Page 2 of 11 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 103
  1. #11
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by pepper84 View Post
    Hello guys, i am really angry about the new dynamis system. the bine bills etc. are expensive like hell now, cause they reduced droprate of bine bills, takukus etc...
    is it fair for people which are on stage 3 or 4??? NO! relic was always hard to get i know,
    but now its harder then ever to get a relic weapon...
    Working as intended.

    They said they wanted to balance the difficulty of obtaining Mythic and Relic weapons. It's just that everyone assumed that to mean "make Mythics easier" rather than "make Relics harder"
    (2)

  2. #12
    Player Bumbeen's Avatar
    Join Date
    Apr 2011
    Posts
    352
    Character
    Bumbeen
    World
    Valefor
    Main Class
    RDM Lv 1
    It's not that much worse. bynes went from 6-7k to 10k on my server. shells from 12k to 16k, coins 12k to 14-15k. If you had enough resources to acquire 160m.... don't see why you would whine over 200m.
    (3)

  3. #13
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Quote Originally Posted by Raxiaz View Post
    A weakness targeting system similar to Abyssea has been implemented into Dynamis.

    http://ffxi.gamerescape.com/wiki/Dyn...ing_Weaknesses
    ^
    The currency is much easier to obtain now. Just do a little research, and get 3-4 likeminded people, and your golden. A small group out of my linkshell has a little static for this, and they are almost done with stage 1 just from farming a few times a week.
    (3)

    ~Party Rock Anthem~

  4. #14
    Player Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    900
    Quote Originally Posted by Zaknafein View Post
    ^
    The currency is much easier to obtain now. Just do a little research, and get 3-4 likeminded people, and your golden. A small group out of my linkshell has a little static for this, and they are almost done with stage 1 just from farming a few times a week.
    No its not easier its longer and more time consuming. For the same 2 hours you spend now you may get like 100 currency on a good day but with the previous system in a city zone you came out with an average of 800 currency easy. So you get less for the same amount of work, which is why people are pissed.
    (4)

  5. #15
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by Zumi View Post
    an average of 800 currency easy. So you get less for the same amount of work, which is why people are pissed.
    in a trio?

    How many LS could be there at a time? What was the entry fee?

    All that has happened is the currency isn't being held by just a few people anymore.
    (4)

  6. #16
    Player Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    900
    Quote Originally Posted by Olor View Post
    in a trio?

    How many LS could be there at a time? What was the entry fee?

    All that has happened is the currency isn't being held by just a few people anymore.
    In the old system you could easily clear city zones with just 1 party. If you couldn't then you are bad at FFXI. The cost of the glass is irrelevant because your in the black after the first 35 drops
    (0)

  7. #17
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    My LS would have never suggested regular dynamis runs under the old system - 50K key item and people are interested in giving it a shot for some of the one-of-a-kind armors in there. I know for myself, want BST hands (only equip that means your "call beast" pet spawns 0-1 below your level instead of 1-2 below) - and never would have bothered with it if it wasn't for the changes. This opens things up - once methods of proccing the currency become more widespread, the amount of currency in the market, overall, will probably increase. There are some nice things in the zones, and I've been seeing dynamis shouts, so people are interested.
    (1)

  8. #18
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by Zumi View Post
    In the old system you could easily clear city zones with just 1 party. If you couldn't then you are bad at FFXI. The cost of the glass is irrelevant because your in the black after the first 35 drops
    Ah well sucky players pay their monthly fee too. Now they can afford to access it, and maybe, gasp, they will get better. Maybe not, but they'll have more of a shot at it.

    Also I have never once, in the whole time I've played XI had 500,000K at one time. So, tell me, how accessible was old dynamis for new players? The only way to access it was to be in a shell that was willing to open the gate for you.

    A 50K key item is reasonable for a new player to aquire. It is much easier to join a shout group dynamis than to find a good linkshell willing to let you slave away for them for a shot at armor etc.

    I support the new dynamis because I'm interested, and excited that I will be able to do it.
    (3)
    Last edited by Olor; 06-07-2011 at 06:52 AM.

  9. #19
    Player Bumbeen's Avatar
    Join Date
    Apr 2011
    Posts
    352
    Character
    Bumbeen
    World
    Valefor
    Main Class
    RDM Lv 1
    Yeah while the 500k glass wasn't a hindrance for any people with income, it was a huge block to people who spent no time whatsoever on making gil. The glass was a large enabler in the whole shout dyna leader takes all the currency bs.
    (3)

  10. #20
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    I know two people working on Mandaus now specifically because the Dynamis trigger system is so ridiculously easy to master that they can walk out with absolute bank every time they enter. If you're not triggering every single mob and NM you fight, you're doing it wrong.

    I'm so bloody sorry SE decided to add a miniscule element of player interaction for drops so people can't just /attack+/follow and get everything. If you can't handle it, you don't deserve a bloody Relic weapon. Period.
    (10)

Page 2 of 11 FirstFirst 1 2 3 4 ... LastLast

Tags for this Thread