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  1. #1
    Player Dalcour's Avatar
    Join Date
    Mar 2011
    Location
    San Diego
    Posts
    10
    Character
    Dalcour
    World
    Bismarck
    Main Class
    DRG Lv 90

    NM Spawn Timer (Key Item?)

    I believe to help save some time for camping Lottery Spawned NM, or Timed NMs there should a "Timer" when you /heal in the area of where the NM is supposed to be popped. For Example:

    When the NM is NOT READY to pop:
    (/heal)
    "You can sense no threat of [Insert NM Name here] in the vicinity. (Time Remaining: 00:15:00 mins. Earth Time)"

    When the NM IS READY to be popped:
    "You can sense [Insert NM Name here] is near which sends shivers down your spine."

    Also instead of saying the NM's name you can also put "an evil presence". Whichever works I guess.

    Edit: Added
    This helps when doing multiple quests for your Magian Weapons, so you don't have to sit around for multiple hours wondering when that NM is going to spawn.
    (0)
    Last edited by Dalcour; 06-16-2011 at 04:38 AM.

  2. #2
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    I had to waste prescious few stones on questing seals because these NMs are now some of the highest camped mobs in the game. They need to, like the popped NMs make multiple copies, and/or alter these key item NMs to be themselves a forced spawn.
    (0)