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  1. #1
    Player Octaviane's Avatar
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    Mar 2011
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    Bastok
    Posts
    530
    Quote Originally Posted by Zumi View Post
    No its not easier its longer and more time consuming. For the same 2 hours you spend now you may get like 100 currency on a good day but with the previous system in a city zone you came out with an average of 800 currency easy. So you get less for the same amount of work, which is why people are pissed.
    Sorry to correct you but, under the old Dynamis system, time inside 3 - 3 1/2 hours assuming you won MB and stayed to farm.
    (0)
    Proud to be "Old School" and to have completed CoP pre-nerf

  2. #2
    Player Alukat's Avatar
    Join Date
    Mar 2011
    Posts
    302
    Character
    Alukat
    World
    Bahamut
    Main Class
    THF Lv 99
    Quote Originally Posted by Octaviane View Post
    Sorry to correct you but, under the old Dynamis system, time inside 3 - 3 1/2 hours assuming you won MB and stayed to farm.
    now run the math 3,5 hours / 2hours = 1,75 (thats the correction factor to get the same amount of time)

    so for new dynamis its 100 currencys * 1,75 = 175 currencys (3 1/2 hours spend in new dynamis) and that's by far less as in the old system :x
    (0)

  3. #3
    Player Ravenmore's Avatar
    Join Date
    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Zumi View Post
    No its not easier its longer and more time consuming. For the same 2 hours you spend now you may get like 100 currency on a good day but with the previous system in a city zone you came out with an average of 800 currency easy. So you get less for the same amount of work, which is why people are pissed.
    How bout the 72 hours you couldn't go back in. It went from 72 hours to 22 hours to enter, if you really want a relic I don't see a problem with this. Again people are just mad they can't control other people anymore.
    (1)
    Last edited by Ravenmore; 06-08-2011 at 06:13 AM.

  4. #4
    Player Orenwald's Avatar
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    Mar 2011
    Location
    Sandy yo
    Posts
    123
    Character
    Orenwald
    World
    Shiva
    Main Class
    NIN Lv 95
    Quote Originally Posted by Ravenmore View Post
    How bout the 72 hours you couldn't go back in. It went from 72 hours to 22 hours to enter, if you really want a relic I don't see a problem with this. Again people are just made they can't control other people anymore.
    it's actually not a timer anymore, it's a JP midnight :P (Just being technical here xD)

    Edit: You can also do Dreamland (Old drop rates) and New Dynamis both in the same day, so why all the bishing?
    (0)

  5. #5
    Player Babygyrl's Avatar
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    Mar 2011
    Location
    Bastok woot!
    Posts
    169
    Character
    Babygyrl
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Zumi View Post
    No its not easier its longer and more time consuming. For the same 2 hours you spend now you may get like 100 currency on a good day but with the previous system in a city zone you came out with an average of 800 currency easy. So you get less for the same amount of work, which is why people are pissed.

    i dont know what LS you ran with but i did dynami for years with a full ls and never got that much currency like ever..
    (0)
    *BabyGyrl* Ragnarok Server~ 99 THF WHM RDM BLM DRG Husband Doluka <3

  6. #6
    Player Xikeroth's Avatar
    Join Date
    Mar 2011
    Posts
    66
    Character
    Xikeroth
    World
    Ragnarok
    Main Class
    NIN Lv 99
    Quote Originally Posted by Raxiaz View Post
    A weakness targeting system similar to Abyssea has been implemented into Dynamis.

    http://ffxi.gamerescape.com/wiki/Dyn...ing_Weaknesses
    Actually its not very much like weakness targeting system in abyssea at all. Mage mobs staggered by magic/blood pacts, MNK/THF/NIN/BST/RNG all staggered by JA and the rest staggered by WS. I have never seen a spell stagger a PLD for example and I have never seen a JA stagger a RDM mob. they are very different and I have tried a LOT to prove this theory correct.

    I do agree that it should have been kept out

    But with a group of 3-4 people its easy to farm currency. lowest we have ever had was when we were learning it with 75 coins... now we get at lowest 120-200 coins per run with only 4 people (in a camp that isn't exactly ideal too.)

    The price is high because a lot of people are buying currency to try to complete their relics. really no one is buying that currency Saw guy selling broncepieces for 23k... had 10 a week ago now he has 3 stacks and not a single one bought.

    My ls works together to get their relics it doesn't take long even with only 4-5 people per run sometimes more
    (1)
    SE needs to be more original with content, because spreading the same content and copying it everywhere isn't going to keep people playing for very long. STOP WITH WEAKNESS TARGETING! It is NOT that good of a concept!
    If you don't like what I say, that's fine, you don't have to. But don't think that I care if you agree with me or not. Soooo... if you don't like what I say, don't reply, and move on with your life

  7. #7
    Player pepper84's Avatar
    Join Date
    Jun 2011
    Posts
    14
    Character
    Ancoron
    World
    Shiva
    Main Class
    BST Lv 90
    Quote Originally Posted by Xikeroth View Post
    Actually its not very much like weakness targeting system in abyssea at all. Mage mobs staggered by magic/blood pacts, MNK/THF/NIN/BST/RNG all staggered by JA and the rest staggered by WS. I have never seen a spell stagger a PLD for example and I have never seen a JA stagger a RDM mob. they are very different and I have tried a LOT to prove this theory correct.

    I do agree that it should have been kept out

    But with a group of 3-4 people its easy to farm currency. lowest we have ever had was when we were learning it with 75 coins... now we get at lowest 120-200 coins per run with only 4 people (in a camp that isn't exactly ideal too.)

    The price is high because a lot of people are buying currency to try to complete their relics. really no one is buying that currency Saw guy selling broncepieces for 23k... had 10 a week ago now he has 3 stacks and not a single one bought.

    My ls works together to get their relics it doesn't take long even with only 4-5 people per run sometimes more
    in 500k dreamland run/city run? or the 50k keyitem run?
    (0)

  8. #8
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    price goes high because lot of people who do dynamis dont know/bother with proc system(lot of people only go to get the few af they lack), dont do pop NMs (100 dropper)
    (2)

  9. #9
    Player Romanova's Avatar
    Join Date
    May 2011
    Posts
    295
    I love it, I have a lot of random off pieces I never got in dynamis so been doing them every night as a trio.

    Those weakness conditions are a nice touch imo. They are insanely easy to do if you have a dnc in your group (and all mobs are low enough that dnc can tank real easy).

    The worse TE issue would be beaucedine because they put a TE way the fuck away from everything else. But on average with the 3 of us only takes maybe 30~40 min to get them all then currency drops pretty fast.


    The reason there are so few people in the zones, imo, is because there's no reason now to go there unless you actually need AF or currency (or money from currency). How many LSes did a point system for attendance or did a bid n' split system or required attendance rule? Those lses would have tons of people in there that didn't really need any AF but went to get attendance points, or to get money, or because they had to.


    I don't see currency prices changing on rag though so not sure what it's like on other servers. but ya between three people on average we get 2-4 currencies per mob as long as we proc weakness.
    (4)
    Romanova-Ragnarok

  10. #10
    Player Sama's Avatar
    Join Date
    Mar 2011
    Posts
    224
    Character
    Rikuku
    World
    Asura
    Main Class
    THF Lv 4
    Why SE wants these proc crap everywhere now what's going on?
    (3)

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