Quote Originally Posted by Aeonk View Post
There's one thing I don't get.

PLD has always used dmg to tank. Atonement just made it mainstream. Now that that's gone, people seem to want some new gimmick or change in game mechanics to cement us in our rightful place... Why not just give us some natural traits/JA's that make dealing dmg easier? That way we can go back to tanking the way we've been tanking all along.

At this point I'd settle for Fencer naturally.
I don't know if I would say that 'we used damage to tank'; more then before it was more like 'we used damage to help supplement tanking abilities.'

You would never rely on a PLD to be the damage dealer. But the combo of cures/cure cheating/flashes/job abilities/damage dealing/damage mitigation would push a PLD to very high levels on the hate list.

Fast forward to today's FFXI and the majority of what I mentioned above no longer works, the only thing that does work is damage dealing. Every DD can do this at such a high level though and hence PLD has lost its spot.

Increasing the DD potential of a PLD might help... but if I wanted to play a DD then I would just hop on my DRK which is geared very well.