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Thread: Tanking Blu?

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  1. #1
    Player Raxiaz's Avatar
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    Mar 2011
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    Sylph
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    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96
    I would want an aquaveil type of buff, because I think that's pretty nice for a tank that casts spells.
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  2. #2
    Player Kwate's Avatar
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    Mar 2011
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    ***The Immortal Sanctuary***
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    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    meh, our spells almost never get interrupted, especially compared to other jobs, a good phalanx, longer lasting DEF/Eva boost type spell is in order.
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  3. #3
    Player Raxiaz's Avatar
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    Mar 2011
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    Sylph
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    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96
    I tend to agree with you, especially on physical blue magic, but magical blue magic like Magic Barrier and Plenilune Embrace can get interrupted quite easily depending on what you're fighting.
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  4. #4
    Player Defiledsickness's Avatar
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    Mar 2011
    Location
    Asura
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    208
    Character
    Defiledsickness
    World
    Asura
    Main Class
    BLU Lv 99
    well the longer dmg spells can definitely get interrupted although you should be kiting or not tanking if using those. but when using Charged Whisker it could be nice. i dont like setting more then 1sleep spell and regurgitation is the only kiting spell i like on blu. but you can already /rdm and cast aquaveil so idk if they'd do that for blu (remember you have to learn spells from mobs).

    unless they add new areas i doubt we'll be getting many more buffs.
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  5. #5
    Player Kwate's Avatar
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    Mar 2011
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    ***The Immortal Sanctuary***
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    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    Nah I see crystalline cocoon in our near future, I truly believe that.
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  6. #6
    Player Raxiaz's Avatar
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    Mar 2011
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    Sylph
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    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96
    BLU has a few buffs in store for it on the road to 99. I'm sure of it, even if just because it feels like most of our spells are self-buffs that do very little or feel not worthwhile.
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  7. #7
    Player Kwate's Avatar
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    Mar 2011
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    ***The Immortal Sanctuary***
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    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    would love a worthwhile evasion spell, we evade like a brick, it can get rather annoying. But will work with what we get either way.
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  8. #8
    Player Covenant's Avatar
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    May 2011
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    365
    Character
    Covenant
    World
    Carbuncle
    Main Class
    DRK Lv 90
    /dark knight might offer some interesting buff/debuff options. Specifically absorb-ACC, absorb-VIT, absorb-AGI. Absorb-STR. This more of a damaging tank, but these spells tend to grab a lot of hate at least ad a Darkknight in Abyssea for me it does.
    I haven't level blu in a while but I noticed that blu JA's has a ton of stun moves not only headbutt. A play of feather barrier and whatnot could help. AoE healing always grabs a large amount of hate and well as sleep moves. I think I remember several spells having the same level as provoke. Magic burst drains cause a great deal of hate

    When i did tank as a blu up to lvl 60(or PuP) I did need to have at least one thief or several /THF jobs to SATA on me. With a bard and /or summoner to lower damage via songs or pacts could be increasing helpful. Unfortunately, this require PRE-Abyssean mentality and party dynamics not seen for a long time now. Most people use the old cookie cutter arguments..."why experiment when this works"....
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  9. #9
    Player
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    Mar 2011
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    Windurst
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    2,169
    Party dynamics like that that haven't been seen in a while because, they are inefficient compared to TP/Magic burning (assuming procs are done in Aby/VW/Dynamis) against... almost anything not an Adamantoise/Uraganite in Shell.

    Dark skill from sub with no staff is most likely floored unless it has innate Macc bonus i.e. Stun. all the absorbs short of TP (even casting this at high enough haste becomes questionable) are bad anyway you're better off just swinging for damage/enmity.
    (0)

  10. #10
    Player Scuro's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    ya I gotta agree with Neisan on the /DRK idea... it sounds really cool, but honestly the amount you get back for draining on /DRK isn't enough to really ake it worht while. Stun really isn't worth it because of the low skill unless your doing things out of abyssea, and even then its a bit of a long shot. It was a really high potential theoretical job around level 80.... It just never panned out, much like BLU/SAM to use Sekkanoki + Chain Affinity and create multi tier SC's. It was a really sweet idea, and is fun to do every now and again, yet was an idea that just never really panned out to make it worth while in comparison to subs like /NIN, /DNC, and /RDM. Even /THF is questionable at best these days with what the other 3 subs I listed have to bring to the table for BLU. I would agree that it would be nice to get more evasion spells, since honestly... BLU's that wear physical damage down gear.... no point, we take damage like a b*tch regardless of Cocoon or not. And the amount of evasion gear we can have on our BLU, on top of merits is not half bad. With atmas and such we can be tanks in a pinch and manage fairly decent. Yet there is a lot of untapped potential there lying in wait for SE to give the Green Light to. Although I doubt they would because it would make tanks like DNC, irrelevant.
    (0)

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

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