
Originally Posted by
TybudX
You guys need to understand that it isn't about being 'elitist'. I'm going to say this because BG gets a bad rap by people who don't understand the culture. It's a community based on learning how to play FFXI better, and a big part of that is understanding game mechanics and how they work as part of a strategy. It's not a community for elitists, it's a community for people that understand that they need to change in order to be more successful. There are very few people who post on BG who have 'perfect' gear or always make 'perfect' parties. If they were perfect, there wouldn't be much point in playing anymore, right?
So this is it. When you discuss game mechanics, and specifically job performance, you need to understand how the job can perform at it's absolute peak. You have to remove player 'skill' from the discussion. It is hugely varied and impossible to quantify, and for practical purposes it has no place in an unbiased discussion. At the same time, comparing A to B when A is perfect and B has no idea how to gear a job properly doesn't make sense, either. Comparisons like that aren't going to get you any useful information.
This is what is going on right now, in this thread. There are people who are showing you that SMN can not perform it's 'duties' on the same level as any other job in the game, period. At best it is tied for healing capacity with other jobs that only have healing due to /whm or /rdm (COR). Aside from a few niche buffs (EA, PD) the buffs it does have are either not unique to the job (Haste, Stoneskin) or are significantly weaker than alternative job buffs, to the point where even if you add up the entire potential a SMN can add to a party, any other job capable of a similar role will perform better. This isn't a failing on either of you as players, it is a failing of the design of the SMN job. No matter how much you enjoy the job, no matter how good you are playing the job, it is still a sub-par job.