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  1. #21
    Player Saefinn's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria - Asura
    Posts
    259
    Character
    Saefinn
    World
    Asura
    Main Class
    COR Lv 99
    Foxclon is clearly an adept Ninja. Now, if only I could utilize his skills to infiltrate the Pentagon to acquire much needed information concerning Manbearpig.

    (Translation: Thumbs Up)
    (0)
    Saefinn on Asura
    Main Jobs: Corsair: i117, Scholar: i117, Monk: i117, Summoner: i117

  2. #22
    Player Babygyrl's Avatar
    Join Date
    Mar 2011
    Location
    Bastok woot!
    Posts
    169
    Character
    Babygyrl
    World
    Ragnarok
    Main Class
    THF Lv 99
    that will be so nice to have some key item sorting system lol
    (0)
    *BabyGyrl* Ragnarok Server~ 99 THF WHM RDM BLM DRG Husband Doluka <3

  3. #23
    Player Rhianu's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    115
    Character
    Rhianu
    World
    Asura
    Main Class
    MNK Lv 99
    It's always nice to see interface improvements. I remember way back when the "Key Items" menu didn't have any sections at all, and everything was all just one big gigantic list. Thank goodness SE came to their senses and organized things into neat little categories.

    Honestly, there are just so many cumbersome and clunky things in FFXI's UI, you have to wonder why it doesn't get improvements more often.

    Anyway, thanks for the awesome pic, Foxyclon! You truly are the greatest spy ever.
    (0)
    Last edited by Rhianu; 06-16-2011 at 07:56 AM.

  4. #24
    Player Roharu's Avatar
    Join Date
    Mar 2011
    Location
    San d'Orian
    Posts
    4
    Character
    Roharu
    World
    Asura
    Main Class
    MNK Lv 99
    I was always kind of wary when all the atma and abyssite's we all work so hard to claim were sorted under "Temp" Key Items. Made me wonder if we were ever able to lose them somehow. Like if we somehow lost support for Abyssea for a day or so and everything went *poof.* Glad to see those worries were pointless.
    (0)

  5. #25
    Player Juilan's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    288
    Character
    Juilan
    World
    Siren
    Main Class
    PLD Lv 99
    Quote Originally Posted by Foxclon View Post
    *psst* Hello there,

    I'm bringing you some top secret info. While spying through the dev team's office, an unexpected image caught my eye and I took a pic of it.

    Here's what I found...

    Attachment 199

    This image will not self-destruct in five seconds. Good luck!
    if you were a moogle irl, you'd be my favorite, beyond the one in mine that hides my stuff in storage when i tell him don't do it! need more people spying on the devs, kudos!
    (0)
    I have the final form of Aegis, it has 40 Def Augments Shield bash V and Magic Damage Taken -45%... The ultimate form!

  6. #26
    Player Godofgods's Avatar
    Join Date
    Mar 2011
    Posts
    711
    Character
    Godofgods
    World
    Odin
    Main Class
    DRK Lv 99
    having atmas and abyssites in a seperate tab liek that would be awsome! no down side to that!
    (0)

  7. #27
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    That is a very interesting image, now, if only, you can see what the stats and bonus on each atma when you click it, instead of the current GARBAGE description we have now.
    (0)

  8. #28
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    Quote Originally Posted by Korpg View Post
    Now I SERIOUSLY doubt THAT.
    I got the devils proof. If there had been no post-its, then spirits would have already been fixed.
    (0)

  9. #29
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Malamasa, I doubt they will even bother to fix spirits for Summoner. As usual, and in the MOST typical ways, the developer never really bother to do anything to summoner. The fact that spirit is very weak summon, they could make it cost 1 mp per tick, and treat it similar to puppetmaster automaton or dragon wyvern with somewhat less sophisticated AI. So you can have spirit out all the time as an options. Heck they could grant summoner a new list of spells to cast based on which spirit you have out, for example: if you have air spirit - you get all the aero spells minus Aero 5, Tornado, Tornado 2 and Aeroja. But, you know, wishful thinking lol.
    (0)

  10. #30
    Player Raxiaz's Avatar
    Join Date
    Mar 2011
    Location
    Sylph
    Posts
    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96
    Quote Originally Posted by Luvbunny View Post
    Malamasa, I doubt they will even bother to fix spirits for Summoner. As usual, and in the MOST typical ways, the developer never really bother to do anything to summoner. The fact that spirit is very weak summon, they could make it cost 1 mp per tick, and treat it similar to puppetmaster automaton or dragon wyvern with somewhat less sophisticated AI. So you can have spirit out all the time as an options. Heck they could grant summoner a new list of spells to cast based on which spirit you have out, for example: if you have air spirit - you get all the aero spells minus Aero 5, Tornado, Tornado 2 and Aeroja. But, you know, wishful thinking lol.
    I would rather be able to select from a list of blood pacts for spells for spirits. Only certain ones, though. Not all. No sense in having Fire Spirit have Fire II and IV when Ifrit's available.
    (0)

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