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  1. #921
    Player Byrth's Avatar
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    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    I think Abyssea was designed to encourage people level more jobs specifically so this kind of argument wouldn't be an issue anymore.

    * The time it takes to level jobs is dramatically reduced. I personally have only leveled job that were already 75 before the expansions, but I've heard it's possible to go from 30-90 in a day or two.
    * The time it takes to gear jobs is dramatically reduced. I farmed a full set of SMN AF3+2 faster than my YY Robe.
    * It's easier than ever to store stuff, so your inventory isn't hurting carrying around sets for jobs you don't use often. Porter moogles, dramatic inventory increases, being able to d-box R/Ex gear you don't currently use, etc. Anyone that thinks they suffer from inventory issues these days actually suffers from poor planning.

    SE has never been particular sympathetic towards sentimental player attachment to certain jobs. I can't think of any events that didn't both have a "best" set of jobs and also a "lol, why would you bring that?" set. Their opinion always seems to have been, "We made a job system. Go change your job."
    (2)

  2. #922
    Player Greatguardian's Avatar
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    Mar 2011
    Posts
    3,238
    I should have just included And/OR in the first line too. That pretty much clears it up. I don't care how low-tier a group is, if they are interested in doing things the most efficient way possible than they were always best off with WAR/NIN/MNK/WHM anyways. A good player on SMN would have always been more effective as a good player on MNK.

    If anything, the trigger system has benefited BLM and BLU a great deal. Summoner being unpopularz is absolutely nothing new. Why? Because Summoner is bottom tier in group situations outside of their 3-4 legitimate strategic uses. Was before Abyssea, was during Abyssea, is after Abyssea.

    Edit: What Byrth said.
    (2)

  3. #923
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,945
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    I think Abyssea was designed to encourage people level more jobs specifically so this kind of argument wouldn't be an issue anymore.
    Yeah, forcing everyone to level every bandwagon job is a great idea! Once we level every job, we can forget about the other 14 of them and use just the ones I listed!

    Why level a job if no one will ever let you use it?

    We shouldn't be forced to level up XYZ job just to be able to play. There are 20 jobs out there, and all of them should be useable in any given event.

    The funny thing is SE also didn't orginally expect everyone to level a whole bunch of jobs.
    (0)
    Last edited by Alhanelem; 06-24-2011 at 02:53 AM.

  4. #924
    Player Cream_Soda's Avatar
    Join Date
    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    Make your own group if you like the job that much. Problem solved? You feel this way, I'm sure you can find a small group of people who care about playing [insert job here] more than they do about the drops and you guys can go circle jerk all day.
    (1)

  5. #925
    Player Cream_Soda's Avatar
    Join Date
    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    We shouldn't be forced to level up XYZ job just to be able to play. There are 20 jobs out there, and all of them should be useable in any given event.
    They are usable, they're just not desired.

    You can take a group of undesired jobs and get the same results. It just takes a lot longer to get KIs and drops when not proccing. Does that mean it's unusable? no. They're perfectly usable, just not the best option. There's a difference.
    (2)

  6. #926
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,945
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    who care about playing [insert job here] more than they do about the drops
    Alas, it seems like everyone only cares about more drops, completely ignoring their inability to make use of most of those drops.

    The proc system doesn't encourage people to level every job, it only encourages them to level the 6 jobs needed to cover every red and yellow proc and all the blues except archery and marksmanship, and you can just avoid those by not killing during piercing time.

    They are usable, they're just not desired.
    useable desired, whatever farking term you want to use. They should all be desired. If any job isn't desired, then there's a problem with game balance in general or the current metagame. Right now at least it's a combination of both.
    (0)
    Last edited by Alhanelem; 06-24-2011 at 02:58 AM.

  7. #927
    Player Greatguardian's Avatar
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    Mar 2011
    Posts
    3,238
    Well hey, if you don't care about drops, and can find a couple other people who don't care about drops, you're free to do as much Abyssea content as you please in a little group of people getting practically no drops. No one's stopping you but yourself.
    (2)

  8. #928
    Player Cream_Soda's Avatar
    Join Date
    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    Killing the monster using X strategy is only fun so many times.

    Sure, I killed Jailer of Foritude on mnk solo. Took an hour and a half at 75. Is it going to continue to be fun continuing that process time and time again until you get the drop? If it is, then you go do that. If not, then pick up something more efficient.
    (1)

  9. #929
    Player Cream_Soda's Avatar
    Join Date
    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    Quote Originally Posted by Greatguardian View Post
    Well hey, if you don't care about drops, and can find a couple other people who don't care about drops, you're free to do as much Abyssea content as you please in a little group of people getting practically no drops. No one's stopping you but yourself.
    Exactly, you're not the only person who feels this way. Start a group with them and your complaints go away.
    (2)

  10. #930
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,945
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Greatguardian View Post
    Well hey, if you don't care about drops, and can find a couple other people who don't care about drops, you're free to do as much Abyssea content as you please in a little group of people getting practically no drops. No one's stopping you but yourself.
    We shouldn't have to not get drops just because we chose not to play the bandwagon drops. Hence why the proc system is a pile of bullshiat. Instead of horrible drop rates with no proc and extremely high drop rates with proc, just get rid of the damn procs, have drop rates in the middle, and everyone can get their stuff and have fun doing it.

    Exactly, you're not the only person who feels this way. Start a group with them and your complaints go away.
    Our complaints don't go away because we're still not accepted for any events or activites unless we go out of our way to find other people who feel like outcasts the same as us, and nobody likes you as a result. Just look at any BST or pet job LS.

    Every job should be good enough to be accepted at any event by the majority of the playerbase. Why should I have to solo or find other rejected losers to be able to enjoy my favorite jobs? Why shouldn't they be effective enough to be part of any mainstream group? Better yet, why not just remove the other 3/4 of the jobs from the game and just have the 5 that everyone plays?
    (0)
    Last edited by Alhanelem; 06-24-2011 at 03:04 AM.

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