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  1. #1
    Player Secondplanet's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria
    Posts
    398
    Character
    Mortificator
    World
    Asura
    Main Class
    SMN Lv 99

    wheres the forgotten jobs updates?

    I have been noticing a trend lately that SE seems to be giving out ample amounts of updates for the pure DD/Mage jobs but the side/support jobs seem to be lacking over and over.

    Its nice to see Cor getting abit (very little) loving in this new update but where is the new abilities for summoner, ranger, bard or even puppet and beastmaster (beastmaster the least since they get new pets)? I just seems like SE is telling us to play the mainstream jobs only and to forget these side wonders.

    Even the abilities these jobs get at times seem more like a sad excuse to keep us off their backs like summoners mana ceade, even with the +2 gear you get 200tp for your pet but only being allowed to use it every 5min isn't worth the time for 50-200dmg extra (if your lucky). I'm not going to act like i know the other jobs that get left out but feedback from players who know these jobs would be best to talk about how they are left out.

    With all the atma's made for DD's and Mages and the versatile gear for them these side jobs since they are in their own unique world are left out most times since 99% of the mage gear has nothing to offer summoner and most times even be useless for brds.
    (2)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    960
    Until game dynamics change again, jobs without procs and buffers are going to be in trouble. You just don't need more than the bare minimum in Abyssea to clean house.

    More people just muck things up.

    If Voidwatch is going to be the heir to Abyssea then the "forgotten" jobs might see use as procs seem to be key to getting anything however from what little we've seen SE seems to have no idea where to take certain jobs, namely pet oriented classes.
    (0)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  3. #3
    Player Ravenmore's Avatar
    Join Date
    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    Some of the things they are fixing in this minor update have been a problem for a while. Really wait till we are 99 to go off the handle. They can only dev and test so many jobs and tweaks at a time remember they got head hunted for 14. Look at the road map they have been giving out job adjustments more this year then we gotten in a long time. Now if the devs fubar at 99 then I will be ritght here with you. For all we know they got 10 people working on content for FF11 with a bunch of interns.
    (0)

  4. #4
    Player Khajit's Avatar
    Join Date
    Mar 2011
    Posts
    334
    Character
    Khajit
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Ah yes SE has really been ignoring those WAR... er i mean mnk.. er i meansam ohwait thats this update tomorrow er i mean blm has been ohwaitgreelowprocemnitydouse.
    Surely rng and bst have been left behind, WTF . TH2+ for them?
    Oh well. It's not like smn bst and pup had 100% pet pdt.
    (2)
    Last edited by Khajit; 06-06-2011 at 03:28 PM.

  5. #5
    Player Xerius's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    190
    Character
    Zerius
    World
    Asura
    Main Class
    THF Lv 99
    Quote Originally Posted by Khajit View Post
    Ah yes SE has really been ignoring those WAR... er i mean mnk.. er i meansam ohwait thats this update tomorrow er i mean blm has been ohwaitgreelowprocemnitydouse.
    Surely rng and bst have been left behind, WTF . TH2+ for them?
    Oh well. It's not like smn bst and pup had 100% pet pdt.
    You probably shouldn't drink before you try to answer a question.
    (2)

  6. #6
    Player Secondplanet's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria
    Posts
    398
    Character
    Mortificator
    World
    Asura
    Main Class
    SMN Lv 99
    Lol i can't believe i forgot to mention Drg, yes they get to control their breath abilities now but their wyvern is still made out of paper, they should be getting job traits for more wyvern HP so their pet doesn't get 1 shotted in abyssea lol.
    (0)

  7. #7
    Player Ravenmore's Avatar
    Join Date
    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    Drg also not like pup. Our pet dies we can still pump out dmg like no tomarrow. Even the 20 min timer not that big of a deal if you snag a couple of restore boxs. Trying to proc red/yellow you don't have them out and when its time to kill run in throw out your jumps WS run out or if its a mob that you can sit and melee it'll be dead long before it can take out you pet. Drgs get something that better then pets and it angon that stacks with dia.
    (0)

  8. #8
    Player Xerius's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    190
    Character
    Zerius
    World
    Asura
    Main Class
    THF Lv 99
    Unfortunately, I feel like pet jobs are lost arts. DRG is the closest thing to having an actual job description as it comes but when it comes to PUP SE has no idea what to do. When it comes to SMN, SE gave us a crap ton of tools but no real logistical way to use them due to the 4 second ability delay or the cap at 45 second recast. That'd be like if a WHM could only cast 1 Cure spell every 45 seconds and when they did ALL of their spells were in lock down for the next 45 seconds. BST is still the "forever alone" job and like Ravenmore said, DRG has an identity but with all the support these days they don't even need their Wyverns save for the occasional breath.
    (0)

  9. #9
    Player Dfoley's Avatar
    Join Date
    Mar 2011
    Posts
    427
    Character
    Raijitsu
    World
    Ragnarok
    Main Class
    PUP Lv 99
    I would agree with the pet job statements.

    It feels like every update they are adding stuff to pup, but when you sit down and look at it. Alot of it is worthless or wasted and requires an emergency maintenence to fix it 1 week after its added. (Deluxe animator, I am looking at you)

    There have been issues with pup since they added it that still havent been fixed/adressed. The PET ai is terrible, control is minimal at best, having ws/spells be determined by maneuvers is crap. All of this is known and none of it a suprise. Theres even a thread in the pup forms that lists exactly whats wrong with the job and then we turn around and get a 5%/10/15/20% counter rate on a pet that we can't heal more then 1x per 2 minutes and thats a pet thats supposed to function like an in game paladin?
    (1)

  10. #10
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    SE could help SMN by doing the following minor updates:
    - Lower the perp cost of avatar at lvl 80s and up by -2
    - Lower the perp cost of elemental by -4
    - If you summon either avatar or elemental that match the day, you get another -1 by default.
    - Make mana cede and elemental siphon to be 3 mnts timer
    - Reduce the smn bp rage animation delay to 2 seconds instead of 4
    - Give smn 15% more mp than what we currently have
    - Reduce BP timer to 45 sec instead of 60 sec.
    - Make the buffs from BP last quite a bit long since it comes from avatar 3- 5 mnts duration should be enough.
    (0)

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