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  1. #1
    Player xbobx's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Shuffles
    World
    Ragnarok
    Main Class
    PUP Lv 99
    so Voidwatch people are not going to bother with it, also WoE. Going to get boring fast. Hopefully they actually fix salvage etc and not make it stupid which is their current trend.
    (2)

  2. #2
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Square's never gonna learn, These forums are just an illusion in thinking that Square will actually consider what the players think this game needs, etc.
    (3)

  3. #3
    Player Rearden's Avatar
    Join Date
    Jun 2011
    Posts
    458
    Character
    Rearden
    World
    Lakshmi
    Main Class
    PUP Lv 1
    There are 3 options for VW and really, nothing the equivolent of a slack-jawed yokel of a DEV team comes up with is going to be as good as these 3 options.

    1. "Add treasure to pool" - similar to Abyssea chests, your treasure goes into the pool for other people to lot if you do not want it. This option will only apply to items tagged "Rare" or "Rare/Ex"

    2. "Point System" - similar to Assaults, Einherjar or even ISP/CP/AN. Rewards are valued at x# per Voidwatch fight. Items are valued another varied number of points. Point are traded for items, and in the case of bodies, points+trophies (similar to Dominion ops) from the specific NM for that body. Example, 20k points + 10 trophies from Voidwrought = Fazhuelo Radiant Mail.

    3. "Options" - Before the fight, I select one of two options. "Personal Chest" - Everyone in the alliance gets their own personal chest or "Treasure Pool" - Any Rare-Rare/Ex item (And multiple of each can and should load not just one of each) is placed in a treasure pool to be distributed in whatever way deemed fitting.

    In option 3, the PUG are protected and the LS's are protected.

    Right now, Voidwatch offers zero reward for a linkshell to do the content. I can't reward any member of my linkshell with what they want because I can't use any sort of lotting system in VW.

    We know that the JP like VW because it is easily done in Pick up groups, but that doesn't amend our issues with it and those issues need to be addressed.

    Your job (Community Team) is to badger the DEV team until they fix this for us. They can tell you "no" 10,000 times but that is somewhat irrelevant because if your job is to represent us then that's what you need to do. Giving us a bullshit response from them as if we should accept that response is in a word, unacceptable.
    (15)

  4. #4
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Rearden View Post
    There are 3 options for VW and really, nothing the equivolent of a slack-jawed yokel of a DEV team comes up with is going to be as good as these 3 options.

    1. "Add treasure to pool" - similar to Abyssea chests, your treasure goes into the pool for other people to lot if you do not want it. This option will only apply to items tagged "Rare" or "Rare/Ex"

    2. "Point System" - similar to Assaults, Einherjar or even ISP/CP/AN. Rewards are valued at x# per Voidwatch fight. Items are valued another varied number of points. Point are traded for items, and in the case of bodies, points+trophies (similar to Dominion ops) from the specific NM for that body. Example, 20k points + 10 trophies from Voidwrought = Fazhuelo Radiant Mail.

    3. "Options" - Before the fight, I select one of two options. "Personal Chest" - Everyone in the alliance gets their own personal chest or "Treasure Pool" - Any Rare-Rare/Ex item (And multiple of each can and should load not just one of each) is placed in a treasure pool to be distributed in whatever way deemed fitting.

    In option 3, the PUG are protected and the LS's are protected.

    Right now, Voidwatch offers zero reward for a linkshell to do the content. I can't reward any member of my linkshell with what they want because I can't use any sort of lotting system in VW.

    We know that the JP like VW because it is easily done in Pick up groups, but that doesn't amend our issues with it and those issues need to be addressed.

    Your job (Community Team) is to badger the DEV team until they fix this for us. They can tell you "no" 10,000 times but that is somewhat irrelevant because if your job is to represent us then that's what you need to do. Giving us a bullshit response from them as if we should accept that response is in a word, unacceptable.
    Actually, the dev team DID come up with options 1 and 2, they just won't implement them to VW, and from what you say about option 3, you're limiting the rewards to just 10 items, which, unless ONLY the non-synth items go into the pool, you'll hardly get any rewards to share.

    I would say in the current system, you have a chance of getting 18(+? can you ge more than 1 decent item in a chest?) non-synth items, but I sincerely doubt it. Has anyone ever gone with a group with more than 10 decent drops?
    (1)

  5. #5
    Player Rearden's Avatar
    Join Date
    Jun 2011
    Posts
    458
    Character
    Rearden
    World
    Lakshmi
    Main Class
    PUP Lv 1
    I can only think of one way making the fights shorter would be beneficial and that's if lights cap faster/more lights per stagger. This is SE though, and they said "increased drop rates" which means impossible to cap lights zergs where yeah if you cap them you get items but gl ever capping them.
    (4)

  6. #6
    Player
    Join Date
    Mar 2011
    Posts
    52
    These forums just have streamlined the player suggestion/complaints and response.

    Instead of complaining about 21-24 Hour HNM/botting and getting crappy adjustments not hitting the problem after years. We now get crappy adjustments not hitting the problem of Voidwatch in months!!!

    We now get our views rejected faster! Yeay!
    (10)

  7. #7
    Player Rearden's Avatar
    Join Date
    Jun 2011
    Posts
    458
    Character
    Rearden
    World
    Lakshmi
    Main Class
    PUP Lv 1
    I specifically stated Rare-Rare/Ex items only for the pool in option 3.

    It doesn't matter to me personally if it is limited to 10 items, because those 10 items can go to the people who want them in my linkshell - not to people who don't want them (repeatedly) or mules, whatever. I can't say hey guys we are doing Voidwatch to farm bodies again if the only bodies we've got go to the same people who don't need them or don't drop at all in tens-hundreds of fights.

    I'm not worried about losing members because they don't get items, I'm worried that I can't reward members for their work properly.
    (8)

  8. #8
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    if you want SE to make a change...quit, otherwise youre just blowin smoke. Going "CHANGE IT CHANGE IT CHANGE IT CHANGE IT" wont make them change it.

    They've already said they wont budge on an add to treasure pool option, stop saying "fk you, do it", because youre not helping your case.
    (1)
    Last edited by Nynja; 10-20-2011 at 05:45 AM.

  9. #9
    Player Tamoa's Avatar
    Join Date
    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    I too would really REALLY like to know what exactly the devs believe is the crux of the problem with Voidwatch.
    (11)

  10. #10
    Player Asymptotic's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    656
    Character
    Sylow
    World
    Fenrir
    Main Class
    DNC Lv 99
    I dunno guys. My mannequin is really enjoying the Mekira Mekiogai that I got from Kaggen last night. Seems like everything is working as intended.
    (8)

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