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  1. #81
    Player HFX7686's Avatar
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    Mar 2011
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    344
    Character
    Meare
    World
    Bahamut
    Main Class
    RDM Lv 90
    I don't understand why this thread is still going. This idea is silly and would require too much of the development team's time to implement. It's not needed as the chests work fine now. There is no need for "improvement" (which this suggestion certainly is not).

    If you're really having that much problems with chests, just bring enough keys and pop them all with a macro. There's no shortage of cruor out there.
    (3)

  2. #82
    Player kingfury's Avatar
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    Mar 2011
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    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    Quote Originally Posted by HFX7686 View Post
    I don't understand why this thread is still going. This idea is silly and would require too much of the development team's time to implement. It's not needed as the chests work fine now. There is no need for "improvement" (which this suggestion certainly is not).
    ---------------
    I wonder why a good handful of players have this notion that the Devs have only 5 people working on development at a time with this game. >< Very often with game development staff members, each person is capable of designing, coding, and structuring content for implementation, though they still are assigned specific areas to focus on. This kind of suggestion would take no more than one to two people to design, code and have ready for testing. It's a cosmetic suggestion for communicating, so it's not that extensive development wise. ^^ I'm almost positive they have enough folks on the development staff to fix small things like menus and npc/NM placement and still continue with core game development content.

    Your opinion of whether they're needed or not is fine, and it's cool if you disagree.
    Quote Originally Posted by HFX7686 View Post
    If you're really having that much problems with chests, just bring enough keys and pop them all with a macro. There's no shortage of cruor out there.
    -----------
    I don't think you're really reading my examples that I'm posting though since more keys throughout the party won't solve the problem that I'm talking about.
    (0)
    Last edited by kingfury; 06-11-2011 at 01:04 AM.

  3. #83
    Player TybudX's Avatar
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    Mar 2011
    Posts
    186
    Character
    Elementa
    World
    Fenrir
    Main Class
    WAR Lv 1
    I've accepted other's opinions all throughout this thread
    You've accepted only the opinions or suggestions of people who agree with you. It's like communicating with a brick wall, except people sometimes write useful information on brick walls.
    (4)
    Quote Originally Posted by Alhanelem View Post
    False on both counts. I don't always disagree, nor do I think I'm always right.

  4. #84
    Player RAIST's Avatar
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    Mar 2011
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    Bastok
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    2,563
    Quote Originally Posted by kingfury View Post
    @ RAIST:
    Yeah, I suppose it could just be the folks I've been Cleaving with all these months lol ><

    ^^ You've made it clear with your description of "how you Fell Cleave" with your runs. The part you're missing is the part about the 2hr boxes during a Cleaving session. I said this part in an earlier post, one doesn't need their 2hr to effectively FC mobs at all, but If you haven't tried 2hr Cleaves from pull to pull, then it's the difference of doing a 1-2 FC vs 2-3+ Cleaves. It can simply save time is all. I said that I prefer doing it this way whenever I get the opportunity, since with that 2hr Cleave you can safely murder far more monsters in 1-2 clean swipes per pull. That's the difference in my example from yours. To reiterate, a 2hr it's not needed for effective Cleaving, but it does save time per pull. I communicate to my party to let me know if they find a 2hr box and then pop'em when I see'em. That's all. The problem comes in when I've murdered 15+ mobs that all drop blue boxes and the one 2hr box in the bunch is hiding amongst the few that no one has checked yet, and there's only 5secs left once someone finds the box. lol It's happened more times than I care to remember. ><

    Again, I'll say that your points about the collision are valid, and I don't disagree with the logic of everyone that's checking boxes should have keys.
    highlighted the problem for you. The problem is likely more with your chest openers, and less the game mechanics.

    Generally, we just open them up until we can isolate the blues. Generally, I really don't even bother destroying the ruby as it is just faster to pop them with a key--being able to macro destruction would trim that up considerably. Once Az/Pe is capped, ruby/ebon is negligible uness you are really trying for feet/KI. Sometimes there is a misfire and we pop a blue by mistake because they are on top of eachother (this goes to the way they drop that needs fixing)--but typically we can open/destroy all but the blue in seconds after a kill. Leaves more than a minute for the one person to check the contents of a handful of blue while the other checks the gold. By the time the cleaver is back with his horde, chests are ready if he/she wants them.

    Lately, I've run into a problem where you have to pace yourself too. Seems like everyone is on a cleaving binge. Even SOLOING I have trouble finding targets nearby sometimes. 2 hrs can sometimes contribute to that problem. Had to give up on crabs in Grauberg one day and switch to Monitors because of that crap.
    (1)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  5. #85
    Player kingfury's Avatar
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    Mar 2011
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    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    Quote Originally Posted by TybudX View Post
    You've accepted only the opinions or suggestions of people who agree with you. It's like communicating with a brick wall, except people sometimes write useful information on brick walls.
    --------------
    If I'm a brick wall, then you must be friggin' blind. Seriously. How do you come up with this stuff?

    Post #8
    ----
    • "Well, then it's a matter of opinion on the matter Kimble, which as I've said before is all fine and cool if you don't see it as I do."
    ----
    Quote Originally Posted by Rie View Post
    We just key toss all blue boxes when cleaving. I don't think this is a needed update at all.
    • "Thanks for your opinion /"
    ----
    Quote Originally Posted by HFX7686 View Post
    I don't understand why this thread is still going. This idea is silly and would require too much of the development team's time to implement. It's not needed as the chests work fine now. There is no need for "improvement" (which this suggestion certainly is not).
    • "Your opinion of whether they're needed or not is fine, and it's cool if you disagree."
    --------------
    If you're not going to read anything throughout the thread, then just stop posting. You have salt in your water and you're mad for no reason, I get it. Shoo now, away with ya.
    (0)
    Last edited by kingfury; 06-11-2011 at 06:29 PM.

  6. #86
    Player Khiinroye's Avatar
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    Mar 2011
    Posts
    204
    Character
    Khiinroye
    World
    Bismarck
    Main Class
    WHM Lv 99
    Kingfury:
    Are you just standing around between pulls? Are your melees always standing at the same spot, or moving a few feet over so the new chests pop away from the old chests? You can be keying all blue chests indiscriminately since you're one of the intended recipients of the ISL chests. If you're not finding ISL chests until they are out of time, then adding visual indicators will slow down the checking process and make the issue worse. The solution is to bring more keyers. If it's because people are rechecking chests...why are those people not keying or destroying the chests they are checking? That would prevent rechecking and can be solved by not being lazy and cheap.

    15 chests with 1 keyer: 12 seconds per chest.
    15 chests with 2 keyers: 24 seconds per chest. Chests can be manually opened faster than that.

    Standard XP alliances will not be picky on ISL, and giant open gold chests are a pretty good visual indicator for key items or augmented items. Those will always have people who check chests and don't key them unless they are time, so it will cause extra lag in those situations. I haven't seen a single person saying they have the same trouble as your group, so it seems that its something that your group could improve on, not something that needs to be changed in the game's design or mechanics.

    You're not "accepting" opinions that disagree with you, you're blowing them off with the equivalent of "yeah, well, you know, that's just like, your opinion, man". You have not addressed the reasons they have given to show why your idea (i.e. your opinion) is bad. You just label them as "opinions" and that's that for you. If you can't see that, stop posting now. Shoo now, away with ya.
    (1)

  7. #87
    Player Corwin's Avatar
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    Mar 2011
    Posts
    54
    Character
    Corwin
    World
    Asura
    Main Class
    WAR Lv 90
    Terrible idea and a terribler sig. Spaghetti code, lag, and overall useless says no. And those lips. /shudder
    (4)

  8. #88
    Player wish12oz's Avatar
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    Mar 2011
    Location
    @marnie
    Posts
    1,254
    Quote Originally Posted by kingfury View Post
    -----------
    Adding a graphic version of what you read in your chat log is overcomplicated for you Wish? ‹That's to bad.› ; ;
    It's overcomplicated because it involves someone looking into a chest to see what it is, then adding a mark to identify what it is to everyone else. Which could already beaccomplished by simply saying "Hey, Im standing on a 2 hour chest." (or whatever)

    Much simpler solutions exist, like everyone carrying keys, or different colors for every box (which is way better and easier to implement) or simply being like "Hey, Im standing on the box you wanted." I don't see why we need an overly complex system, that involves doing lots of stuff, simple is better.
    (7)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  9. #89
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    11,071
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    5 pages later I'm not convinced that this is in any way worth any kind of time investment, considering that chests are easy enough to handle as it is now.

    The only thing I hate is when your HP is low after a fight and you try to check the chest and
    Event skipped.
    Event skipped.
    Event skipped.
    when you get curebombed.
    (1)

  10. #90
    Player TybudX's Avatar
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    Mar 2011
    Posts
    186
    Character
    Elementa
    World
    Fenrir
    Main Class
    WAR Lv 1
    If you're not going to read anything throughout the thread, then just stop posting. You have salt in your water and you're mad for no reason, I get it. Shoo now, away with ya.
    I'm mad because you manage to come up with a stupid idea every other day. I have read your posts, and the thread. I see a lot of people telling you it's a bad idea, telling you it's a coding nightmare (hint: look at the areas of the game where you get lag, like tele-crystals and maws), telling you (and here's the important one) it's a waste of the developer's time, time they could spend doing something worthwhile. You are a brick wall because you deflect any and all criticism of your ideas as worthless. And no, saying "ok I appreciate the advise lol" is not 'cool' when you utterly dismiss it.

    Here's some advise(which you will completely ignore, because that's what you do best): quit trying to ruin our game. Do you hate FFXI? Why do you want SE wasting time doing useless crap instead of fixing real problems?
    (5)
    Quote Originally Posted by Alhanelem View Post
    False on both counts. I don't always disagree, nor do I think I'm always right.

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