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		<title>FINAL FANTASY XIV Forum - Lore</title>
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			<title>Strange room in Twinning</title>
			<link>https://forum.square-enix.com/ffxiv/threads/527492-Strange-room-in-Twinning?goto=newpost</link>
			<pubDate>Wed, 15 Apr 2026 19:12:03 GMT</pubDate>
			<description><![CDATA[It may have been discussed somewhere as it's old news (ShB old), and if so, I'd love to be directed to there. The other day, I got the Twinning for...]]></description>
			<content:encoded><![CDATA[<div>It may have been discussed somewhere as it's old news (ShB old), and if so, I'd love to be directed to there. The other day, I got the Twinning for mentor and after completion, I decided to go back to just check stuff out. That's when I noticed a strange room. <br />
<a href="https://www.deviantart.com/stash/01m7ohhocuq7" target="_blank" rel="noopener nofollow">https://www.deviantart.com/stash/01m7ohhocuq7</a><br />
<a href="https://www.deviantart.com/stash/01ep1zp3nb23" target="_blank" rel="noopener nofollow">https://www.deviantart.com/stash/01ep1zp3nb23</a><br />
<img src="https://www.deviantart.com/stash/01m7ohhocuq7" border="0" alt="" /><br />
<img src="https://www.deviantart.com/stash/01ep1zp3nb23" border="0" alt="" /><br />
I showed it to a friend and they thought they could be containment device whereas I thought of (stasis) pods when I saw them, but we both agreed they looked sort of origenics (which can't be possible because origenic stuff didn't exist at the time). As they obviously aren't Allagan (everything upstairs has another design), it likely is Garlond Ironworks', but then, what would be the use of such a room? There are clearly a table &amp; chairs.. a lunch room? Doubtful they wasted resources to build such a thing in a world that was facing extinction.  a command post? why so many chairs, if Raha was to travel alone? And what are the pods? some device to store energy? It wouldn't make sense as the tower is a huge aether reservoir.<br />
I emitted the idea that either they thought people could travel with Raha only to realise it wasn't possible (but couldn't they have checked that first?) or Raha, if he failed to save the First, and so the Source, would bring back the WoL to that future timeline in order to... bring hope and maybe salvation, I guess? <br />
I am open to every suggestion, or if someone knows the truth behind this, please say it.<br />
<img src="https://www.deviantart.com/stash/01m7ohhocuq7" border="0" alt="" /><br />
<img src="https://www.deviantart.com/stash/01ep1zp3nb23" border="0" alt="" /><br />
I showed it to a friend and they thought they could be containment device whereas I thought of (stasis) pods when I saw them, but we both agreed they looked sort of origenics (which can't be possible because origenic stuff didn't exist at the time). As they obviously aren't Allagan (everything upstairs has another design), it likely is Garlond Ironworks', but then, what would be the use of such a room? There are clearly a table &amp; chairs.. a lunch room? Doubtful they wasted resources to build such a thing in a world that was facing extinction.  a command post? why so many chairs, if Raha was to travel alone? And what are the pods? some device to store energy? It wouldn't make sense as the tower is a huge aether reservoir.<br />
I emitted the idea that either they thought people could travel with Raha only to realise it wasn't possible (but couldn't they have checked that first?) or Raha, if he failed to save the First, and so the Source, would bring back the WoL to that future timeline in order to... bring hope and maybe salvation, I guess? <br />
I am open to every suggestion, or if someone knows the truth behind this, please tell me.</div>

 ]]></content:encoded>
			<category domain="https://forum.square-enix.com/ffxiv/forums/646-Lore">Lore</category>
			<dc:creator>Gianh</dc:creator>
			<guid isPermaLink="true">https://forum.square-enix.com/ffxiv/threads/527492-Strange-room-in-Twinning</guid>
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			<title><![CDATA[#1.The Naadam Plot Hole: Hien’s Plan is an Insult to Xaela[from a Xaela perspective]]]></title>
			<link>https://forum.square-enix.com/ffxiv/threads/527486-1.The-Naadam-Plot-Hole-Hien%E2%80%99s-Plan-is-an-Insult-to-Xaela-from-a-Xaela-perspective?goto=newpost</link>
			<pubDate>Wed, 15 Apr 2026 10:34:37 GMT</pubDate>
			<description><![CDATA[I am playing through the Stormblood MSQ as a Xaela,[still bad as a non-Xaela] and I’ve hit a point that feels like a massive narrative failure and a...]]></description>
			<content:encoded><![CDATA[<div>I am playing through the Stormblood MSQ as a Xaela,[still bad as a non-Xaela] and I’ve hit a point that feels like a massive narrative failure and a logical plot hole and kind of an insult to xaela players that enjoy RP or consistent story telling. Hein is actually villian.<br />
<br />
​Entitlement:<br />
Like any royal villain, Hien assumes his goals (the Doman throne) are more important than the religious and cultural sovereignty of an entire ethnic group.<br />
<br />
​The &quot;Draft&quot; by Deception:<br />
He isn't asking the Xaela for help; he is &quot;gaming&quot; their system so they have no choice but to follow the winner of the Naadam. That’s a form of political kidnapping.<br />
<br />
​Willingness to Sacrifice Others:<br />
He’s willing to let Xaela blood be spilled to solve a Doman problem that the Domans themselves were too hesitant to fix.<br />
​<br />
​I would argue that from a Xaela perspective, Hien's behavior is borderline villainous. He shares the same entitlement as the antagonists we've fought before—he believes his 'noble cause' justifies the exploitation and potential destruction of a culture he doesn't belong to. He isn't a liberator to the Steppe; he's a foreign interloper using us as a weapon.<br />
<br />
The Garleans also believe they are 'liberating' people by bringing them under a &quot;better&quot; rule. Hien is doing the same thing—he’s deciding what the Xaela should care about (Doma’s freedom) without their input. <br />
<br />
​The Doma Side:<br />
You are treated like an errand boy. You're doing &quot;meaningless chores&quot;—hauling crates, talking to NPCs who are skeptical or flat-out rude to you—just to convince them to care about their own freedom. The game forces you to &quot;earn&quot; the right to help them, even though they are the ones being oppressed.<br />
<br />
​The Steppe Side:<br />
Hien waltzes into a land that has been sovereign for thousands of years and expects the Xaela to just drop everything and die for him. He doesn't have to do &quot;chores&quot; to convince them; he just plans to hijack their religion.<br />
<br />
​The &quot;Disposable Army&quot; Logic<br />
​It frames the Xaela as &quot;lesser&quot; characters than the Domans. The story treats Doman lives as complicated, requiring deep emotional convincing and political maneuvering. But it treats Xaela lives as a resource.<br />
​It essentially says &quot;The Domans are too precious and scared to fight, so let’s go find some 'savage' warriors who love fighting anyway and trick them into doing the dirty work.&quot;<br />
<br />
​Why it breaks the &quot;Warrior of Light&quot; Experience//<br />
<br />
​As a Xaela, you’re stuck in the middle of this mess. You are:<br />
​Being ridiculed by the people you're trying to save in Doma.<br />
​Being used by Hien to exploit your own cousins and tribesmen on the Steppe.<br />
<br />
Hien doesn't want an alliance; he wants a shield. He’s using your character’s strength and heritage[for xaela if it was acknowledged] to bypass the hard work of building a real Doman resistance.<br />
The game makes me work to convince Domans to save themselves, but lets Hien skip the work and just 'draft' the Xaela through a loophole.&quot;<br />
<br />
//continued in next post//</div>

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			<category domain="https://forum.square-enix.com/ffxiv/forums/646-Lore">Lore</category>
			<dc:creator>Prophet172</dc:creator>
			<guid isPermaLink="true">https://forum.square-enix.com/ffxiv/threads/527486-1.The-Naadam-Plot-Hole-Hien%E2%80%99s-Plan-is-an-Insult-to-Xaela-from-a-Xaela-perspective</guid>
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			<title>Keepers of The Moon get the short end of the stick animation wise.</title>
			<link>https://forum.square-enix.com/ffxiv/threads/527367-Keepers-of-The-Moon-get-the-short-end-of-the-stick-animation-wise.?goto=newpost</link>
			<pubDate>Mon, 06 Apr 2026 06:22:44 GMT</pubDate>
			<description><![CDATA[So, I won't claim to be a lore expert, and my reasons for this post are selfish, but I needed to complain somewhere, and I think this is the best...]]></description>
			<content:encoded><![CDATA[<div>So, I won't claim to be a lore expert, and my reasons for this post are selfish, but I needed to complain somewhere, and I think this is the best chance at something getting changed.  This is also from the perspective of fem characters.<br />
<br />
Miqote animations are confident, take up lots of space, have a sense of sass to them, all traits more attributes to Seekers of The Sun.  But Keepers are more reserved, isolated, they value familial bonds, love, magic, and the moon.  Their overall personality better fits something akin to Fem AuRa, and it feels like an injustice that an entire half of the miqote race is given animations that just.. don't feel like they fit?<br />
<br />
Specifically the hands over the knees sitting pose and arm across chest standing pose from Fem Au Ra would feel like they are perfect for Keepers.  And given that I'm pretty sure some sitting poses are cross race, I see no reason to just add a couple of the more reserved Fem Au Ra poses to Fem Miqote.  It wouldn't solve the overall issue of the emotes overall being more loud than I think Keepers would naturally be, but it's a simple solution that helps alleviate the problem more, and give miqotes more space to have reserved personalities, for seekers or keepers.</div>

 ]]></content:encoded>
			<category domain="https://forum.square-enix.com/ffxiv/forums/646-Lore">Lore</category>
			<dc:creator>AikoDreamer</dc:creator>
			<guid isPermaLink="true">https://forum.square-enix.com/ffxiv/threads/527367-Keepers-of-The-Moon-get-the-short-end-of-the-stick-animation-wise.</guid>
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			<title>Hhetsarro Naming Conventions</title>
			<link>https://forum.square-enix.com/ffxiv/threads/527267-Hhetsarro-Naming-Conventions?goto=newpost</link>
			<pubDate>Mon, 30 Mar 2026 01:22:37 GMT</pubDate>
			<description><![CDATA[Does anyone know how they work/what they're based on yet? I want to make a hhetsarro character for roleplay purposes, but I can't find any...]]></description>
			<content:encoded><![CDATA[<div>Does anyone know how they work/what they're based on yet? I want to make a hhetsarro character for roleplay purposes, but I can't find any information about their naming conventions.</div>

 ]]></content:encoded>
			<category domain="https://forum.square-enix.com/ffxiv/forums/646-Lore">Lore</category>
			<dc:creator>candidKlutz</dc:creator>
			<guid isPermaLink="true">https://forum.square-enix.com/ffxiv/threads/527267-Hhetsarro-Naming-Conventions</guid>
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