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  1. #21
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Nae, knickers ae an NBA team!

    Bad jokes aside, while their may be a job plan in the works, it's not a guarantee for relief. If we consider how SE behaved in the past, we might find out something like DRG and PUP would get something in August. Good for them, but not good for those who now have to wait for November or December. Furthermore, there's also concern that SE might out of touch with job issues, how people play the jobs, and perhaps how they should be played. For them to come out and say something like, "We feel RDM a powerful job and have to think carefully about what to give it." like they had before does not inspire confidence in RDMs who believe the job is not in a good place, both in identity and function.

    Historically, they've been pretty slow with job adjustments. 2-4 jobs possibly getting minor attention every 3-4 months doesn't lead to happy customers when you've got 20 jobs in circulation. Sure, part of this can be appeased by the release of new gear, but some might argue that a band-aid for actual issues. Gear alone should never be a fix for a job, sort of like how RDM's +2 empyrean set bonus should actually have been a set of traits gained while leveling up for all buffs in general.
    (0)

  2. #22
    Player Nicholiathan's Avatar
    Join Date
    Mar 2011
    Posts
    8
    Character
    Nicholiathan
    World
    Sylph
    Main Class
    PLD Lv 90
    Was I the only one disappointed with the Paladin adjustments? Unless the added damage on Flash will somehow generate enough enmity to get an enemy's attention for 2 seconds. Oh wait flash doesn't do damage and Divine Emblem is a 10 min timer. I suppose Ninja might get a slight boost with their adjustment. But over all nothing has been done to fix the tanking situation.
    (3)

  3. #23
    Player Swords's Avatar
    Join Date
    Mar 2011
    Posts
    354
    Aye I agree that SE has been kind of slow, I will give them the benefit of the doubt that they should not rush things either. After all, the game dramatically changed for alot of jobs with the rise of the level cap, I can only imagine it might happen again when we finally peak at 99.
    (1)

  4. #24
    Player Supersun's Avatar
    Join Date
    Mar 2011
    Posts
    522
    (Only updating a handful of jobs at a time is a great economic model)
    (0)

  5. #25
    Player
    Join Date
    Mar 2011
    Posts
    1,067
    I hope SE gets the hint and distributes more -pdt gear for pets for outside of Abyssea.
    (0)

  6. #26
    Player Selzak's Avatar
    Join Date
    Mar 2011
    Location
    Bastok (Bismarck)
    Posts
    364
    Pls halp, my job is broken because it doesn't deal the most damage.

    There is a lot of work that could be done to some jobs, but I hope those changes are not going to be based only on that aspect.

    DRK should have some crit traits and/or WS's... The whole persona of Dark Knight would make you think that it should be critting more often than most, not less. However, I'm not sure that this would maintain much balance after the last update. As a DRK main, I'd much rather they give us an actual role to fill with new magic/abilities. Needs more stunning / pseudo-terror.

    I think both DRK and PLD, being branches off of the WAR "tree", should have stances. These two jobs should be able to focus either on their physical/combat capabilities or support/utility capabilities depending on the situation, while WAR remains in its single in-between state with the ability to do both well at once.

    I think DRG has nice mixture of survivability, damage, and hate mitigation. The only thing I'd like to see for DRG is perhaps some new breaths (with some loose level of player control) that provide buffs and/or enfeebles.

    RDM shouldn't be looking to be WHM or BLM. It's always been a lesser mixture of the two. RDM needs something new and unique to bring to the table. Something like what Refresh and MP regeneration in general was for it originally. Maybe RDM could get exclusive access to ammo slot equipment that attaches auras to its weapons to provide buffs/debuffs- this would also finally give them a reason to melee. It could be anything, it doesn't have to be melee RDM, just so long as RDM has a very unique and almost-necessary role in a PT. Otherwise people will just want a WHM or BLM.

    RNG...RNG definitely needs something big. Maybe a trait that occasionally expends 2 arrows (for double damgage) and very rarely expends 3 or something.

    SAM is SE's lovechild, it'll be ok.

    I think BST and PUP both need attention, but I don't know enough to say what exactly so I won't even try to pull any more ideas out of my ass here.
    (3)
    Last edited by Selzak; 06-07-2011 at 10:11 AM.

  7. #27
    Player blowfin's Avatar
    Join Date
    Mar 2011
    Posts
    440
    Character
    Blowfin
    World
    Shiva
    Main Class
    COR Lv 90
    Is it just me or did RDM get access to a lot of decent gear for things other than spellcasting in the last update?
    (1)

  8. #28
    Player Siiri's Avatar
    Join Date
    Mar 2011
    Posts
    233
    Character
    Siiri
    World
    Bismarck
    Main Class
    WHM Lv 99
    Quote Originally Posted by Selzak View Post
    Pls halp, my job is broken because it doesn't deal the most damage.


    SAM is SE's lovechild, it'll be ok.
    Seriously what is up with SE and SAM? I thought it wasn't getting any more updates because it was too strong. That is what SE said at the last Vandafest or whatever it is called. It is so obnoxious, SAM is the last job that needs anything, along with war and mnk. I just hope the samwagon and SAM only shouts don't return like during the Nyzul/TP burn era.
    (1)

  9. #29
    Player lowkey's Avatar
    Join Date
    Mar 2011
    Posts
    58
    Character
    Lowkey
    World
    Valefor
    Main Class
    BST Lv 90
    Quote Originally Posted by Alhanelem View Post
    I think you've confused that with something else. >.>
    Yea, but he still gets points for the Airplane reference.
    (2)


  10. #30
    Player Lazus's Avatar
    Join Date
    May 2011
    Posts
    45
    Quote Originally Posted by Nicholiathan View Post
    Was I the only one disappointed with the Paladin adjustments? Unless the added damage on Flash will somehow generate enough enmity to get an enemy's attention for 2 seconds. Oh wait flash doesn't do damage and Divine Emblem is a 10 min timer. I suppose Ninja might get a slight boost with their adjustment. But over all nothing has been done to fix the tanking situation.
    you right and i a a bit disappointed but I think it a step in the right direction if it all works out like it sounds. Pld still got a long way before anyone want them inside aby and even outside aby right now. If anyone think drg, drk, and rng are useless in or outside aby right now, try getting invited as a pld to anything other then a level sync party.
    (0)

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