[SIZE="6"]. . .[/SIZE]
SO...The Development Team insists that we keep getting crap drops, which even cannot be ADDED TO SPOILS...but they're going to make the fights shorter, thus, reducing the amount of time to proc enemy weaknesses, which leaves very little time for DDs to deal damage, resulting in make the fights THAT MUCH HARDER!? Oh, and we have to wait for the predictable "expansion of this content to raise the drop rates/lower NM respawn times so that they don't lose players!" Not to mention, players getting the same drop they have had before, while other players have yet to see their own good drops, will inhibit group progress even further to artificially increase the game's time sink!
That's it. I'm done. I'm done making suggestions and feedback. I've lost faith in the development team when it comes to making ANY reasonable changes. This is truly outrageous. I guess I'll spend my last time as a test server applicant to test out what I should use for my upcoming Almace for my RDM and BLU, and expand upon my Torcleaver sets.
Camate, I humbly respect your efforts in playing the messenger. I just think whatever Square is thinking is just flat-out wrong. How is it that "add to spoils" could not make things for Voidwatch any better? Whatever the answer is, we probably won't ever know, now that the conclusion is final.


Reply With Quote