Results -9 to 0 of 123

Threaded View

  1. #10
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    Quote Originally Posted by wish12oz View Post
    BTW, is this you: http://www.ffxiah.com/player/Phoenix/Scaevola ?
    nice ninja.
    http://www.ffxiah.com/player/Cerberus/Scaevola is me. Pretty good :umad:, though; I can only imagine the rush you must have felt when you found a disappointing ffxiah profile* you thought was me!

    Anyway, my own experience suggests NIN's tanking isn't too awful at the moment, but if you feel NIN enmity generation should be quicker/more consistent, I would not necessarily object to that in itself provided that enmity comes from things that don't involve doing more damage. Increased enmity on NIN debuffs might be a potential solution.

    Again, my primary concern is that there is nothing wrong with a high-survivability job doing "10-30%" less potential damage than a job with low survivability because the high-survivability job by definition risks less by maximizing that potential. Having SAMs and DRKs do more damage than NINs and MNKs means there is a reason to play SAMs and DRKs at all.




    *in his defense, a Russian dude probably has a hard time finding people to help him get things done. Christ, does the client even support Cyrillic?


    EDIT: Actually, this jumped out at me in your response that I "didn't seem to get":



    Obviously, it's because on higher tier content, you can't do enough damage to cap enmity, unless you use innin, which makes the mobs face you, which makes innin not work anymore and makes the mob face away from you again.
    I guess what I don't get is that if using Innin makes you cap your enmity against high-tier content, why, if you're trying to cap your enmity as a back-up tank to a PLD, wouldn't you just use Innin until Ochain McAlmace bites it

    i mean yeah it's supposed to be the dd stance but when was the last time anything in this game made sense


    oh also if people are really having a hard time capping enmity, then you should bank your WAR, make a Twashtar, and TA Rudra's on to PLDs like a straight baller
    (2)
    Last edited by scaevola; 06-10-2011 at 03:24 AM.
    tandava crackows + chocobo jig + animated flourish = prouesse ring

Tags for this Thread