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  1. #1
    Player pepper84's Avatar
    Join Date
    Jun 2011
    Posts
    14
    Character
    Ancoron
    World
    Shiva
    Main Class
    BST Lv 90

    goodbye Relic Weapon :(

    Hello guys, i am really angry about the new dynamis system. the bine bills etc. are expensive like hell now, cause they reduced droprate of bine bills, takukus etc...
    is it fair for people which are on stage 3 or 4??? NO! relic was always hard to get i know,
    but now its harder then ever to get a relic weapon...
    (3)

  2. #2
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    Thats the idea, relics = rare and difficult accomplishment.

    If you can't achieve it, get an emp.
    (4)

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    184
    Quote Originally Posted by Runespider View Post
    Thats the idea, relics = rare and difficult accomplishment.

    If you can't achieve it, get an emp.
    Well, they're rare and difficult. I wouldn't call them accomplishments though. Shiny gold trophy pieces at best, most of them impractical to actually use.
    (0)

  4. #4
    Player Raxiaz's Avatar
    Join Date
    Mar 2011
    Location
    Sylph
    Posts
    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96
    A weakness targeting system similar to Abyssea has been implemented into Dynamis.

    http://ffxi.gamerescape.com/wiki/Dyn...ing_Weaknesses
    (1)

  5. #5
    Player wish12oz's Avatar
    Join Date
    Mar 2011
    Location
    @marnie
    Posts
    1,254
    Quote Originally Posted by Raxiaz View Post
    A weakness targeting system similar to Abyssea has been implemented into Dynamis.

    http://ffxi.gamerescape.com/wiki/Dyn...ing_Weaknesses
    Ya, this was really the worst idea SE ever had, just give us back the old drop rates, thats to much work for outdated oldcontent. Want proof? search dynamis zones during prime time, on my server during JP time theres like 4500 people on, and maybe 80 in all dynamis zones combined, NA time, 2500~ and maybe 15 in all zones combined. Looks like a failed system no one wants to do to me!
    (5)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  6. #6
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Quote Originally Posted by Raxiaz View Post
    A weakness targeting system similar to Abyssea has been implemented into Dynamis.

    http://ffxi.gamerescape.com/wiki/Dyn...ing_Weaknesses
    ^
    The currency is much easier to obtain now. Just do a little research, and get 3-4 likeminded people, and your golden. A small group out of my linkshell has a little static for this, and they are almost done with stage 1 just from farming a few times a week.
    (3)

    ~Party Rock Anthem~

  7. #7
    Player Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    900
    Quote Originally Posted by Zaknafein View Post
    ^
    The currency is much easier to obtain now. Just do a little research, and get 3-4 likeminded people, and your golden. A small group out of my linkshell has a little static for this, and they are almost done with stage 1 just from farming a few times a week.
    No its not easier its longer and more time consuming. For the same 2 hours you spend now you may get like 100 currency on a good day but with the previous system in a city zone you came out with an average of 800 currency easy. So you get less for the same amount of work, which is why people are pissed.
    (4)

  8. #8
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by Zumi View Post
    an average of 800 currency easy. So you get less for the same amount of work, which is why people are pissed.
    in a trio?

    How many LS could be there at a time? What was the entry fee?

    All that has happened is the currency isn't being held by just a few people anymore.
    (4)

  9. #9
    Player Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    900
    Quote Originally Posted by Olor View Post
    in a trio?

    How many LS could be there at a time? What was the entry fee?

    All that has happened is the currency isn't being held by just a few people anymore.
    In the old system you could easily clear city zones with just 1 party. If you couldn't then you are bad at FFXI. The cost of the glass is irrelevant because your in the black after the first 35 drops
    (0)

  10. #10
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Quote Originally Posted by Zumi View Post
    No its not easier its longer and more time consuming. For the same 2 hours you spend now you may get like 100 currency on a good day but with the previous system in a city zone you came out with an average of 800 currency easy. So you get less for the same amount of work, which is why people are pissed.
    So with a party of six people you were pulling in 800 currency easily? Hmmm.. I agree you have to work at it a bit more than you did in the old style to produce coinage. However that only entails getting the TE, and finding a camp where the job selections you have match up proc wise with the mobs at the camp. When you take into account that you're allowed to enter everyday your math of post update vs old style doesn't add up so to speak.

    Let's say just for the sake of argument your math results are correct. If the price of opening dynamis to the general population was making you work slightly harder to get currency out of mobs I'm fine with that. The model of 80% of a linkshell toiling away so a few leaders can horde/decide who is worthy of relicdom was flawed from the get go. I might not agree with all the changes made to the game over the last few expansions. However, the development team got the dynamis update as right as right can be.
    (2)

    ~Party Rock Anthem~

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