Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 22
  1. #1
    Player Raxiaz's Avatar
    Join Date
    Mar 2011
    Location
    Sylph
    Posts
    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96

    Magic Hammer: Is it just me, or is this really underpowered for a level 74 spell?

    Not to mention all the other disappointing spells in the game. But this one sticks out to me. My BLU, with MND and skill and all that, averages about 120-130 damage. MB about 140-160. Take 40 out of that, and that's how much MP I get from it. Not bad, right?

    Except it has to pull from the mob's MP to give me that. Why? Balance? Puh-leeze. Balance would be taking the damage it does and converting it straight to MP. Seriously, SE, make this spell actually worth using, like it was in some of the other games.

    Unless I'm missing something about this spell. What other Aspir-type spells do we have? And are they any better?
    (0)

  2. #2
    Player Kwate's Avatar
    Join Date
    Mar 2011
    Location
    ***The Immortal Sanctuary***
    Posts
    303
    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    Just curious, do you have a MND build for it? I've broken 200 several times back in day on randomly toying around with it.
    (0)

  3. #3
    Player Raxiaz's Avatar
    Join Date
    Mar 2011
    Location
    Sylph
    Posts
    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96
    I kinda do.

    Head: Teal chapeau
    Neck: Enlightened chain
    Ear1: Moldavite Earring
    Body: Teal saio
    Hands: Teal cuffs
    Ring1: Tamas ring
    Ring2: Sapphire ring
    Back: Hecate's cape
    Waist: Penitent's rope
    Legs: Mahatma slops (would teal be better?)
    Feet: Teal pigaches

    Only listed what I equip when I cast. I have MAB+ where I don't have MND+. I'm not open to the idea of dropping a couple hundred thousand gil into giving me another 20-30 points on this spell, either. I would be if it did HP damage -> restores your MP, but alas, the spell is deceiving.
    (0)

  4. #4
    Player Karinya_of_Carbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    66
    Character
    Karinya
    World
    Carbuncle
    Main Class
    RDM Lv 90
    Quote Originally Posted by Raxiaz View Post
    Except it has to pull from the mob's MP to give me that. Why? Balance? Puh-leeze.
    Yes. MP limitations are one of the few limitations BLU has. It can do as much damage as a nuke or more with a 1 second casting time physical spell *and* melee decently.

    What other Aspir-type spells do we have? And are they any better?
    MP Drainkiss, and no.

    Theoretically, you could improve it with Memento Mori, Amplification, Enervation, Acrid Stream, or Benthic Typhoon, but the cost to cast any of those might exceed the amount of extra MP you would get out of Magic Hammer as a result. (On the other hand, if you're also going to do other magic damage, or (in the case of the -MDB spells) anyone in your party is, it might be worthwhile for those reasons.)
    (0)

  5. #5
    Player Raxiaz's Avatar
    Join Date
    Mar 2011
    Location
    Sylph
    Posts
    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96
    I just don't understand why having something that does damage to a monster give you MP, but only if the monster has MP. I mean sheesh, it's not like it can't give me at least half of damage + an additional amount drained from MP occasionally when the mob has MP.
    (0)

  6. #6
    Player Scuro's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    Ya personally it is a lil dumb, it should kinda work like Drain Samba, where its not a EnDrain, but it takes a % out of your damage and converts it to HP. I would of hoped this spell would of done that, but it doesn't, and the multiplier, kinda disgusting, you need a ton of MND, and in my case as a Galka, I get the shaft, I've only ever used this spell 3 times in my game life and it was as a joke because it was a big hammer. So idk, I certainly expected better from this spell and personally was really excited, but when I found out what it was all about, I've never really used it since.
    (0)

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

  7. #7
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Scuro View Post
    Ya personally it is a lil dumb, it should kinda work like Drain Samba, where its not a EnDrain, but it takes a % out of your damage and converts it to HP.
    I'd go with a comparison to Spirit Taker instead because it works on any monster, and gives MP regardless of the monster having MP (assuming you do damage). Drain/Aspir Sambas don't work on Undead and Aspir doesn't work if they have 0 MP.
    (0)

  8. #8
    Player Scuro's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    Good point, but I would think the fact that its one of the few lightbased aspirs in the game should be a good give away that it works on undead lol.
    (0)

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

  9. #9
    Player Kwate's Avatar
    Join Date
    Mar 2011
    Location
    ***The Immortal Sanctuary***
    Posts
    303
    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    Yeah Rax, I personally used MP Drainkiss, after comparative testing and factoring in mp cost per cast. Plus back in day used to burst it off of Darkness for great results (100-180ish). But again, its all personal preference.
    (0)

  10. #10
    Player Raxiaz's Avatar
    Join Date
    Mar 2011
    Location
    Sylph
    Posts
    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96
    I might use MP Drainkiss when I'm bored, if I ever get Expiacion.
    (0)

Page 1 of 3 1 2 3 LastLast