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  1. #1
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Carth View Post
    Except through this they made Enspell IIs a load of junk along with the fact that Enspell IIs calculated per swing instead of per cast. The only benfit Enspell IIs bring is that they don't overwrite Samba effects. What was a "good move" ended up being a waste of time and money for RDMs to work for.
    Do RDMs really need to melee at all anymore anyway?

    I mean, sure, they can do some decent damage with Almace, but are they a necessity for anything in a group setting?

    RDM melee has been a solo event. Does Death Blossom help with sticking enfeebles? Yeah, but when does RDM need help sticking enfeebles now anyway?
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  2. #2
    Player Carth's Avatar
    Join Date
    Apr 2011
    Location
    Bastok
    Posts
    151
    Character
    Carth
    World
    Fenrir
    Main Class
    RDM Lv 99
    Quote Originally Posted by Korpg View Post
    Do RDMs really need to melee at all anymore anyway?
    In alliance/group/Abyssea related events? It's either a no or "Your Mileage May Vary".

    As for low-man/mission/NM events? It's more efficient to melee in most situations.

    This is however besides the point. Your analysis on Square doing a "good move" is false.
    (0)