
Originally Posted by
Rorrick
By making Cover a job trait you allow Paladin to do what it's been built to do (take damage in the place of party members) without having to completely redesign the game around it (which creates other problems). Not only does this allow Paladin to be the shield most (if not all) of the time, it has no impact on its other abilities. It can still use Flash to blind an enemy, it can still use its shield to block, it still has Sentinel (which needs a buff of its own when you look at it compared to Third Eye and Counterstance) and Rampart (which is essentially useless... see the pattern here?), and it will still be able to contribute damage. I'd argue this helps THF, which has a helluva time trying to land a Sneak Attack when the mob is spinning 180 degrees every other swing because your DDs all have capped CE. Stack them behind your Paladin and the THF is free to SA/TA with impunity, and can also be shielded when they inevitably cap CE by taking it from the mages.