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  1. #1
    Player Francisco's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    261
    Character
    Francisco
    World
    Shiva
    Main Class
    MNK Lv 99

    Request: Adjust ??? Locations for Certain Abyssea NMs

    Specifically Ulhuadshi, but maybe some others would be nice to adjust as well.

    The problem is, Ulhuadshi is an absolutely huge NM. And people repeatedly pull it to the same spot to fight it (between Ectozoons and Terminus Efts) regardless of whether or not someone is already fighting there.

    As a result, I end up trying to kill one oversized NM from the rectum of another oversized NM while a third group has their oversized NM hopelessly spinning and spamming laggy TP moves because they have 7 players meleeing it. It just creates an overall chaotic scene.

    For Ulhuadshi, I'd suggest a ??? near Efts, a ??? to the big empty alcove kinda near Pallid Percy and a ??? between worms and cockatrices. And have those NMs be bound to those areas. It's just really dumb when three Ulhuadshis are all pulled to the same exact spot.

    Thanks!

    Also, inb4 someone cries about how if my change was implemented, they wouldn't be able to brew 3x Ulhuadshi down at the same time.
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  2. #2
    Player Tagrineth's Avatar
    Join Date
    Apr 2011
    Posts
    252
    Character
    Tagrineth
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Or you could not play with retards and pull it Southwest, relatively toward the Martello, and totally avoid the problem.

    Also,

    "OMG why does everyone else pull to the same spot I do? Why can't THEY pull somewhere else! This spot is clearly MY spot and no-one else's!"
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  3. #3
    Player Francisco's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    261
    Character
    Francisco
    World
    Shiva
    Main Class
    MNK Lv 99
    Quote Originally Posted by Tagrineth View Post
    "OMG why does everyone else pull to the same spot I do? Why can't THEY pull somewhere else! This spot is clearly MY spot and no-one else's!"
    Not that it's my spot, but if someone is already fighting it, it's a pretty douche move to pull it right on top of them.
    (0)

  4. #4
    Player Francisco's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    261
    Character
    Francisco
    World
    Shiva
    Main Class
    MNK Lv 99
    Quote Originally Posted by Tagrineth View Post
    Or you could not play with retards and pull it Southwest, relatively toward the Martello, and totally avoid the problem.
    I'll address this too. I've had other groups fight directly on top of us both at the SW camp (heading towards the Tor) and over by Efts. It's obnoxious to the point I've considered making sure Whiro is dead and pulling the damn Sandworms all the way south by the treants.
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  5. #5
    Player Nemster's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    6
    Character
    Nemster
    World
    Shiva
    Main Class
    WAR Lv 95
    I agree with Fran, it gets too congested with another LS pulling their worm on top of yours even though they can clearly see you fighting.
    (0)