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  1. #1
    Player Zaknafein's Avatar
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    Mar 2011
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    Kweh!
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    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Quote Originally Posted by Raxiaz View Post
    A weakness targeting system similar to Abyssea has been implemented into Dynamis.

    http://ffxi.gamerescape.com/wiki/Dyn...ing_Weaknesses
    ^
    The currency is much easier to obtain now. Just do a little research, and get 3-4 likeminded people, and your golden. A small group out of my linkshell has a little static for this, and they are almost done with stage 1 just from farming a few times a week.
    (3)

    ~Party Rock Anthem~

  2. #2
    Player Zumi's Avatar
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    Mar 2011
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    Windurst
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    900
    Quote Originally Posted by Zaknafein View Post
    ^
    The currency is much easier to obtain now. Just do a little research, and get 3-4 likeminded people, and your golden. A small group out of my linkshell has a little static for this, and they are almost done with stage 1 just from farming a few times a week.
    No its not easier its longer and more time consuming. For the same 2 hours you spend now you may get like 100 currency on a good day but with the previous system in a city zone you came out with an average of 800 currency easy. So you get less for the same amount of work, which is why people are pissed.
    (4)

  3. #3
    Player Olor's Avatar
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    Quote Originally Posted by Zumi View Post
    an average of 800 currency easy. So you get less for the same amount of work, which is why people are pissed.
    in a trio?

    How many LS could be there at a time? What was the entry fee?

    All that has happened is the currency isn't being held by just a few people anymore.
    (4)

  4. #4
    Player Zumi's Avatar
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    Mar 2011
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    Quote Originally Posted by Olor View Post
    in a trio?

    How many LS could be there at a time? What was the entry fee?

    All that has happened is the currency isn't being held by just a few people anymore.
    In the old system you could easily clear city zones with just 1 party. If you couldn't then you are bad at FFXI. The cost of the glass is irrelevant because your in the black after the first 35 drops
    (0)

  5. #5
    Player Olor's Avatar
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    Quote Originally Posted by Zumi View Post
    In the old system you could easily clear city zones with just 1 party. If you couldn't then you are bad at FFXI. The cost of the glass is irrelevant because your in the black after the first 35 drops
    Ah well sucky players pay their monthly fee too. Now they can afford to access it, and maybe, gasp, they will get better. Maybe not, but they'll have more of a shot at it.

    Also I have never once, in the whole time I've played XI had 500,000K at one time. So, tell me, how accessible was old dynamis for new players? The only way to access it was to be in a shell that was willing to open the gate for you.

    A 50K key item is reasonable for a new player to aquire. It is much easier to join a shout group dynamis than to find a good linkshell willing to let you slave away for them for a shot at armor etc.

    I support the new dynamis because I'm interested, and excited that I will be able to do it.
    (3)
    Last edited by Olor; 06-07-2011 at 06:52 AM.

  6. #6
    Player Zaknafein's Avatar
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    Mar 2011
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    Kweh!
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    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Quote Originally Posted by Zumi View Post
    No its not easier its longer and more time consuming. For the same 2 hours you spend now you may get like 100 currency on a good day but with the previous system in a city zone you came out with an average of 800 currency easy. So you get less for the same amount of work, which is why people are pissed.
    So with a party of six people you were pulling in 800 currency easily? Hmmm.. I agree you have to work at it a bit more than you did in the old style to produce coinage. However that only entails getting the TE, and finding a camp where the job selections you have match up proc wise with the mobs at the camp. When you take into account that you're allowed to enter everyday your math of post update vs old style doesn't add up so to speak.

    Let's say just for the sake of argument your math results are correct. If the price of opening dynamis to the general population was making you work slightly harder to get currency out of mobs I'm fine with that. The model of 80% of a linkshell toiling away so a few leaders can horde/decide who is worthy of relicdom was flawed from the get go. I might not agree with all the changes made to the game over the last few expansions. However, the development team got the dynamis update as right as right can be.
    (2)

    ~Party Rock Anthem~

  7. #7
    Player Octaviane's Avatar
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    Mar 2011
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    Bastok
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    530
    Quote Originally Posted by Zumi View Post
    No its not easier its longer and more time consuming. For the same 2 hours you spend now you may get like 100 currency on a good day but with the previous system in a city zone you came out with an average of 800 currency easy. So you get less for the same amount of work, which is why people are pissed.
    Sorry to correct you but, under the old Dynamis system, time inside 3 - 3 1/2 hours assuming you won MB and stayed to farm.
    (0)
    Proud to be "Old School" and to have completed CoP pre-nerf

  8. #8
    Player Alukat's Avatar
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    Mar 2011
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    Character
    Alukat
    World
    Bahamut
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    THF Lv 99
    Quote Originally Posted by Octaviane View Post
    Sorry to correct you but, under the old Dynamis system, time inside 3 - 3 1/2 hours assuming you won MB and stayed to farm.
    now run the math 3,5 hours / 2hours = 1,75 (thats the correction factor to get the same amount of time)

    so for new dynamis its 100 currencys * 1,75 = 175 currencys (3 1/2 hours spend in new dynamis) and that's by far less as in the old system :x
    (0)

  9. #9
    Player Ravenmore's Avatar
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    Mar 2011
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    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Zumi View Post
    No its not easier its longer and more time consuming. For the same 2 hours you spend now you may get like 100 currency on a good day but with the previous system in a city zone you came out with an average of 800 currency easy. So you get less for the same amount of work, which is why people are pissed.
    How bout the 72 hours you couldn't go back in. It went from 72 hours to 22 hours to enter, if you really want a relic I don't see a problem with this. Again people are just mad they can't control other people anymore.
    (1)
    Last edited by Ravenmore; 06-08-2011 at 06:13 AM.

  10. #10
    Player Orenwald's Avatar
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    Mar 2011
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    Sandy yo
    Posts
    123
    Character
    Orenwald
    World
    Shiva
    Main Class
    NIN Lv 95
    Quote Originally Posted by Ravenmore View Post
    How bout the 72 hours you couldn't go back in. It went from 72 hours to 22 hours to enter, if you really want a relic I don't see a problem with this. Again people are just made they can't control other people anymore.
    it's actually not a timer anymore, it's a JP midnight :P (Just being technical here xD)

    Edit: You can also do Dreamland (Old drop rates) and New Dynamis both in the same day, so why all the bishing?
    (0)

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