Quote Originally Posted by Selzak View Post
Pls halp, my job is broken because it doesn't deal the most damage.
Yeah dammit! where's my freaking 3k+ bard nuke?!

seriously, you hit the nail on the head, everyone acts like their job should be the damage king, and if it isn't SE is neglecting it. They aren't. The various jobs are all designed to be INCOMPLETE! This was done to foster party-based play. Job skills overlap so that any of several jobs can be used to fill a party niche, but even then how that niche is approached by any give job is different. Even beast, which was actually designed to largely solo lacks any native healing ability, relegating it to either inferior healing off its sub-job, its pet or else a good deal of downtime while you rest.

SE has always-to an extent-made every job look outside of itself for the solutions to its shortcomings. I have this sneaking suspicion that SE is actually still committed to party-based play (despite all the jags demanding their job be made capable of soloing Absolute Virtue naked with a level 1 club) and designs their job changes with this in mind. To a large extent, I think they succeed, but players generally can't seem to see beyond the damage number for the highest hit. Wrong way to evaluate jobs people, by that standard every caster but black or blue mage is "useless" as an example.

Some party roles aren't even to produce damage. A puller in a party that's really rolling (with no downtime) should only be doing whatever damage their pull technique (presumably a ranged attack, unless you use a bard) does, with them on the way to get the next whatever. Healers, whack away if you've got the time and can live but expect to be taken to task if I die because you were too busy trying to melee. Tanks... ninja might be capable of some respectable damage even if pld isn't but your job is to keep the mob off of my back, the damage is a bonus. Support roles, depends on your tools and what you are asked to support, but within the realms of that I expect that you do that (within reason, if you are support, puller, back-up healer, main sleeper and chest popper you may have your hands just a bit full).

So, this thread started with RDM getting no love.... if I may be so presumptuous to point out, even if you had a large number would have been in here QQing about how whatever love you got was the wrong thing. RDM is a multipurpose job, and the players I've watched all seem to like different roles, so your DD rdms would whine about curing, the healer-types would whine about NOT getting cures, etc. until all of you can agree on what you want how the hell is SE supposed to accomodate you with a few tweaks?