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  1. #41
    Player kingfury's Avatar
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    Quote Originally Posted by HFX7686 View Post
    I don't think this is a necessary suggestion and improvement to the game. Chests work fine the way they are now. It is a waste of time and resources to change them. I'd rather have the development team working on new and interesting content and fixing older content that has been outlevelled and made obsolete than screwing about with a system that is fine the way it is.
    ----------------
    Yeah, I've said a couple of times it's not going to break the game if they don't add the suggestion, it's just a suggestion for streamlining the system.

    Though I'll say again, yes the chest system works, but when it's being pushed to it's limits of how the system works, it doesn't work very well in our favor. If you only have a handful pyxis to pop open, there's no issues. If you have 15+ to rummage through and communicate to party members specific chest and their exact location amongst the frey, things can get a bit hairy. That's not even mentioning the pileup issue.

    But, your opinion is noted, thanks for your feedback /
    (0)

  2. #42
    Player Kimble's Avatar
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    I dont recall them ever saying they couldnt expand inventory to 80.
    (1)

  3. #43
    Player kingfury's Avatar
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    Quote Originally Posted by Kimble View Post
    I fail to see how "I like your drawings" is considered feedback.
    ------------
    Forgot to address this Kimble. It's not to hard to understand, so I'll break it down right quick. The art accompanying my suggestion in the OP is original art. Art can receive feedback from a viewer. He said, "I like your drawings.(feedback for the art) Good job as always.(the compliment) I replied accordingly with, "Thanks for the feedback and compliment."

    Quote Originally Posted by Kimble View Post
    Aura would really be a bad idea because "aura" type stuff is what causes the most leg in the game. SMN avatars, Confluexes, Teleport crystals, etc.

    The main problem I see with labels is that its not something currently in the game so its not as simple as "just turn this on to make it visible", it would be something totally new for the game and could cause the same kind of lag.
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    Quote Originally Posted by kingfury View Post
    Though I didn't illustrate the "Pyxis aura" example in the OP, these wouldn't work like the current in-game auras you've named in that they wouldn't distort the visual graphics around them and such. They would look like three vertical lights affixed to the top of the pyxis that displayed the pyxis information through how tall and short they were. I just used the term "Aura" to describe the energy-like lights that would represent the information of the pyxis. I'll pop in an example to help convey the concept.

    The kind of graphics I'm thinking for these identifiers actually do exist in the game already, they would simply have to be altered to work for this process. Graphically, they would be on par with the selection arrow we use to point at things with, and wouldn't need to have the graphic weight of say a crag pad or avatar. The programming of pairing these kinds graphics to display the pyxis information would just take a bit of tweaking.
    ---------------
    Here's that example.

    **Edit to OP**
    • Pyxis Auras:
    »Pyxis Labels example 3
    (0)
    Last edited by kingfury; 06-09-2011 at 06:55 AM.

  4. #44
    Player RAIST's Avatar
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    the issue of difiiculty communicating to the group keeps coming up, so I have to ask.. just what is the difficulty?

    When we do cleaves, we specify what lights we want, others are ignored. Before unwanted boxes were just left to rot. Now, the key whore can just destroy the ones we don't want. When we have the big temp items one, we just say "temps in 5.. use them if you got 'em", count down 5 ticks on the clock and pop them.

    The only thing we have any real interaction over is the gold, and even then it's more just "XXX job in pool", or "<key item> roll for it". Lottable items are immediately sent to pool. Sometimes people are looking for specific augmented items, and if they make it known they are after it the box opener lets them know when they show up, else they are free for people to grab to NPC them. The openers usually get them first b/c they are there with the chest of course.

    Sounds like maybe you guys are just over-complicating what should be a non-issue.
    (4)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  5. #45
    Player wish12oz's Avatar
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    In case no one has said it, that is by far the ugliest drawing of a mithra I have ever seen ever in my life ever.
    You should really change it.
    (6)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  6. #46
    Player kingfury's Avatar
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    Quote Originally Posted by RAIST View Post
    the issue of difiiculty communicating to the group keeps coming up, so I have to ask.. just what is the difficulty?

    When we do cleaves, we specify what lights we want, others are ignored. Before unwanted boxes were just left to rot. Now, the key whore can just destroy the ones we don't want. When we have the big temp items one, we just say "temps in 5.. use them if you got 'em", count down 5 ticks on the clock and pop them.

    The only thing we have any real interaction over is the gold, and even then it's more just "XXX job in pool", or "<key item> roll for it". Lottable items are immediately sent to pool. Sometimes people are looking for specific augmented items, and if they make it known they are after it the box opener lets them know when they show up, else they are free for people to grab to NPC them. The openers usually get them first b/c they are there with the chest of course.

    Sounds like maybe you guys are just over-complicating what should be a non-issue.
    -----------------
    Y'know it never dawned on me to mention it until now after reading this post that folks Fell Cleave differently lol. Okay, to be very clear, I'm referencing the 2 hour pyxis and Time extension pyxis specifically. Both these chest are blue and can manage to find ways to scramble the ability to direct a player, say the Cleaver in the party, to it's specific where-a-bouts just by saying something like, "It's behind me" when there's could be 8+ blue pyxis behind that person.

    If someone in your party doesn't have keys and wants to help check the loads of chest around (to save time for the key person), they will often say things like, "TE here" or "2hr here". All the while the key person or the Cleaver is most likely checking for the same chest on the other side of the pile. Now, I personally like to Fell Cleave with my 2hr goin to make quick work of the massive pile of enemies, but that's just how I like to do it. It's not necessary at all in terms of functionality, but it does save lots of time. Because of this fact, I hunt 1st for my next 2hr chest after each cleave. When there's 15+ blue chest all crowded around you, the folks in the party usually jump in to help with locating that 2hr chest whether they have keys or not. If they find it before I do, my question to them is "where?". The best a player can do right now is try to visually describe the location of the chest amongst the pile, or just stand on it.

    Rather than take that time to try and detail a verbal location to the chest or try and position one's self on top of a pyxis, the suggestion aims to "visually flag" any pyxis that has importance so that every party member can see. That's the improved communication I speak of.
    (0)
    Last edited by kingfury; 06-09-2011 at 07:44 AM.

  7. #47
    Player kingfury's Avatar
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    Quote Originally Posted by wish12oz View Post
    In case no one has said it, that is by far the ugliest drawing of a mithra I have ever seen ever in my life ever.
    You should really change it.
    -----------
    lol In her defense, she has both her hat and hand covering her face, so I don't think you can really see her features at all!
    (0)

  8. #48
    Player RAIST's Avatar
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    Quote Originally Posted by kingfury View Post
    -----------------
    Y'know it never dawned on me to mention it until now after reading this post that folks Fell Cleave differently lol. Okay, to very clear, I'm referencing the 2 hour pyxis and Time extension pyxis specifically. Both these chest are blue and can manage to find ways to scramble the ability to direct a player, say the Cleaver in the party, to it's specific where-a-bouts just by saying something like, "It's behind me" when there's could be 8+ blue pyxis behind that person.

    If someone in your party doesn't have keys and wants to help check the loads of chest around (to save time for the key person), they will often say things like, "TE here" or "2hr here". All the while the key person or the Cleaver is most likely checking for the same chest on the other side of the pile. Now, I personally like to Fell Cleave with my 2hr goin to make quick work of the massive pile of enemies, but that's just how I like to do it. It's not necessary at all in terms of functionality, but it does save lots of time. Because of this fact, I hunt 1st for my next 2hr chest after each cleave. When there's 15+ blue chest all crowded around you, the folks in the party usually jump in to help with locating that 2hr chest whether they have keys or not. If they find it before I do, my question to them is "where?". The best a player can do right now is try to visually describe the location of the chest amongst the pile, or just stand on it.

    Rather than take that time to try and detail a verbal location to the chest or try and position one's self on top of a pyxis, the suggestion aims to "visually flag" any pyxis that has importance so that every party member can see. That's the improved communication I speak of.
    Again, over-complicating it. If you are fell cleaving, you have a wicked TP gain--more mobs hittting you and more mobs hit = more TP return. Only really need 1 or 2 chests per pull tops. By the time they go round up the mobs and come back, chests should be done--at least the blue ones.

    Simple solution, pop/destroy all but the two hours--then they just use their macro to pop a chest when they need it.
    (1)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  9. #49
    Player Kimble's Avatar
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    Quote Originally Posted by kingfury View Post
    -----------
    lol In her defense, she has both her hat and hand covering her face, so I don't think you can really see her features at all!
    Dude, shes not wearing a hat nor is her hand anywhere near her face.

    Also, you only really need one 2hr chest so I dont see why its so hard to pop everything else you need, and then have the keyer stand at the chest that is 2hr.
    (4)

  10. #50
    Player kingfury's Avatar
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    Quote Originally Posted by Kimble View Post
    Dude, shes not wearing a hat nor is her hand anywhere near her face.

    Also, you only really need one 2hr chest so I dont see why its so hard to pop everything else you need, and then have the keyer stand at the chest that is 2hr.
    ------------
    Do you even know what Wish is talking about Kimble? Step back and figure out the convo' before you jump in next time. >< Wish is referring to the "Forced pyxis Layout" example on the OP. It features a BLM mithra that has a pose where she's holding up a peace sign in front of her face. Pretty much all that can be seen is her smile.

    Didn't say it was hard to pop anything for those that have keys, only that when rummaging through lots of chest while searching for that 2hr and TE, it would nice for any party member (the ones with no keys) to flag the chests in question to quickly communicate it's location.
    (0)

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