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  1. #1
    Player Byrth's Avatar
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    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by Dazusu View Post
    Completely unrealistic to change the players XYZ. POS bots have been doing this since 2004. If a bedroom programmer can do it in two hours, an SE programmer should be able to do it, and make it look pretty in the same amount of time.

    This isn't going to open up the door for exploits. If people want to POS hack across a zone and get themselves banned - changing the Tractor system isn't going to change this. The server will know where the client should end up, if they end up somewhere different than expected, ban 'em.
    This is exactly how I think about it.

    If you're worried about it being abused:
    1) They would have to be dead.
    2) When you cast Tractor, the server obviously saves a location that the spell was cast from. People can only be moved to that point and they can't move while dead, so if they POS hack anywhere else it should definitely raise some eyebrows.

    The reason that SE doesn't instantban for POS hacking basically comes down to bad internet connections. If you have a shitty internet connection, sometimes you lag and your position doesn't get reported to the server for a few seconds/up to a minute or two. You can still run around in game, though. So when your position gets updated, it looks (for all intents and purposes) to the server like you warped (or POS hacked) from one place to another.

    Because people can't move while dead, even if they lag they shouldn't do anything that appears to be POS hacking. SE could change the way Tractor works and be much more strict with the way the server handles POS hacking dead characters with no ill effects on gameplay.
    (1)

  2. #2
    Player Arcon's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Byrth View Post
    The reason that SE doesn't instantban for POS hacking basically comes down to bad internet connections. If you have a shitty internet connection, sometimes you lag and your position doesn't get reported to the server for a few seconds/up to a minute or two. You can still run around in game, though. So when your position gets updated, it looks (for all intents and purposes) to the server like you warped (or POS hacked) from one place to another.
    There are ways to work around that though, at least partially. You can check if the distance from the previous point to the current point is less than or equal to than the maximum distance you could have traveled in the time since the server last received an update. If it is, it's still possible that it was hacking, however if it's bigger it definitely is hacking.
    (0)
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  3. #3
    Player Byrth's Avatar
    Join Date
    Mar 2011
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    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by Arcon View Post
    There are ways to work around that though, at least partially. You can check if the distance from the previous point to the current point is less than or equal to than the maximum distance you could have traveled in the time since the server last received an update. If it is, it's still possible that it was hacking, however if it's bigger it definitely is hacking.
    Their autobanner checks for movement speed, iirc, which would also catch POS hacking. If you're going faster than flee, you can end up talking to GMs. Still, because movement speed is necessarily zero while dead, it should be easy to distinguish between legitimate Tractors and a dead character POS hacking. Basically, there's no reason that they couldn't implement this.

    Just going to drop this here:
    http://wiki.bluegartr.com/bg/%28_%29-side
    (0)