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  1. #1
    Player Eri's Avatar
    Join Date
    Mar 2011
    Location
    ドイツ
    Posts
    784
    Character
    Erila
    World
    Odin
    Main Class
    DNC Lv 99
    Let me give an example, in this case to stop sambas from getting overwritten.

    Idea!

    You 'Tier' the Daze effects infliced on the mob by Sambas.

    So: Aspir I > Drain I > Aspir II > Drain II > Haste Samba > Drain III >
    Hasts Samba(Merrited)

    Therefore a Mob would never get infliced by a Lower Tier Daze Effect.

    So if you had a main Dancer casting a Merrited Haste Samba and a sub dancer in the Group that casts a Drain Samba I. Everyone would get the Merrited Haste Samba
    instead of the person that hit last inflicting an alternate Daze effect.

    that would be an Idea to prevent overwriteing. Dunno if its good but its an Idea.
    (0)
    Odin Server

    lv119 DNC ~ 119 SAM ~ 119 More that i dont use.
    Gute Mädchen kommen in den Himmel ! Böse Mädchen kommen überall hin !!

  2. #2
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Eri View Post
    Let me give an example, in this case to stop sambas from getting overwritten.

    Idea!

    You 'Tier' the Daze effects infliced on the mob by Sambas.

    So: Aspir I > Drain I > Aspir II > Drain II > Haste Samba > Drain III >
    Hasts Samba(Merrited)

    Therefore a Mob would never get infliced by a Lower Tier Daze Effect.

    So if you had a main Dancer casting a Merrited Haste Samba and a sub dancer in the Group that casts a Drain Samba I. Everyone would get the Merrited Haste Samba
    instead of the person that hit last inflicting an alternate Daze effect.

    that would be an Idea to prevent overwriteing. Dunno if its good but its an Idea.
    What's keeping you from kicking that person who puts on Drain Samba and get a real DD?
    (1)