I would stop playing rdm if they added this......
I would stop playing rdm if they added this......
Me too, if it were a random trait and not a JA.
Only Enspell II is calculated on hit, not Enspell 1. I don't bother with FC gear for enspells though, so Quick Magic wouldn't hurt those - I'd just move the potency equips before the cast. Also, I haven't tested it in a while, but I thought Phalanx cap was raised recently (last update)? Again, it wouldn't matter for Phalanx because I don't care about FC in pre-cast for it.
Either way, the effect of Quick Magic on potency is not what I'm concerned about anymore with the addition of AF3 boots, AF3+2 composure set bonus, and Est. cape. These increase enhancing magic duration significantly. If random Quick Magic applied to enhancing spells you'd either have to forget about pre-cast FC gear for the small chance of Quick Magic firing, or lose out on the extra duration. Neither is acceptable to me for Haste, Refresh, Phalanx II. Losing the pre-cast FC is more palatable, but I would by far prefer a constant reliable FC on those spells vs. a random insta-cast.
Even if they were to somehow factor in post-cast gear swaps into the insta-cast spell, I would still absolutely hate the randomness of Quick Magic being a forced job trait.
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