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  1. #1
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12

    Running out of leveling content.

    Are there any plans to do something about leveling? Maybe adding tier 2 jobs (as in enhanced versions of jobs you can only level if you have the basic one at 90) to re-level or something else like a tree system?

    It's really easy now to cap out on the jobs you want to level, especially if you enter abyssea at level 30. Since leveling is the major thing in any MMO the ease with which people are capping these is a major concern for a MMO's lifespan.
    (5)

  2. #2
    Player Zatias's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria.
    Posts
    379
    Character
    Zatias
    World
    Asura
    Main Class
    DRK Lv 99
    [Opinion]It is indeed way too easy to level, even outside of Abyssea. My boyfriend went from 46-75 mnk just in page burns within 2 days. You no longer get the "rewarding" feeling for capping out a job, and it sucks. But hey, I guess the majority of people like being able to max a job in a day.

    Best option in my opinion would be to cap the amount of exp gained (per kill) by tiers of level (i.e. a level 30 in abyssea would only be allowed to get a max of 100/kill; or 200/kill outside of abyssea... just an example) This would slow the leveling reasonably without completely crippling fast-paced leveling. If you feel you have to get 600 exp per kill and 50+ levels per party then maybe you shouldn't be playing an MMO.

    What you are suggesting sounds a bit like more merit abilities, which I approve of, but still the main concern is the stupid amounts of exp you can gain in such a small amount of time. I also feel sorry for those who had worked so hard to gain certain pieces of gear (salvage, nyzul, abjurations, etc) when you can level right past them and into better gear you can obtain with 1/1000th the work. Same goes with relic holders vs empyreans. And don't try telling me that they were just time sinks, what's the point of playing video games if not to occupy your time?

    The Abyssean system has killed most of the game. Too many people don't know how to play their jobs right because of the immense exp able to be gained in a matter of hours. Most gear has lost a lot of its value. Sitting in an alliance doing nothing for thousands upon thousands of exp is ridiculous... What has happened to my FFXI lol...[/Opinion]

    Though I know this isn't the final level cap and there will be other events outside of abyssea, I know it will serve as a one-day leveling ground from 30-99 till the end of time XD

    Please excuse my early morning rant rofl
    (2)

  3. #3
    Player Akujima's Avatar
    Join Date
    Mar 2011
    Posts
    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Zatias View Post
    If you feel you have to get 600 exp per kill and 50+ levels per party then maybe you shouldn't be playing an MMO.
    The thread should have stopped at this line.
    (1)
    悪島 Where the spirit of the moon resides... 気 愛 月光

  4. #4
    Player Octaviane's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    530
    With only 9 more levels to go until 99 and with so many now who have all 20 jobs to 90 already, or perhaps don't care to level some, this will become the big issue. Adding a couple more jobs won't ease the problem, they will go from 1-99 in just a couple days given the current availability of fast and easy xp. Back to square 1.

    Only suggestion I have atm is level those mules (C'mon folks! Step right up! Only $1 per extra character!) because no-one knows what will happen to the game after the level cap is reached.
    (1)
    Proud to be "Old School" and to have completed CoP pre-nerf

  5. #5
    Player Chikamatsu's Avatar
    Join Date
    Jun 2011
    Posts
    15
    Character
    Chikamatsu
    World
    Bismarck
    Main Class
    PLD Lv 90
    Honestly, I have to agree with some of what has been said here.

    No person should be able to leech a job from 30-90 in as little as 2 days, it is ridiculous and takes away a lot of content from the overall gameplay the player ought to be experiencing. People don't know how to propetrly utilize their jobs and often I've seen Lv. 90 BLMs without all of their yellow proc spells because clearly they though Abyssea burning was a good idea, but couldn't afford so many spells all at once.

    There should be a hightened level restriction on entry, such as 75. It would create much more balance to the game.
    (4)

  6. #6
    Player
    Join Date
    May 2011
    Posts
    3
    Quote Originally Posted by Chikamatsu View Post
    There should be a hightened level restriction on entry, such as 75. It would create much more balance to the game.
    I agree, they should put level limits to those zones. perhaps start them off at 75 for the first set of aby zones, and increase them by 5 levels per release ending off with 85 for heroes.
    (0)

  7. #7
    Player Zanoza's Avatar
    Join Date
    Jun 2011
    Posts
    12
    Character
    Zanoza
    World
    Cerberus
    Main Class
    WHM Lv 90
    Quote Originally Posted by Chikamatsu View Post
    Honestly, I have to agree with some of what has been said here.

    No person should be able to leech a job from 30-90 in as little as 2 days, it is ridiculous and takes away a lot of content from the overall gameplay the player ought to be experiencing. People don't know how to propetrly utilize their jobs and often I've seen Lv. 90 BLMs without all of their yellow proc spells because clearly they though Abyssea burning was a good idea, but couldn't afford so many spells all at once.

    There should be a hightened level restriction on entry, such as 75. It would create much more balance to the game.
    Indeed SE killed the ablility to "Learn" a job and its role in a pt either EG or regular pt cause of the low lvl limit to get in. i can see if a person already knows how to play the job and have the required skill lvls caped already from another job, but ive seen BLU's and WHM's that couldnt handle normal pt/solo tasks because of the Ease of lvling.
    (1)

  8. #8
    Player Meyi's Avatar
    Join Date
    Mar 2011
    Location
    Seraph/Bismarck
    Posts
    725
    Character
    Meyi
    World
    Bismarck
    Main Class
    BLM Lv 99
    How many of the people complaining that it is "too easy" have been around since NA release? Since Europe release?

    I'm very thankful I can enjoy Abyssea xp at a lower level. If I couldn't, I most certainly wouldn't want to touch subjobs or another main job. It hurts just going from 1~30 after having a taste of delicious Abyssea xp.

    Edit: Chikamatsu, just thought I'd point out that even at level 75 cap with 3k xp an hour being the average, a lot of Black Mages didn't have all of their spells. Hell, it wasn't until I was a level 70 White Mage that I finally had the money to buy Erase. Leveling slow does not equate to being a good player.
    (6)
    Last edited by Meyi; 06-06-2011 at 01:43 AM.
    Quote Originally Posted by Greatguardian View Post
    ^_________________________________________________________________^

  9. #9
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,124
    Running out of leveling content? We didn't seem to have this problem with like 7 years of level 75. Gridning a new job isn't new content, it's just the same thing all over again, anyway.

    I don't really understand those people whom all they want to do is level up- they don't seem to want to do anything with their newfound power?
    (5)

  10. #10
    Player
    Join Date
    Mar 2011
    Posts
    960
    EXP was fun for some people. Personally, EXP got dumb once Dominion OPs turned everyone into AFK drones. I can't even be bothered to participate when any sense of accomplishment is drained by the OPs or AOEburning anyone can do.

    Was it the exploration? The feeling of having jobs others didn't? Bragging about that rare "good" EXP party? Something made EXP work for all those years that isn't present now. Really, I think it's just a case of when everyone is same, nothing is unique anymore.
    (4)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

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