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  1. #11
    Player RAIST's Avatar
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    Mar 2011
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    seem to recall SE touching on this a long time ago in one of the many DEV Q/A sessions and it was an issue with real estate in the GUI. PS2 has a lower resolution cap, and they can only fit so much info in there or something without a MAJOR overhaul to it.

    It may be more easily done for PC and 360 simply because there are more columns/rows to work with at the higher resolution, but then there is the potential additional cost of maintaining the different GUI's with each update. At this stage of the game, SE simply is likely not willing to throw such resources into a game this old.

    As for the font thing, changing a system-wide font is not as big an issue as it may seem. Once you determine which font you wish to use, et's basically just a handful of libraries for each font...change a few files and all the text based off those files are changed in one shot. Worst case scenario, you install the new font alongside the original under a differnt name and have to go thorugh and change the pointers in the panels so it loads the new font. The latter is like updating the look/feel of a web app--change the default font referenced in the CSS on one line, and every bit of text on that page using the default font gets changed in one shot. Then you have to find any remaining custom font references and change them to a similar font to match it--usually this also has a similar placeholder so you just change a few more reference fields and it's done.

    tldr: seem to recall SE looked into updating the GUI once, but it is too impractical on the PS2 and not worth the resources to do it for 2/3 the platforms supported while having to maintain it differently for just one platform.
    (1)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  2. #12
    Player Leonlionheart's Avatar
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    Mar 2011
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    Jeuno
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    Leonlionheart
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    Asura
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    WAR Lv 95
    Quote Originally Posted by Ihnako View Post
    I waited for that argument. WoW isn't what a game needs. It's one of a million games that attract a certain audience.
    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]
    Doesn't matter wether or not the game is good at all, it's making millions upon millions of dollars more than FFXI is or ever has.

    Taking a % of that demographic wouldn't be bad, and honestly the menus/GUI is much better in WoW in the first place, by a longshot.

    You seem to forget, SE doesn't really give two craps about you or your gaming experience, as long as they do just enough to get you to come back after each update. SE is a company, not a non-profit organization, so it's not like you can blame them either.
    (1)
    Last edited by Bublex; 06-15-2011 at 09:25 PM. Reason: Quoted content was edited by Moderator due to violation of Forum Guidelines.

  3. #13
    Player Kraggy's Avatar
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    Kraggy
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    Cerberus
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    THF Lv 50
    Quote Originally Posted by Leonlionheart View Post
    If there's an MMO model to follow, simply because of sheer revenue the game has, it would be WoW.
    If you like WOW so much go play it, FF doesn't need the "play for you" toys the WOW kiddies need.
    (1)

  4. #14
    Player Karbuncle's Avatar
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    Quote Originally Posted by Kraggy View Post
    If you like WOW so much go play it, FF doesn't need the "play for you" toys the WOW kiddies need.
    I'm not saying FFXI needs to be more like WoW (It really doesn't, I like it being FFXI >)

    But if there is a good idea floating out there from another game, rather it be the UI, or otherwise, It should be considered. I don't care if it was from Barbies Princess adventures, If the Idea was sound it should be looked into. Where it originated does not matter.
    (1)

  5. #15
    Player Leonlionheart's Avatar
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    Leonlionheart
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    Asura
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    WAR Lv 95
    Quote Originally Posted by Kraggy View Post
    If you like WOW so much go play it, FF doesn't need the "play for you" toys the WOW kiddies need.
    Like I said, WoW could be the crappiest game in the world. But the GUI is beautiful compared to the absolute crap that FFXI uses. Not only that, but what harm could possibly come from players knowing their own accuracy, rather than having to use a computer with ffxi-calc to figure it out for them?

    Not only is using that program not against the terms of service, but it helps players TREMENDOUSLY when figuring out haste, STP, accuracy, and other things that could easily be reworked into the status screen of ffxi.

    Note: I don't want FFXI to play like WoW, but how can you not agree that being completely blind other than relying on what other players, who you may or may not trust completely, to know what your accuracy and accuracy rate is? Honestly the fact that we are so blind to our own stats in game is the only real reason we rely on mathing things out so much.
    (2)
    Last edited by Leonlionheart; 06-16-2011 at 06:56 AM.

  6. #16
    Player Tamarsamar's Avatar
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    Mar 2011
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    Character
    Tamarsamar
    World
    Carbuncle
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    RDM Lv 95
    While more in-game stats most definitely do need to be shown, I don't think that a "Parser/DPS meter" is one of those.

    The less that e-peen stroking is promoted, the better. :P
    (2)
    Quote Originally Posted by Ophannus View Post
    I love back in 2006 when they said Mythics would be the casual-player's alternative to Relic weapons.
    Quote Originally Posted by Armando
    No one at Square Enix has heard of Occam's Razor.
    FFXI Official Forums in a nutshell:

    Quote Originally Posted by saevel
    The stupid is strong here.

  7. #17
    Player Puyopop's Avatar
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    Jun 2011
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    San D'Oria
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    6
    Character
    Puyopop
    World
    Ragnarok
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    SAM Lv 91
    uch.... I don't like the idea of a FFXI recount.
    could imagine /shouts having a minimum dps or something which would be kinda cool I guess, but not if you're new to the game because you'd never be able to get anything done. Ever.
    (0)

  8. #18
    Player Malamasala's Avatar
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    If there's an MMO model to follow, simply because of sheer revenue the game has, it would be WoW.
    WoW also knows how to make pet classes from what I've seen. No mysterious perpetuation or other global timers from what I've seen. But someone has to be the one doing all the mistakes in MMOs.
    (1)

  9. #19
    Player Leonlionheart's Avatar
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    Jeuno
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    Leonlionheart
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    Asura
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    WAR Lv 95
    Quote Originally Posted by Tamarsamar View Post
    While more in-game stats most definitely do need to be shown, I don't think that a "Parser/DPS meter" is one of those.

    The less that e-peen stroking is promoted, the better. :P
    If you don't play to stroke your e-peen, you'll just continue being mediocre.

    Strive to do the absolute best in the class/job you play then you'll realize why it is that people don't melee on RDM or SMN, or why SAMs used to use Polearms even when they had Hagun/Amanomurakumo. You'll realize why special flowers and unique snowflakes aren't the best thing to be in FFXI, or any MMO based on damage formulas
    (2)

  10. #20
    Player Ihnako's Avatar
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    Apr 2011
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    Character
    Ihnako
    World
    Odin
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    PUP Lv 99
    And that's where the fun ends and all players are measured by DPS or better DumbPushupS
    (1)

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