The current system would be fine but ONLY if drop rates would be increased. Did the windy path twice the other day (had to swap people out for wins so every fight was fought twice), we capped lights on most fights, and the stuff that I got? Absolutely 0 items, all junk crafting stuff. One of our NIN's who had already received the HQ R/EX WAR/PLD/ect.. harness ... received it again and could do nothing about it. The only good item of the entire night, and it was thrown away.

The drop rates would be acceptable provided you could trade / exchange gear, otherwise they need to increase those drop rates so that you get ~something~. What it's really seeming like is you have a limited number of item slots and that their usually filled with crafting junk before the good stuff even has a chance to drop.