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  1. #1
    Player Greatguardian's Avatar
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    Mar 2011
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    I have like 6 pages to catch up on so bear with me.

    1) I really wish people would stop throwing around my spreadsheet numbers as if Summoner Melee actually does more damage than the Avatar when you're not getting what these very same MereeSMNs have called "God-mode buffs that no one realistically gets". When you toss out Red Curry Buns, Haste Samba, Marches, and a perfect TP set, your Garuda is stomping the hell out of you.

    2) I laughed at 500 attack and the comeback was "Hey guys I said OUTSIDE of Abyssea okay?". 500 Attack including food is absolutely pathetic even outside Abyssea. That was pretty funny.

    3) Dallas now claims to have made / be making significant contributions to the Summoner class? When did this happen? All I've seen from him is theorycrafting with absolutely no justification, either in the form of theoretical math, or parses, or gear sets, or anything beyond "I do it and it's good and you're all gimp for not doing it". Post some specifics that you didn't make up on the fly, and that other people can replicate.

    4) Hvergelmir SMN is absolutely not a stronger DD than good, non-EMP "normal DD"s. You're delusional. Though, comparing your absolute best to the world's absolute worst is a tried and proven strategy for people who suck too much to handle a real test. I believe it was Galka who mentioned being able to outparse a full perle gimp Dark Knight in Abyssea earlier in the thread. That's just not pretty.

    5) This thread is open because no one wants to read this crapfest. I'm sure it'll meet a swift lock whenever someone gets around to reporting some personal attacks or something. If someone's not interested in participating, though, they're welcome to just stop posting in this thread.
    (1)

  2. #2
    Player Korpg's Avatar
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    Mar 2011
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    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Greatguardian View Post
    5) This thread is open because no one wants to read this crapfest. I'm sure it'll meet a swift lock whenever someone gets around to reporting some personal attacks or something. If someone's not interested in participating, though, they're welcome to just stop posting in this thread.
    I only really post to point out Dallas's flaws, still hoping beyond hope that he would finally realize them.

    That and to have him respond to make a fool out of himself.
    (0)

  3. #3
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
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    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Korpg View Post
    I only really post to point out Dallas's flaws, still hoping beyond hope that he would finally realize them.

    That and to have him respond to make a fool out of himself.
    I'm reasonably confident he's just doing stuff like this on purpose. You're not going to make him realize anything, because he's here for entertainment purposes.
    (0)

  4. #4
    Player Korpg's Avatar
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    Mar 2011
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    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Alhanelem View Post
    I'm reasonably confident he's just doing stuff like this on purpose. You're not going to make him realize anything, because he's here for entertainment purposes.
    Yeah, but without a need for him to reply, he wouldn't....I don't think....
    (0)

  5. #5
    Player Alhanelem's Avatar
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    Mar 2011
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    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    4) Hvergelmir SMN is absolutely not a stronger DD than good, non-EMP
    I fully agree with this; It IS, however, a stronger DD than a good, non-EMP SMN. There is of course a price for any extra damage, and that price is some amount of risk, depending on your targets. If you can manage that risk, then you can make use of it to speed up soloing and some not-too-difficult NMs. Most SMNs I know soloing trash mobs (e.g. normal mobs conning a low T or less) will melee because they know they can do it safely against an avatar that's just used a strong blood pact. They don't normally do it in a group setting, but it is worthwhile when soloing normal stuff.

    Nobody here thinks it allows you to be better than any other DD, because we know it doesn't and the math shows it doesn't; unless of course your name is Dallas.

    500 Attack including food is absolutely pathetic even outside Abyssea. That was pretty funny.
    Completely agreed on the statement, but using attack food and having capped skill you should be doing better than that- like 550-600 at least. You can go a little higher with Ifrit, outside of abyssea.
    (0)
    Last edited by Alhanelem; 06-28-2011 at 10:00 AM.

  6. #6
    Player Greatguardian's Avatar
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    Quote Originally Posted by Alhanelem View Post
    I fully agree with this; It IS, however, a stronger DD than a good, non-EMP SMN. There is of course a price for any extra damage, and that price is some amount of risk, depending on your targets. If you can manage that risk, then you can make use of it to speed up soloing and some not-too-difficult NMs. Most SMNs I know soloing trash mobs (e.g. normal mobs conning a low T or less) will melee because they know they can do it safely against an avatar that's just used a strong blood pact. They don't normally do it in a group setting, but it is worthwhile when soloing normal stuff.

    Nobody here thinks it allows you to be better than any other DD, because we know it doesn't and the math shows it doesn't; unless of course your name is Dallas.
    Can agree 100% with this.

    Melee'ing is definitely situational, taking all other jobs out of the equation and looking at Summoner alone. There are definitely benefits to sitting back and using perp staves on certain things, and there are plenty of "certain things" this fits with. Having both options is always better than just having one though.
    (0)
    Last edited by Greatguardian; 06-28-2011 at 10:02 AM.

  7. #7
    Player Fyreus's Avatar
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    Mar 2011
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    182
    Character
    Fyreus
    World
    Sylph
    Main Class
    SMN Lv 98
    Quote Originally Posted by Alhanelem View Post
    I fully agree with this; It IS, however, a stronger DD than a good, non-EMP SMN.
    Hi. As a support job player that likes to buff low man groups and do a bit of damage on the side i'd like to remind anyone who brings this up that saying stuff like this is literally no different than saying "Oh, well I can out damage a PLD so I should probably melee."

    Why compare yourself to someone who does part time damage and part time buffs for props?
    (0)

  8. #8
    Player
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    Quote Originally Posted by Fyreus View Post
    Why compare yourself to someone who does part time damage and part time buffs for props?
    Because 2 of those gimp SMN are in this thread bashing melee SMN who can full-time both.
    (0)

  9. #9
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    10,945
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Fyreus View Post
    Hi. As a support job player that likes to buff low man groups and do a bit of damage on the side i'd like to remind anyone who brings this up that saying stuff like this is literally no different than saying "Oh, well I can out damage a PLD so I should probably melee."

    Why compare yourself to someone who does part time damage and part time buffs for props?
    I don't compare myself to such people. I only compare myself to people specifically triyng to inflict damage. Not those that are mainly healing and buffing and occasionally doing a rage BP on the side.

    You're missing the whole point of this. It's not anything at all like saying "Oh, well I can out damage a PLD so I should probably melee." This is NOT saying that you should melee 100% of the time and never play support role SMN ever again.
    (0)
    Last edited by Alhanelem; 06-29-2011 at 12:16 PM.

  10. #10
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    10,945
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    One thing people need to remember is all of the relic and empyrean weapons are designed to be swung. There is simply one for each weapon type and the jobs are assigned to the weapons based on which weapon is "primary" to those jobs. None of these weapons specifically does anything special for a given job (e.g. enhances some ability or spell of that job); The Mythic weapons were the weapons built with this in mind. You do not get a relic or mythic weapon unless you are going to use it to whack things, no matter which job you are. White mages get damage clubs, even though most of them use a staff most of the time; these clubs are built to be swung (except the mythic club which is awesome for normal WHM activities). Other mages get damage staves. Other jobs get damage <whatevers>. BLU gets a damage sword. I realize that for some of these jobs, most people do not usually swing their weapons. But they can if they really feel like it. These weapons are for those people, and have utility to those people. They do not have utility to everyone, and in fact only a few people. In my personal, humble opinion, this is fine, as long as it's useful to somebody for some reason. Finally, the relic/empyrean weapons are centered around a new weapon skill. You don't use a weapon skill if you don't melee, so I don't know why anyone who doesn't melee at all even cares about this. There is already an ultimate weapon that better suits them: The mythic weapon.

    TL:DR; all the relic/emp weapons are built as devices to hit things with, regardless of job; If for any reason in the world you want to hit something with a weapon on your SMN, SCH, or BLM, these are the weapons to do it with. If you want a weapon that enhances the spells/abilities/traits of your job, then the mythic weapon is what you want. If you want to do the best possible damage in the cases where you swing your weapon, even if those cases are very rare, then the relic or empyrean is what you want.

    ---------------

    The mythic weapons specifically enhance abilities/spells/traits of jobs. These should be made less difficult to obtain, then people will realize there is a staff that fits their needs, they can then ignore/forget the relic/empyrean weapons.
    (0)
    Last edited by Alhanelem; 06-28-2011 at 10:16 AM.

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