Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
smn can give 10% JA haste?
edit: misread
edit2: actually I still don't know wtf you're saying.
I'm telling you the proof SMN is an amazing DD/Buffer/Support role if played by a skilled player. Are my buffs as good as a BRDs? no but my Damage is(hatefree and doesn't feed TP) and support abilities can be(more MP and MP management) and I can give more buffs at once. COR can either focus on DD or support to go along with thier buffs. Thier damage will be better and thier buffs most likely better But they're hardly leaving SMN in the dust.
2) SMN melee is a tool that certain SMNs use and can bring to the group if it's safe to melee on just like any other job
Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
SMN gives a full party Haste that lasts 5 minutes this is numkerically greater than 10% haste(if merited) that only affects melees.
My point was if you're trying to cap haste, why does the DNC replace the SMN most dual weilding classes can sub DNC for 5% haste sambawhich (going by the math put forward in this thread) is more than enough to cap haste in the group so why bother with the DNC when you can have a SMN hastega and rotate with the BRD as stated by Leonlionheart I jsut swapped the DNC for a SMN party still gets the same haste
Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
So the smn is there to just save the whm mp that he doesn't even need?
To speed up the process and to be honest I've never been in a setup rotating a BRD. But for normal use exp/NM/event the SMN does a helluva lot more than save the WHM some MP. We add damage from a source the whm and tank don't need to worry about, we add buffs to the party and can still find time to support the party with heals etc.
Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
Can't brd cor dnc and another whm do those functions or combinations of those functions better than smn? I think I have to agree smn can do none of those things(dmg, buffs, support) better than another job.
Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
How does smn do dmg if they're casting support spells and avatars for buffs? What are these buffs anyway? I am not familiar with smn so much. I think it's been covered pretty well in this thread that smn doesn't do any useful dmg.
Would not a war/dnc be better? They can do dmg, support heals, and party buffs too.(and they're all instant, no casting!)
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