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    Player kingfury's Avatar
    Join Date
    Mar 2011
    Location
    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    Quote Originally Posted by HFX7686 View Post
    I don't understand why this thread is still going. This idea is silly and would require too much of the development team's time to implement. It's not needed as the chests work fine now. There is no need for "improvement" (which this suggestion certainly is not).
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    I wonder why a good handful of players have this notion that the Devs have only 5 people working on development at a time with this game. >< Very often with game development staff members, each person is capable of designing, coding, and structuring content for implementation, though they still are assigned specific areas to focus on. This kind of suggestion would take no more than one to two people to design, code and have ready for testing. It's a cosmetic suggestion for communicating, so it's not that extensive development wise. ^^ I'm almost positive they have enough folks on the development staff to fix small things like menus and npc/NM placement and still continue with core game development content.

    Your opinion of whether they're needed or not is fine, and it's cool if you disagree.
    Quote Originally Posted by HFX7686 View Post
    If you're really having that much problems with chests, just bring enough keys and pop them all with a macro. There's no shortage of cruor out there.
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    I don't think you're really reading my examples that I'm posting though since more keys throughout the party won't solve the problem that I'm talking about.
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    Last edited by kingfury; 06-11-2011 at 01:04 AM.