there should be some wiggle room in the system. a DD zerging 5-10% less hard is prolly not gonna cause a failure against 99% of the stuff in this game. then any time anyone would attempt that 1% they'd gather the best they could beforehand.

but for a lot of stuff... we all hold back anyway. so as not to ruby, or give time for th/procs and so on.

best example i can come up with in my experience is my war. if i sub sam and try i can put up some pretty sweet numbers. the problem is nowadays... if i do so.... i'm a dick? it's to the point where i feel like i should just go back to /nin so i can sneak/invis myself and pick up the dagger procs.


back ON topic, i wouldn't be totally against a parser i guess... but.. remember when PvP was introduced? all i ever saw that do was start endless pissing contests until everyone eventually stopped caring about PvP entirely. i could see a lot of "mines bigger" going on if there was an ingame parser. still, could be fun to fiddle with. healthy competition is one thing, d-bag cool kids who rattle on after every mob about that extra 2% dmg they did is another.

i suppose my final verdict relies on how the community at large reacts to such a tool.