You don't need to have the enemy's attention for Cover to work. You stand in front of everyone else and then regardless of who has the enemy's, you block the damage. Making it a job trait would just mean you can do this all the time, which would allow Paladin to be the shield SE seems to want it to be, despite its inability to draw the enemy's attention away from its allies.
Inside Abyssea, where you drown in MP and have enough HP to survive anything, it wouldn't necessarily matter (but it wouldn't make Paladin any less desirable than it already is). Outside, where you don't have 30MP/tic refresh and 4000 HP, an unlucky string of counters is all it takes for a MNK to die, and you can't cure bomb people forever. From my experience, the new Dynamis NMs and some of the later-stage Voidwatch NMs have impeccable accuracy against everyone, evasion sets or not. Currently, Paladin is no use here because it can't hold hate over anyone, but with a perpetual Cover effect that wouldn't matter. It could absorb the damage while still letting DD jobs do their thing.
Making Cover a job trait impedes no one, and makes Paladin, at the very least, situationally useful, which is several steps above "pretending to be useful IF you have Ochain and Almace", where it sits now.


Reply With Quote