Quote Originally Posted by Invader View Post
I already said that "if all it is is a hard-coded location, couldn't it be made to be variable with regards to the location of the player casting Tractor". Please read the entire post before replying.
I'm not a programmer, but I don't think your way works because Tractor does not have a specific set of coordinates to kick you out of. You have to actually "zone" to get from one point to another while dead. Teleports have a specific set of coordinates to pop you at. When you hit a teleport, it takes you to X, Y, Z at this specific map.

How does Visitant Status (which is what I assume you mean by "time system") have anything to do with reprogramming how Tractor works?
I said your example. If you said Conflux, your example would make more sense in the matter.