And be subject to resist rates that'd likely negate any advantage. And while RDM may have a decent amount of access to RACC, they'd either have to sub RNG or COR to get WS or run up every time they got TP to use a WS with a sword or dagger. At which point, if dealing with an even greater RATK deficiency than our melee counterparts with no real haste equivalent to up ranged attack frequency, spending gil on top of that, why not just melee to begin with?

Rather simply, our elemental ranged attacks would be our nukes, and they're effective enough short of possible resist issues in the pending 99-cap endgame that'd likely require /SCH as a sub to work around (Think INT/Ele requirements BLMs strove for on mobs like Tiamat at 75).