Buff should also be a bit wider range than protectra and maybe maybeeee scale on the
Well, we asked for increased ranged 2004, we got it 2010? I don't think that even if we ask for more, we'll see it until 2020. The current range is also fine except for melee that run away.

In the same light, SMN is 'okay' at meleeing, but they aren't great, they were never meant to be.
Yea, it isn't like I want extreme melee abilities. Just more accuracy so one can build TP easier when I feel like having fun. Easiest way is armors, even though SE did paint themselves into a corner and forced us to wear 5+ slots of armor just to stop our MP from bleeding away. Had they not, we'd have plenty of room for melee gear (had it existed).

On your list of Ideas, the best you can hope for is a buff to Spirits and our Buffing. I wouldn't mind a massive buff to our Buffing ability. Infact i think we're way past due for one. Buffing our Spirits would be like polishing a turd, It will never be useful, why bother.
I'd be more than happy with that. But it is still hard to think SE adds us to MAB armors for any other reason than tick us off. Only thing it helps really is WSing, and as I said, if we want to WS we'd rather have melee armors to get the TP than MAB to boost your rare WS damage.

Buffing spirits wouldn't be so much like polishing a turd, as it would be like giving SMN native spells (cure, holy, thunder IV etc) at a lower efficiency than WHM/BLM/RDM/SCH. I've always hated myself for being /WHM casting cure 3 when I have cure 5 available.

Kind of like being a millionaire hunting cans for recycle money.