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  1. #1291
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,943
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Malamasala View Post
    I never considered the "giving" path. Maybe it would actually work. Do you just catch pickup groups going for atmas and wins?
    I joined a JP group that was farming for +2 items, I told them all I wanted was the sedna tusks; They said they were doing 3 sednas, and ended up doing about 10, and they happily gave me all the fangs, and I ended up getting some +2 items too when no one needed them anymore lol.

    For me, Kukulkan was more of a pain, because nobody really fought him much when I was on that trial. now, with the +2 items dropping in those areas, those NMs becaome a little more popular but still no one wants the staff items, so if you want one of these, it's pretty much the easiest empyrean until you get to Azdaja...
    (0)

  2. #1292
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Byrth View Post
    Err... I think Ryunohige may actually beat Ukon in a lot of situations. Even Conqueror may beat Ukon sometimes (pretty much the ultimate zerg weapon). Right now DD mythics for many jobs are very underrated compared to their damage potential. Not that it matters, because they're made of unobtainium.

    The biggest problem for them is how precisely you need to time AM3 activation (AM3 doesn't overwrite AM3), which tends to leave you either without AM3 while trying to build TP to 300, or overTPing at 300TP. Ryunohige has it nice here, because of Spirit/Soul Jump (5x normal hit x~1.7 attacks/round = 170TP average), Meditate (60TP), and AM3 duration all approximately lining up timer-wise, which gives you a little wiggle room and lets you boost your TP as needed. Jump/High Jump recast merits let you just save the Spirit/Soul for after WS if you don't need their TP. They take a lot more effort to play than, say, Ukon though.

    Tbqh, I'd definitely get one just because they sound fun to play. The real limitation for me is the 100k Ampuoles, non-spawning Beast Kings, and last 50k tokens I'm missing, though. I feel that I could make the gil for the Alexandrite before there's enough Alexandrite on the market for me to buy, let alone before I finish any of those other things.

    http://www.bluegartr.com/threads/907...=1#post4666916
    I can see Conqueror outside of Abyssea, but inside there's no way the aftermath could possibly keep the dps up of Ukon considering the damage difference between King's Justice and Ukko's Fury. Maybe on incredibly high defense mobs (though none come to mind where the unreal amounts of Attack from the aftermath+Berserk IV are actually needed when using RCB and Stalwarts, other than outside abyssea in stuff like Voidwatch). Ukon still has ODD, and Ukko's Fury is miles ahead of King's Justice.

    Personally I would love to go after Conqueror or Ryunohige just because of the drastically different play styles, but I don't even like playing more than 10 hours a week anymore, so no way.
    (0)

  3. #1293
    Player
    Join Date
    Mar 2011
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    Windurst
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    2,169
    He did mention zerging so I'm guessing he's assuming you're using MS in which case 90 Conqueror should beat Ukon.
    (0)
    Last edited by Neisan_Quetz; 07-02-2011 at 12:10 PM.

  4. #1294
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Leonlionheart View Post
    I can see Conqueror outside of Abyssea, but inside there's no way the aftermath could possibly keep the dps up of Ukon considering the damage difference between King's Justice and Ukko's Fury. Maybe on incredibly high defense mobs (though none come to mind where the unreal amounts of Attack from the aftermath+Berserk IV are actually needed when using RCB and Stalwarts, other than outside abyssea in stuff like Voidwatch). Ukon still has ODD, and Ukko's Fury is miles ahead of King's Justice.
    Um...you wouldn't be using King's Justice...you would be using Raging Rush..........
    (0)

  5. #1295
    Player
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    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Even with lack of crits I think KJ would be better than RR outside due to the 25% WS Damage from 90 Conqueror. At least it would be more consistent and you'd still get aftermath.
    (0)

  6. #1296
    Player Cream_Soda's Avatar
    Join Date
    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    Quote Originally Posted by Korpg View Post
    Um...you wouldn't be using King's Justice...you would be using Raging Rush..........
    In that case, it wouldn't even be a competition. Conq w/o the OTT isn't rly going to do much for you.
    (0)

  7. #1297
    Player Byrth's Avatar
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    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by Leonlionheart View Post
    Personally I would love to go after Conqueror or Ryunohige just because of the drastically different play styles, but I don't even like playing more than 10 hours a week anymore, so no way.
    Yeah, that's pretty much how I feel about Terpsichore.

    For zerging with Mighty Strikes, Conqueror is best inside or outside.
    King's Justice: 3.0 fTP before DAs, 50% STR, +60% "DA" rate that can proc on WS, +15% WS damage from level 90.
    Ukko's Fury: 3.0 fTP before DAs, 60% STR

    Assuming you run 30% DA and +.2 fTP in your WS gear normally (and avg pdif = 3) and 100TP:
    KJ: 4.64*1.15=5.336 fTP effectively, 50% STR = ~5.2k average
    Ukko's Fury: 3.8 fTP, 60% STR : ~4k average
    With 300TP (to start AM3):
    KJ: 5.91 fTP average, 50% STR : ~5.8k average

    And (unconfirmed) +40% Attack from Berserk, much easier 5-hit, 70% DA rate instead of 30%, high probability of DA->DA for 100TP in two attack rounds, etc. It's not just a little better in zerg conditions. It's a looootttt better. I'd love to see one in action.

    Inside Abyssea, obviously crits are king. Outside Abyssea, Conqueror is pretty sweet. However, I've heard that someone who has both prefers to use her Ukon. I have to imagine that King's Justice is finally better than Raging Rush, though.
    (0)

  8. #1298
    Player Arciel's Avatar
    Join Date
    May 2011
    Posts
    139
    Character
    Arciele
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Malamasala View Post
    I never considered the "giving" path. Maybe it would actually work. Do you just catch pickup groups going for atmas and wins?
    my original intention was to solo the KI nms then gather people to do the NM for speed and not to waste drops.. but in the process I'd meed competition in camping said NMs.. and then we somehow decided to team up cos they want what I don't want and vice versa. Since then I always just put the item in my search comment and sometimes I get people asking me if I want to join their runs for the items. At other times if I see the NM up on widescan (i solo/farm the KIs on bst 99% of the time) I'll go check it out and send a polite tell to the leader asking if they need the item.

    Sedna is definitely a lot easier than Kukulkan because he drops more stuff and also because it's truly a joke NM that I'd solo down if I had to. Either way, people are usually open to giving away these items cos no one other than staff makers would want them ever.

    With Azdaja, it becomes a little more competitive because the horns are used for Ochain too.. but honestly you can just stop at 85 for the staff if your intention is Myrkr, which is what I'm doing.
    (0)

  9. #1299
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Byrth View Post
    For zerging with Mighty Strikes, Conqueror is best inside or outside.
    King's Justice: 3.0 fTP before DAs, 50% STR, +60% "DA" rate that can proc on WS, +15% WS damage from level 90.
    Ukko's Fury: 3.0 fTP before DAs, 60% STR

    Assuming you run 30% DA and +.2 fTP in your WS gear normally (and avg pdif = 3) and 100TP:
    KJ: 4.64*1.15=5.336 fTP effectively, 50% STR = ~5.2k average
    Ukko's Fury: 3.8 fTP, 60% STR : ~4k average
    With 300TP (to start AM3):
    KJ: 5.91 fTP average, 50% STR : ~5.8k average

    And (unconfirmed) +40% Attack from Berserk, much easier 5-hit, 70% DA rate instead of 30%, high probability of DA->DA for 100TP in two attack rounds, etc. It's not just a little better in zerg conditions. It's a looootttt better. I'd love to see one in action.

    Inside Abyssea, obviously crits are king. Outside Abyssea, Conqueror is pretty sweet. However, I've heard that someone who has both prefers to use her Ukon. I have to imagine that King's Justice is finally better than Raging Rush, though.
    Oh with Mighty Strikes, that makes more sense.
    (0)

  10. #1300
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,943
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    As for Nirvana, almost 2/5 done on Assault reclears and working on znm trophies. building reserves for alex too but other than these 3 things im done.
    Those 3 things are like 95% of the work involved.
    (0)

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