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  1. #1
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12

    Running out of leveling content.

    Are there any plans to do something about leveling? Maybe adding tier 2 jobs (as in enhanced versions of jobs you can only level if you have the basic one at 90) to re-level or something else like a tree system?

    It's really easy now to cap out on the jobs you want to level, especially if you enter abyssea at level 30. Since leveling is the major thing in any MMO the ease with which people are capping these is a major concern for a MMO's lifespan.
    (5)

  2. #2
    Player Zatias's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria.
    Posts
    379
    Character
    Zatias
    World
    Asura
    Main Class
    DRK Lv 99
    [Opinion]It is indeed way too easy to level, even outside of Abyssea. My boyfriend went from 46-75 mnk just in page burns within 2 days. You no longer get the "rewarding" feeling for capping out a job, and it sucks. But hey, I guess the majority of people like being able to max a job in a day.

    Best option in my opinion would be to cap the amount of exp gained (per kill) by tiers of level (i.e. a level 30 in abyssea would only be allowed to get a max of 100/kill; or 200/kill outside of abyssea... just an example) This would slow the leveling reasonably without completely crippling fast-paced leveling. If you feel you have to get 600 exp per kill and 50+ levels per party then maybe you shouldn't be playing an MMO.

    What you are suggesting sounds a bit like more merit abilities, which I approve of, but still the main concern is the stupid amounts of exp you can gain in such a small amount of time. I also feel sorry for those who had worked so hard to gain certain pieces of gear (salvage, nyzul, abjurations, etc) when you can level right past them and into better gear you can obtain with 1/1000th the work. Same goes with relic holders vs empyreans. And don't try telling me that they were just time sinks, what's the point of playing video games if not to occupy your time?

    The Abyssean system has killed most of the game. Too many people don't know how to play their jobs right because of the immense exp able to be gained in a matter of hours. Most gear has lost a lot of its value. Sitting in an alliance doing nothing for thousands upon thousands of exp is ridiculous... What has happened to my FFXI lol...[/Opinion]

    Though I know this isn't the final level cap and there will be other events outside of abyssea, I know it will serve as a one-day leveling ground from 30-99 till the end of time XD

    Please excuse my early morning rant rofl
    (2)

  3. #3
    Player Octaviane's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    530
    With only 9 more levels to go until 99 and with so many now who have all 20 jobs to 90 already, or perhaps don't care to level some, this will become the big issue. Adding a couple more jobs won't ease the problem, they will go from 1-99 in just a couple days given the current availability of fast and easy xp. Back to square 1.

    Only suggestion I have atm is level those mules (C'mon folks! Step right up! Only $1 per extra character!) because no-one knows what will happen to the game after the level cap is reached.
    (1)
    Proud to be "Old School" and to have completed CoP pre-nerf

  4. #4
    Player Chikamatsu's Avatar
    Join Date
    Jun 2011
    Posts
    15
    Character
    Chikamatsu
    World
    Bismarck
    Main Class
    PLD Lv 90
    Honestly, I have to agree with some of what has been said here.

    No person should be able to leech a job from 30-90 in as little as 2 days, it is ridiculous and takes away a lot of content from the overall gameplay the player ought to be experiencing. People don't know how to propetrly utilize their jobs and often I've seen Lv. 90 BLMs without all of their yellow proc spells because clearly they though Abyssea burning was a good idea, but couldn't afford so many spells all at once.

    There should be a hightened level restriction on entry, such as 75. It would create much more balance to the game.
    (4)

  5. #5
    Player Meyi's Avatar
    Join Date
    Mar 2011
    Location
    Seraph/Bismarck
    Posts
    725
    Character
    Meyi
    World
    Bismarck
    Main Class
    BLM Lv 99
    How many of the people complaining that it is "too easy" have been around since NA release? Since Europe release?

    I'm very thankful I can enjoy Abyssea xp at a lower level. If I couldn't, I most certainly wouldn't want to touch subjobs or another main job. It hurts just going from 1~30 after having a taste of delicious Abyssea xp.

    Edit: Chikamatsu, just thought I'd point out that even at level 75 cap with 3k xp an hour being the average, a lot of Black Mages didn't have all of their spells. Hell, it wasn't until I was a level 70 White Mage that I finally had the money to buy Erase. Leveling slow does not equate to being a good player.
    (6)
    Last edited by Meyi; 06-06-2011 at 01:43 AM.
    Quote Originally Posted by Greatguardian View Post
    ^_________________________________________________________________^

  6. #6
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,096
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Running out of leveling content? We didn't seem to have this problem with like 7 years of level 75. Gridning a new job isn't new content, it's just the same thing all over again, anyway.

    I don't really understand those people whom all they want to do is level up- they don't seem to want to do anything with their newfound power?
    (5)

  7. #7
    Player
    Join Date
    Mar 2011
    Posts
    960
    EXP was fun for some people. Personally, EXP got dumb once Dominion OPs turned everyone into AFK drones. I can't even be bothered to participate when any sense of accomplishment is drained by the OPs or AOEburning anyone can do.

    Was it the exploration? The feeling of having jobs others didn't? Bragging about that rare "good" EXP party? Something made EXP work for all those years that isn't present now. Really, I think it's just a case of when everyone is same, nothing is unique anymore.
    (4)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  8. #8
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Cat out of bag.. Genie out of bottle.. game is broken.. period. Long time players got this concept 3 weeks into the 1st abyssea expansion. Casuals, and lolabyssea ppl are just waking up, and smelling the coffee at a slower rate. They'll all get it soon enough. Hopefully SE has something pretty interesting, and unique planned for 99 end game. Otherwise this abyssea bubble will crash, and burn as fast as 14 did.

    PS: people who burned all their jobs to 90 are the epitome of noobtastic.... the end
    (7)

    ~Party Rock Anthem~

  9. #9
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,096
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Grounds of valor is proving to offer pretty quick leveling outside of abyssea- even those groups have leeches, and there were leeches before abyssea. You couldn't fault anyone for going to abyssea after the 60s or so because soloing starts to get too slow and there were no parties outside of abyssea (until now). On DRK I soloed 90% of hte time all the way up to 58. Did grounds of valor pages on easy mobs until 68. Abyssea'd from there to 90 (and yes, I was able to fight).

    If you know how to play your job (yes, it's a big IF), it doesn't matter how you got there.
    (6)

  10. #10
    Player Octaviane's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    530
    "Edit: Chikamatsu, just thought I'd point out that even at level 75 cap with 3k xp an hour being the average, a lot of Black Mages didn't have all of their spells. Hell, it wasn't until I was a level 70 White Mage that I finally had the money to buy Erase. Leveling slow does not equate to being a good player".

    And I would like to point out that a lot still don't have all their spells. Levelling fast doesn't equate to being a good player either.

    The point remains that SE took the game in the same direction as most MMO's, which is what people wanted. Now those same people are beginning to see the end of the rainbow. With no new content in the works (as yet) no new jobs planned(as yet), I think it's clear that FFXI is in, at best "hold" mode, perhaps until FFIV can be made viable again.
    (0)
    Proud to be "Old School" and to have completed CoP pre-nerf

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