enix.com/ffxiv/threads/529874-Job-Idea-Bringing-the-Monster-Fantasy-to-Standard-Content-inspired-in-Gau?goto=newpost</link>
			<pubDate>Fri, 24 Jul 2026 13:48:26 GMT</pubDate>
			<description>Hello everyone, 
 
First of all, I want to make it clear that this is NOT a request to turn Blue Mage into a regular job. 
 
I completely understand...</description>
			<content:encoded><![CDATA[<div>Hello everyone,<br />
<br />
First of all, I want to make it clear that this is NOT a request to turn Blue Mage into a regular job.<br />
<br />
I completely understand why Blue Mage exists as a Limited Job. Its identity revolves around collecting monster spells, experimenting with unusual combinations and embracing mechanics that simply cannot be balanced for standard duties.<br />
<br />
I don't think that identity should change.<br />
<br />
However, I believe there is another fantasy that many Final Fantasy fans enjoy, and that FFXIV still doesn't represent.<br />
<br />
<b>A different fantasy</b><br />
<br />
Many people don't necessarily want Blue Mage itself.<br />
<br />
What they want is the feeling of fighting using the power of monsters in normal dungeons, trials and raids.<br />
<br />
Instead of trying to adapt Blue Mage, why not create an entirely new Job inspired by another classic Final Fantasy archetype?<br />
<br />
<b>Gau (Final Fantasy VI)</b><br />
<br />
Gau is probably the best example.<br />
<br />
He isn't a Blue Mage.<br />
He doesn't learn hundreds of enemy spells.<br />
Instead, he channels the instincts and fighting styles of monsters through his Rage ability.<br />
<br />
That concept could evolve into something completely original for FFXIV.<br />
<br />
<b>The Job Philosophy</b><br />
<br />
Rather than collecting dozens or hundreds of monster skills, the Job would have a fixed and balanced toolkit like every other standard Job.<br />
<br />
The fantasy wouldn't come from learning enemy abilities.<br />
<br />
It would come from temporarily channeling different monster instincts, changing the style of combat.<br />
<br />
Examples could include:<br />
<ul><li>A wolf-like stance focused on speed and mobility.</li>
<li>A coeurl-inspired stance using claws and lightning.</li>
<li>A behemoth-inspired stance emphasizing heavy attacks.</li>
<li>A dragon stance focused on burst damage.</li>
<li>A morbol-inspired stance centered around debuffs and battlefield control.</li>
<li>A voidsent stance using dark magical attacks.</li>
</ul><br />
These wouldn't be literal enemy skills copied from monsters.<br />
<br />
Instead, they would be original abilities inspired by iconic Final Fantasy creatures.<br />
<br />
<b>Visual Identity</b><br />
<br />
One of the strongest parts of the Job could be its visual design.<br />
Instead of summoning monsters, the player would partially channel them.<br />
<br />
<b>Examples</b><br />
<ul><li>Spectral claws appearing over the character's arms.</li>
<li>Ethereal wings during certain attacks.</li>
<li>Ghostly beast silhouettes briefly appearing behind the player.</li>
<li>Tail swipes, fangs, horns or dragon breaths manifested as magical projections.</li>
</ul><br />
The character remains themselves while borrowing the essence of different creatures.<br />
<br />
<b>Weapon</b><br />
<br />
Instead of a traditional weapon, the Job could use Claws or something similar<br />
This would immediately distinguish it from Monk while reinforcing its monster-inspired identity.<br />
<br />
<br />
I'd love to hear what everyone thinks.<br />
<br />
Would you enjoy a Job focused on channeling monster instincts rather than collecting monster spells?</div>

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			<category domain="https://forum.square-enix.com/ffxiv/forums/667-General-Discussion">General Discussion</category>
			<dc:creator>Kaerit</dc:creator>
			<guid isPermaLink="true">https://forum.square-enix.com/ffxiv/threads/529874-Job-Idea-Bringing-the-Monster-Fantasy-to-Standard-Content-inspired-in-Gau</guid>
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			<title>Dissidia devs should take notes from ff14 devs</title>
			<link>https://forum.square-enix.com/ffxiv/threads/529822-Dissidia-devs-should-take-notes-from-ff14-devs?goto=newpost</link>
			<pubDate>Tue, 21 Jul 2026 17:09:15 GMT</pubDate>
			<description><![CDATA[Modern dissidia is a joke and the only thing it has in common with the psp goats is a name.  
It's insane how they thought making dissidia a forced...]]></description>
			<content:encoded><![CDATA[<div>Modern dissidia is a joke and the only thing it has in common with the psp goats is a name. <br />
It's insane how they thought making dissidia a forced 3v3 esports wanna be with no world map wasn't gonna flop. The forced 3v3 worsened the original game's problems of areans being to big by a magnitude. <br />
<br />
The new summon system abandoned all the strategy of buffing and debuffing from the original and traded it in for aoe spam that made matches coin flippy as to whether you get rushed down because you got stunned by 1 of 100 aoes. <br />
<br />
Also ex burst, the dissidia limit break mechanic is completely gone.<br />
<br />
Square also had the audacity to release two mobile games with dissidia in the name. Dissidia Opera Omnia was a mid gacha game that was fun but lacked the quality of brave exvius imo. Both games got shut down in a short few years. peoples stuff they spent money or time on just vanished forever.<br />
<br />
The newest dissidia duellum is the most souless garbage ive ever seen. Guys imagine we had an expansion where wol is just isekai'd to modern day tokyo and the combat devolves to a bad ps1 beat em up game. Not only that but the lighting is so bad it makes the worst parts of the graphics update look tame. They also gave Kain a fedora im not joking<br />
<img src="https://static.wikia.nocookie.net/finalfantasy/images/1/16/DDFF_Kain_Outfit_Casual_Dragoon.png" border="0" alt="" /></div>

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			<category domain="https://forum.square-enix.com/ffxiv/forums/667-General-Discussion">General Discussion</category>
			<dc:creator>Reginald_Cain</dc:creator>
			<guid isPermaLink="true">https://forum.square-enix.com/ffxiv/threads/529822-Dissidia-devs-should-take-notes-from-ff14-devs</guid>
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			<title>FC WARS!!!</title>
			<link>https://forum.square-enix.com/ffxiv/threads/529820-FC-WARS%21%21%21?goto=newpost</link>
			<pubDate>Tue, 21 Jul 2026 15:30:20 GMT</pubDate>
			<description>Hello to Everyone that reads this. Also, I am sorry if this Thread has been posted before. 
 
But like the Title says, FC WARS! For the PVP aspect...</description>
			<content:encoded><![CDATA[<div>Hello to Everyone that reads this. Also, I am sorry if this Thread has been posted before.<br />
<br />
But like the Title says, FC WARS! For the PVP aspect they should do these 2 ways. <br />
<br />
The first way is, they should have this in 3 different scale of battles. 8-, 16-, and 24-man War. This can only be done in the Wolves’ Den. Where there is an NPC in the Wolves’ Den just for this. So, all Characters that will be participating in this will have to be in the Wolves’ Den. Have one FC register for the War and once they are ready, the other FC Will then click on the FC they choose to battle. I don't see why this could not work for FC on different servers as well, so we can have Cross-World War. Just find the FC you choose to Battle and go from there.<br />
<br />
The Second way is The Roulette Version. Same concept as the first one, it just that you don't know which FC you will be going against. Probably with this one, I would just keep it as an 8 man to keep it simpler.<br />
<br />
Doing something like this can also give FC Achievements as well as FC points. These points can be used to get FC gear, FC mounts, Glam, ETC. Can also hold FC tournaments weekly or every other week.<br />
<br />
Good? Bad? What are your thoughts and ideas about this?</div>

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			<category domain="https://forum.square-enix.com/ffxiv/forums/667-General-Discussion">General Discussion</category>
			<dc:creator>BiggieSmallz</dc:creator>
			<guid isPermaLink="true">https://forum.square-enix.com/ffxiv/threads/529820-FC-WARS%21%21%21</guid>
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			<title>Eigene Dialoge für den Krieger des Lichts</title>
			<link>https://forum.square-enix.com/ffxiv/threads/529819-Eigene-Dialoge-f%C3%BCr-den-Krieger-des-Lichts?goto=newpost</link>
			<pubDate>Tue, 21 Jul 2026 13:13:30 GMT</pubDate>
			<description>Irgendwie wirkt Der Krieger des Lichts Seelenlos wie eine Puppe. Hat keine stimne in cutszenwn keine eigene dialoge. Ich würde mir sehr wünschen das...</description>
			<content:encoded><![CDATA[<div>Irgendwie wirkt Der Krieger des Lichts Seelenlos wie eine Puppe. Hat keine stimne in cutszenwn keine eigene dialoge. Ich würde mir sehr wünschen das sie das ändern. Es wird soviel unnötiges übersetzt oder bekommt dialoge. Aber ist es so schwer dem Krieger des Lichts auch einpaar zeilen zu widmen? Statt das er nur nickt? Irgendwie stört mich das sehr.</div>

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			<category domain="https://forum.square-enix.com/ffxiv/forums/667-General-Discussion">General Discussion</category>
			<dc:creator>NekoGakurakugai</dc:creator>
			<guid isPermaLink="true">https://forum.square-enix.com/ffxiv/threads/529819-Eigene-Dialoge-f%C3%BCr-den-Krieger-des-Lichts</guid>
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			<title>Extreme Frame Rate Loss</title>
			<link>https://forum.square-enix.com/ffxiv/threads/529793-Extreme-Frame-Rate-Loss?goto=newpost</link>
			<pubDate>Sun, 19 Jul 2026 00:48:00 GMT</pubDate>
			<description><![CDATA[Not sure if anyone has been experiencing this but I've gone from running 100fps at highest settings to a shocking 17-22fps on the lowest settings......]]></description>
			<content:encoded><![CDATA[<div>Not sure if anyone has been experiencing this but I've gone from running 100fps at highest settings to a shocking 17-22fps on the lowest settings...<br />
<br />
It's incredibly frustrating since my partner is playing without issue. <br />
<br />
I've tried everything. Updated drivers, restarting computer. Turning everything off with only the game playing. Nothing seems to improve it...</div>

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			<category domain="https://forum.square-enix.com/ffxiv/forums/667-General-Discussion">General Discussion</category>
			<dc:creator>arstoka</dc:creator>
			<guid isPermaLink="true">https://forum.square-enix.com/ffxiv/threads/529793-Extreme-Frame-Rate-Loss</guid>
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			<title>Fishi Desynth</title>
			<link>https://forum.square-enix.com/ffxiv/threads/529792-Fishi-Desynth?goto=newpost</link>
			<pubDate>Sat, 18 Jul 2026 20:03:14 GMT</pubDate>
			<description>Just a thought I am not sure anyone else thought before but what if.... 
 
fish desynthed into fish meal rather than sand 
 
or... 
 
they change the...</description>
			<content:encoded><![CDATA[<div>Just a thought I am not sure anyone else thought before but what if....<br />
<br />
fish desynthed into fish meal rather than sand<br />
<br />
or...<br />
<br />
they change the recipe for Fish Meal from the current material to Raw Fish Meal or some such</div>

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			<category domain="https://forum.square-enix.com/ffxiv/forums/667-General-Discussion">General Discussion</category>
			<dc:creator>Niandra</dc:creator>
			<guid isPermaLink="true">https://forum.square-enix.com/ffxiv/threads/529792-Fishi-Desynth</guid>
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			<title>Is this some Marketboard RMT botting scheme?</title>
			<link>https://forum.square-enix.com/ffxiv/threads/529789-Is-this-some-Marketboard-RMT-botting-scheme?goto=newpost</link>
			<pubDate>Sat, 18 Jul 2026 10:21:01 GMT</pubDate>
			<description><![CDATA[Sorry if this has been posted already or in the wrong area. This is my first time using the forums.  
 
 
So lately I've noticed a strange pattern of...]]></description>
			<content:encoded><![CDATA[<div>Sorry if this has been posted already or in the wrong area. This is my first time using the forums. <br />
<br />
<br />
So lately I've noticed a strange pattern of botting. I was wondering if anyone else noticed it too.<br />
<br />
On almost every server (at least the ones I've checked) there are bots selling Rroneek Horns, Barreltender Horns, and Mount Tokens. Sometimes they will sell other things like Royal Magicked Carpet and Shadowhunter Chic Hairstyle.<br />
<br />
They all have the same MO, mainly for Rroneek/Barreltender posting: <br />
- Will list price as X,888,888 (X can be any number but is usually 8 or 10) if there's no other listing.<br />
- Will undercut others by 10 gil, no matter the price. Also, it doesn't matter what time it is, they will undercut you.<br />
- Retainers are always from Limsa.<br />
- All have very &quot;human-like&quot; names (I don't know how to describe it lmao)<br />
<br />
<br />
When I realized that I was up against a bot, I decide to mess with it by listing my Rroneek Horn all over the place. Every time, without fail, they would undercut by 10.<br />
For example:<br />
1. List mine as 20mil, they undercut by 10<br />
2. Drop price to 9mil, they undercut by 10<br />
3. Re-price to 14mil, they undercut by 10<br />
<br />
A real person trying to undercut another wouldn't keep bouncing back and forth with another person who is absurdly pricing an item that no one would buy it at.</div>

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			<category domain="https://forum.square-enix.com/ffxiv/forums/667-General-Discussion">General Discussion</category>
			<dc:creator>default_npc</dc:creator>
			<guid isPermaLink="true">https://forum.square-enix.com/ffxiv/threads/529789-Is-this-some-Marketboard-RMT-botting-scheme</guid>
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			<title>Dawntrail sale</title>
			<link>https://forum.square-enix.com/ffxiv/threads/529787-Dawntrail-sale?goto=newpost</link>
			<pubDate>Sat, 18 Jul 2026 09:45:03 GMT</pubDate>
			<description>Are there any chances dawntrail goes on sale on steam again anytime soon? I just started playing again a couple days ago so I missed out on the steam...</description>
			<content:encoded><![CDATA[<div>Are there any chances dawntrail goes on sale on steam again anytime soon? I just started playing again a couple days ago so I missed out on the steam sale for dawntrail. With it going on sale for other platforms I was hoping it might have a steam sale again soon too so I can get it discounted, but I don't know how likely that is.</div>

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			<category domain="https://forum.square-enix.com/ffxiv/forums/667-General-Discussion">General Discussion</category>
			<dc:creator>JustAnotherMiqo</dc:creator>
			<guid isPermaLink="true">https://forum.square-enix.com/ffxiv/threads/529787-Dawntrail-sale</guid>
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			<title><![CDATA[GM Feedback! [Peschottedin]]]></title>
			<link>https://forum.square-enix.com/ffxiv/threads/529783-GM-Feedback%21-Peschottedin?goto=newpost</link>
			<pubDate>Sat, 18 Jul 2026 04:41:05 GMT</pubDate>
			<description>I just had such a pleasent interaction with GM Peschottedin! They were very professional, confirmed every detail of why I had reached out to them,...</description>
			<content:encoded><![CDATA[<div>I just had such a pleasent interaction with GM Peschottedin! They were very professional, confirmed every detail of why I had reached out to them, reassured me of the validity of why I had reached out, and were so warm and friendly throughout the entire exchange. I don't recall having an experience with a GM prior to this, but genuinely the whole conversation was such a delight, I wish this is how every game's GMs approached interacting their players. Thanks again for your help!!!</div>

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			<category domain="https://forum.square-enix.com/ffxiv/forums/667-General-Discussion">General Discussion</category>
			<dc:creator>Palazzo</dc:creator>
			<guid isPermaLink="true">https://forum.square-enix.com/ffxiv/threads/529783-GM-Feedback%21-Peschottedin</guid>
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			<title><![CDATA[Thread: Fan Festival 2026 in Berlin: Community Caption Contest -----> How to submit?]]></title>
			<link>https://forum.square-enix.com/ffxiv/threads/529780-Thread-Fan-Festival-2026-in-Berlin-Community-Caption-Contest-How-to-submit?goto=newpost</link>
			<pubDate>Sat, 18 Jul 2026 00:04:22 GMT</pubDate>
			<description>The thread says to hit reply to submit a quote but it is currently locked.  Did I run out of time?   
...</description>
			<content:encoded><![CDATA[<div>The thread says to hit reply to submit a quote but it is currently locked.  Did I run out of time?  <br />
<br />
<a href="https://forum.square-enix.com/ffxiv/threads/529707-Fan-Festival-2026-in-Berlin-Community-Caption-Contest" target="_blank" rel="noopener nofollow">https://forum.square-enix.com/ffxiv/...aption-Contest</a></div>

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			<category domain="https://forum.square-enix.com/ffxiv/forums/667-General-Discussion">General Discussion</category>
			<dc:creator>Matrinka</dc:creator>
			<guid isPermaLink="true">https://forum.square-enix.com/ffxiv/threads/529780-Thread-Fan-Festival-2026-in-Berlin-Community-Caption-Contest-How-to-submit</guid>
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			<title>The writers stripped the world of mystery (spoilers of course)</title>
			<link>https://forum.square-enix.com/ffxiv/threads/529779-The-writers-stripped-the-world-of-mystery-%28spoilers-of-course%29?goto=newpost</link>
			<pubDate>Fri, 17 Jul 2026 18:28:04 GMT</pubDate>
			<description>After starting a new character for the luls and playing through the first part of the game again I got a little sad and I hate how the writers have...</description>
			<content:encoded><![CDATA[<div>After starting a new character for the luls and playing through the first part of the game again I got a little sad and I hate how the writers have stripped this world of mystery.<br />
<br />
We knew there was eventually going to be a confrontation with Zodiark so that was obvious from the get go. But the way they reduced Hydaelyn to an ancient, who if we are being real and not blinded by fandom, is fairly controversial because the way it was written does make her look like she could be an antogonist. But that is a nuanced subject that has been debated to death.<br />
<br />
Then stripped the mystique from the Twelve and just made them constructs created by her that are then destroyed, the ancients have no more mystery and are just aether sensative ppl, the primals are all reduced from DemiGod status to just automatons of aether. Tempering has been solved. The shroud spirits are a big nothing burger as is the void. We even went into the aetherial sea and learned what happens after death! It just strips so much of the mystique and mythos from the world and makes everything mundane and boring.<br />
<br />
The most interesting stories and settings are usually filled to the brim with mystery. We should never have met Hydaelyn or the twelve and we definately should not have offed them. The ancients should still be something we don't necessarily understand well. Primals should have been more than puppets and the tempered could have added a lot of danger and lore to the world at large, the threat of the shroud should be real, the void should have remained an other worldly place and not just a dark shard and we definately should never have stepped foot into the afterlife. <br />
<br />
Not every question needs an answer. But with each expansion they destroy more and more to the point where the world just seem bland.</div>

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			<category domain="https://forum.square-enix.com/ffxiv/forums/667-General-Discussion">General Discussion</category>
			<dc:creator>MicahZerrshia</dc:creator>
			<guid isPermaLink="true">https://forum.square-enix.com/ffxiv/threads/529779-The-writers-stripped-the-world-of-mystery-%28spoilers-of-course%29</guid>
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			<title>Make ARR Alliance Raids 8-man content or adjust combat</title>
			<link>https://forum.square-enix.com/ffxiv/threads/529778-Make-ARR-Alliance-Raids-8-man-content-or-adjust-combat?goto=newpost</link>
			<pubDate>Fri, 17 Jul 2026 18:20:26 GMT</pubDate>
			<description>Yes, for real. The Praetorium was an 8-man dungeon that is now a light party dungeon. Overall, big improvement. The ARR CT raids WOULD be a good...</description>
			<content:encoded><![CDATA[<div>Yes, for real. The Praetorium was an 8-man dungeon that is now a light party dungeon. Overall, big improvement. The ARR CT raids WOULD be a good place for new players to experience alliance raiding, except the difficulty of the raid is laughable and mechanics are barely present. A full MINE alliance should not have to be the only option for new players to begin experiencing alliance level mechs. Of course, combat gets easier with time and repetition so my view is also that of someone who has done these raids a lot, but I've also done Dun Scaith and other HW raids that don't elicit the same dread. <br />
<br />
Maybe this will be less of an issue with the roulette system changes at 8.0. But I know it's hardly any fun for a sprout to run to the next boss or get teleported to a mob and the work is basically done already. One of the few ways I can see a positive change is in size of group, moving it to MSQ roulette or changes to difficulty. It would be nice to see more clear requirements for cooperation between alliances or something else to just spice it up. Bottom line: they're not fun at all as they are now and some change to ARR content is necessary and good. Curious what other people think about what can be changed to CT raids that can still keep the spirit of large group content and be more engaging for vets as well. I can also accept I'll just despise them as they are now and nothing will change about and really, that's ok too </div>

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			<category domain="https://forum.square-enix.com/ffxiv/forums/667-General-Discussion">General Discussion</category>
			<dc:creator>DeathNoodles</dc:creator>
			<guid isPermaLink="true">https://forum.square-enix.com/ffxiv/threads/529778-Make-ARR-Alliance-Raids-8-man-content-or-adjust-combat</guid>
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			<title>Patch 7.55 relic updates look great</title>
			<link>https://forum.square-enix.com/ffxiv/threads/529775-Patch-7.55-relic-updates-look-great?goto=newpost</link>
			<pubDate>Fri, 17 Jul 2026 14:02:30 GMT</pubDate>
			<description>The latest updates to the relics look great in patch 7.55, here is an image from the preview website:...</description>
			<content:encoded><![CDATA[<div>The latest updates to the relics look great in patch 7.55, here is an image from the preview website: <a href="https://na.finalfantasyxiv.com/dawntrail/patch_7_5/" target="_blank" rel="noopener nofollow">https://na.finalfantasyxiv.com/dawntrail/patch_7_5/</a><br />
<br />
<a href="https://lds-img.finalfantasyxiv.com/promo/h/q/mmVNPohIs_t-8L5F9Uw9Cby7Ug.jpg" target="_blank" rel="noopener nofollow">https://lds-img.finalfantasyxiv.com/...9Uw9Cby7Ug.jpg</a><br />
<img src="https://lds-img.finalfantasyxiv.com/promo/h/q/mmVNPohIs_t-8L5F9Uw9Cby7Ug.jpg" border="0" alt="" /></div>

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			<category domain="https://forum.square-enix.com/ffxiv/forums/667-General-Discussion">General Discussion</category>
			<dc:creator>Hyperia</dc:creator>
			<guid isPermaLink="true">https://forum.square-enix.com/ffxiv/threads/529775-Patch-7.55-relic-updates-look-great</guid>
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			<title>FFXIV has announced that it will EOS by September 30th 2026</title>
			<link>https://forum.square-enix.com/ffxiv/threads/529772-FFXIV-has-announced-that-it-will-EOS-by-September-30th-2026?goto=newpost</link>
			<pubDate>Fri, 17 Jul 2026 10:47:05 GMT</pubDate>
			<description><![CDATA[The mobile version I mean. 
https://ffxivmobile.com/web202409/#/news/detail?lang=en&id=6356384a-2423-46a6-9781-87377895a917 
 
RIP, another dead...]]></description>
			<content:encoded><![CDATA[<div>The mobile version I mean.<br />
<a href="https://ffxivmobile.com/web202409/#/news/detail?lang=en&amp;id=6356384a-2423-46a6-9781-87377895a917" target="_blank" rel="noopener nofollow">https://ffxivmobile.com/web202409/#/...1-87377895a917</a><br />
<br />
RIP, another dead Square Enix mobile game.</div>

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			<category domain="https://forum.square-enix.com/ffxiv/forums/667-General-Discussion">General Discussion</category>
			<dc:creator>Oizen</dc:creator>
			<guid isPermaLink="true">https://forum.square-enix.com/ffxiv/threads/529772-FFXIV-has-announced-that-it-will-EOS-by-September-30th-2026</guid>
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			<title>We need a in-game FC/Community board</title>
			<link>https://forum.square-enix.com/ffxiv/threads/529761-We-need-a-in-game-FC-Community-board?goto=newpost</link>
			<pubDate>Thu, 16 Jul 2026 18:10:12 GMT</pubDate>
			<description><![CDATA[Everyone advertises in the PF which is how its always been. However not every player goes into the party finder. Especially causal players, I can't...]]></description>
			<content:encoded><![CDATA[<div>Everyone advertises in the PF which is how its always been. However not every player goes into the party finder. Especially causal players, I can't speak for everyone but for the longest time I thought the party finder was only for high end raiders so I just never looked there. Trying to recruit for a FC is tooth pulling. It feels like a door to door sales man trying to get new members. The community finder really sucks, it's great in general but I feel like nobody really uses it. <br />
<br />
Now a dedicated PHYSICAL board in game would make it super easy to see and filter events or FCs. We keep community finder obviously, but we have both!<br />
Having a FC/community board next to the hunt board sounds plausible and not immersion breaking. <br />
The possibilities of FC Plates like adventure plates also sound rad as hell!! Or even FC advertising plates for hosting events seeing the PF full of fcs advertisements are kinda like this now but they expire within the hour. VS say we have this new event board that you can put a listing up for 24 hours for an event. Or even able to schedule event listings.<br />
<br />
TLDR;<br />
Give me a physical in game advertising board or fcs and in game player events:cool:</div>

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			<category domain="https://forum.square-enix.com/ffxiv/forums/667-General-Discussion">General Discussion</category>
			<dc:creator>slommy</dc:creator>
			<guid isPermaLink="true">https://forum.square-enix.com/ffxiv/threads/529761-We-need-a-in-game-FC-Community-board</guid>
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